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Shaka'z - The Apocalpyto

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elrich


Killing Spree Posts: 70 Joined: 18 Feb 2007 gold

Shaka'z - The Apocalpyto

Posted: Thu Sep 27, 2007 2:36 pm

Shaka'z

Shaka'z was born in th depts of forest of the unknown he was raised by wild animals until the scrouge attack his homeland, he was imprisonedfo 2 yeasr in the scrouge base he was briliant enough to escape from the prison. he was so angry and need to get revenge on the scrouge, now he aid senentinel by giving his service to them, he can gather spirit and compress them into a powerfull energy and blasting his enemy until he get his revenge Wink

Hp: 596
Mp: 217

Aspd: 1.4
Dmg: 19 - 63
Range: 600
Primary AGI

Agi: 24 + 2.1
Str: 20 + 1.4
Int: 19 + 0.9

Weapon ( Staff )

-Spirit Explosion-

A compression of spirit and his live source dealing massive dammage on enemy that is targeted, Mini Stun ( 0,6 Second )

Manacost: 100/130/160/190
Healthcost: 15/20/25/30

- 120Dmg
- 200Dmg
- 280Dmg
- 360Dmg

Cooldown: 15

-Spirit Mark-

He attach his spirit to the enmy body draining his life energy for 8 second ( Not Channeling )

Manacost: 140/160/180/200

- 10/Second
- 20/Second
- 30/Second
- 40/Second

Cooldown: 25

-Magician Aura-

An aura increasing spell dammage ( Donty Apply On Ultimate Spell )by using a magician spirit he can covert it into aura incresing magic damage

- 7%
- 14%
- 21%
- 28%

( 650 AoE )

-Spirit Pole-

Creating a pole of spirit