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Astaroth the death dragon

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Total Votes: 4

So, what do you think

No ending time set.
He rules(Why?) 25% [ 1 ]
25%

Sucks(why?) 75% [ 3 ]
75%

DoomBringer123


First Blood Posts: 36 Joined: 05 Oct 2006 gold

Astaroth the death dragon

Posted: Thu Oct 05, 2006 12:49 pm





This is his icon



A dragon that actually immortal and powerful that could kill god and goddes easily, but he decided to loss almost all of his power for temporary, if he come to the continent of Azeroth and destroy the tree of world without his true power, his power will increase far more powerful then ever he had with a condition, destroy the tree of the world. But with his lesser power, he still too dangerous for mighty heroes. his curse of thanathos make enemies dying, absorbing his foe's soul. with a large dragon wings with speed like hell, he tear off the mighty heroes, body and soul. His talent at master deadly skills makes him efficient to cast his skills, but the fearsome dark Oblivion has ended everything who get agaisnt him.


Model: Frost wyrm, make it blacker
Sound set: Azure Dragon
Attack projectile: Necrolyte 's projectile
Movement speed:310
Attack range:600
Large sized hero

side: scourge

Stats:
Str 25+2.8
agi 1.7+1.3
Int (primary attribute) 30+3.4

Starting HP: 590
Starting MP: 425
Base DAmage:50-66


skills:


Curse of Thanathos
With power of darkness, he release chain of death mixed with curse, enfeebling his opponent. after several bouncing of death. the chain goes back to Astaroth, bringing life, extra power and 10% mana from the strongest unit/hero unit that ever be suffer by this chain.
Cooldown:10 sec (After kearn dragon mastery: 5 second)
mana cost: 100,200,300,400 (After learn Dragon MAstery: 35,70,105,140)
Projectile: Death Coil(It bounce)
Attack range: 800
Target allowed: Hero, unit, Buildings (when bouncing, it prefer to target all enemy heroes first)
Lv 1: Arc 2 times, Damage 50. giving curse to each enemies(Reduce damage by 20%(including extra damage from items), armor by 2.5, slow opponent speed by 20% and attack speed by 50%. Also turn back Hp and Mana regeneration into damage, silence for 2 second. Curse Last 4 second. After that, the chain goes back to the dragon, heal 50, extra 20%damage, extar 2.5 armor, extra mana and health regeneration from strongest unit. lAst 4 second.
lv 2: Arc 3 times, Damage 100. giving curse to each enemies(Reduce damage by 40%(including extra damage from items), armor by 3, slow opponent speed by 30% and attack speed by 60%. Also turn back Hp and Mana regeneration into damage, silence for 3 second. Curse Last 4 second. After that, the chain goes back to the dragon, heal 100, extra 40%damage, extar 3 armor, extra mana and health regeneration from strongest unit. lAst 4 second.

lv 3: Arc 4 times, Damage 200. giving curse to each enemies(Reduce damage by 60%(including extra damage from items), armor by 4, slow opponent speed by 40% and attack speed by 70%. Also turn back Hp and Mana regeneration into damage, silence for 4 second. Curse Last 4 second. After that, the chain goes back to the dragon, heal 200, extra 60%damage, extar 4 armor, extra mana and health regeneration from strongest unit. lAst 4 second.
Lv 4: Arc 5 times, Damage 300. giving curse to each enemies(Reduce damage by 80%(including extra damage from items), armor by 5, slow opponent speed by 50% and attack speed by 80%. Also turn back Hp and Mana regeneration into damage, silence for 5 second. Curse Last 4 second. After that, the chain goes back to the dragon, heal 300, extra 80%damage, extar 5 armor, extra mana and health regeneration from strongest unit. lAst 4 second.


Wing of soul destruction
Use his large wings to fly with a very fast speed to an opponent, rip the body and soul appart, soul splatered to front(300 range(400 range if you already learn dragon mastery)) direction and body to back(300range(400 range if you already learn dragon mastery)). spirit get 50% more damage from magic, and slowed for 60%, cannot attack but cannot be damaged by normal attacks from creeps and tower. Body don't move but resist 50$ damage from attacks. This spell ended when the spirit meet its body again. Also deal damages to all unit that touch that dragon when spell works
cooldown:15 sec(7.5 if you already learn dragon mastery)
mana cost:100,125,150,175
Casting range: 800(after learn dragon mastery: 1200 casting range)
action: seem like there is a storm under the wing of the dragon, slow motion, when in slow motion, the dragon strike very fastly to its victim, teaaring the soul from the body. If both of neithe soul nor body become one, total damage combine from both of them. If one die, the both of them die.
Lv 1: damage 90
Lv 2: damage 180
Lv 3: Damage 270
Lv 4: Damage 360



Dragon Mastery:
Passive
Master all spells and body building of dragons
Lv 1: Decrease cooldown and mana cost of Curse of Thanathos. Improve his hp and mana by 100.
Lv 2: Improve knockback and casting range and decrease cooldown of wings of soul destruction. Improve his hp and mana by 200
lv 3: Body Building: Improve def by 5, health and mana regen by 10. increas espeed by 30, attack sped by 30. Improve Hp and mana by 300
Lv 4: Increase lastof dark oblivion by 3 sec at all level, improve Hp and mana by 400


Ultimate: Dark Oblivion
Skill that only could be casted by true dragons.Showing a bit power of himself, he release an orb, decreasing his enemy level and make power up item nothing, then devour his enemy skill to become greater power for himself.
cooldown: 200
mana cost: 250, 350, 450
Cast range: 600
Action: everything stopped. then the dragon release an orb like Enigma 's blackhole to targeted enemy.
Lv 1: Decrease enemy level by 8, item efficiency only 75%(50%), cannot cast item ability. slowed because confused by 20%. Improve Curse of Thanathos and heal by 50, Curse of Thanathos cooldown decreased by 0.5, improve wings damage by 75 and wings cooldown decreased by 1.5 . Add 800 hp, 800 mana and damage by 50. last 6(8) sec
Lv 2: Decrease enemy level by 16, item efficiency only 50%(25%), cannot cast item ability. slowed because confused by 20%
Improve Curse of Thanathos damage and heal by 100, Curse of Thanathos cooldown decreased by 1 sec. wings damage by 150, decrease wings cooldown by 3 sec . Add 1600 hp, 1600 mana and damage by 100. last 7(10) sec
Lv 3: Decrease enemy level by 25, item efficiency only 25%(0%), cannot cast item ability. slowed because confused by 20%
Improve Curse of Thanathos damage and heal by 150, Curse of Thanathos by 1,5 sec. wings damage by 200 and wings cooldown decreased by 4.5) . Add 2500 hp, 2500 mana and damage by 150. last 8(12) sec
() means after using agghanim sceptre
Also if you already have agghanim scepter, unit/hero who suffer for Dark Oblivion suffer from Curse that effects all friendly unit of that unit/hero in area of 1000 can't cast spells.
Adding 3 second more if you already learn dragon mastery)

note: Hp bonus, skill bonus and ect only last for 6(8), 7(10), 8(12). after that, victim xp are given back.
Unit that suffer from dark oblivion could not be healed biy any kinds of magic or fountain of health.


This heroes strong in 1 VS 1 battle or team attack

On 1 vs 1 battle, no need to worried, Dark Oblivion will take care anything.

On 5 vs 5, Astaroth is a big sized hero, so Wing of soul destruction could tear a large amount of units until the targeted unit. Also if you have Agghanim scpetre, you can silence all of your opponent team by Dark Oblivion.



Skill Build: 1. Curse of Thanathos
2. Dragon Mastery
3. Curse of Thanathos
4. Dragon Mastery
5. Curse of Thanathos
6. Dark Oblivion
7. Curse of Thanathos
8. Wings of Soul Destruction
9. Dragon Mastery
10. Wings of Soul Destruction
11. Dark Oblivion
12. Dragon Mastery
13. Wings of Soul Destruction
14. Wings of Soul Destruction
15. Stats
16. Dark Oblivion
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Stats
23. Stats
24. Stats
25. Stats

Last edited by DoomBringer123 on Wed Oct 25, 2006 12:20 am; edited 5 times in total


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shadowmastermk47


Ya spit yer words 2me, I smash mah fist 2you!
Mega Kill Posts: 857 Joined: 15 May 2006 gold

Posted: Thu Oct 05, 2006 1:03 pm

make him an Int type, he uses nuking skills too much! And since it's ranged, make it an Int type!
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Vipul


Monster Kill Posts: 235 Joined: 24 Jun 2006 gold

Posted: Thu Oct 05, 2006 1:38 pm

whoa!!! nice concept! and ust great skills, doombringer.
that ultimate duration is way too long, i think it'd be better of with something like 5/6/7 or sumthin.
apart from that, i loved it. find some icons and impart them from

www.w3sear.ch

import them by putting the url like this:
[img_]http://xxx.xxxxxxx.xxx/xxx/xxx.jpeg[/img_]
remove the underscores that i put in the brackets.

this hero has got potential to get into out dream hero petitions.
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Mojo_Man!


First Blood Posts: 27 Joined: 15 Sep 2006 gold

Posted: Thu Oct 05, 2006 6:13 pm

Nice hero indeed...he just seems kinda overall...overpowered as he is currently...

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DoomBringer123


First Blood Posts: 36 Joined: 05 Oct 2006 gold

Posted: Fri Oct 06, 2006 12:43 am

Ok, i will fixed that, just wait for the next version

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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6885 Joined: 12 Aug 2006 gold

Posted: Fri Oct 06, 2006 5:18 am

Stat gain per level is too high.
Base stats too high.
Arc Death: too cheap, too fast. Damage and heal is good.
Wing of soul destruction: So.. There will be two heroes. Any you can only move the spirit. What happens of you kill one of them (body or spirit)?
Dragon carapace needs a nerf.
Dark oblivion is nice.. Duration is too long though.

This hero is a bit overpowered. Fix some stuff and it will be great.

BTW, you have a great imagination for making skills up.
^_^
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franzie


First Blood Posts: 29 Joined: 24 Sep 2006 gold

Posted: Fri Oct 06, 2006 6:33 am

u know what?

he is my friend..

doobringer123 is JOSHUA..

so just call him josh..

hehe..

this hero is abit overpowered..

fix it up!!!
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hahahahaha...INA rocks!!!


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DoomBringer123


First Blood Posts: 36 Joined: 05 Oct 2006 gold

Posted: Fri Oct 06, 2006 6:40 am

I will, plus the model and icons

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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6885 Joined: 12 Aug 2006 gold

Posted: Fri Oct 06, 2006 7:19 am

Copied the new version here.. Doom, you should've just edited the first post in this thread instead of making a new one.. >_<

Also fixed the images..

Sheez.. Do the mods have to do all these things?
O_O
Hehehe.

Base stats and stat gain per level still too high.
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aarontay91


Killing Spree Posts: 89 Joined: 07 Sep 2006 gold

Posted: Fri Oct 06, 2006 11:05 pm

wah the stats is way too high and arc of death cooldown is too fast. dragon carapace is way too strong 36def bonus OMG!! starting hp and mp is quite high but i reali like the idea of the wing of soul destruction and dark oblivion
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DoomBringer123


First Blood Posts: 36 Joined: 05 Oct 2006 gold

Posted: Mon Oct 09, 2006 7:12 am

Hmmm,thanks Yuniko_silvermaine for the editing. I will fixed everything.

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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6885 Joined: 12 Aug 2006 gold

Posted: Mon Oct 09, 2006 12:04 pm

Copied the newest version here AGAIN.
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DoomBringer123


First Blood Posts: 36 Joined: 05 Oct 2006 gold

Posted: Wed Oct 11, 2006 11:38 am

hmmmmmm......waiting for other reply, thanks fro all critics

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shadowmastermk47


Ya spit yer words 2me, I smash mah fist 2you!
Mega Kill Posts: 857 Joined: 15 May 2006 gold

Posted: Thu Oct 12, 2006 7:17 am

You should really nerf the stats, same goes for DC.
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DoomBringer123


First Blood Posts: 36 Joined: 05 Oct 2006 gold

Posted: Mon Oct 16, 2006 6:54 am

Fixed the base stats

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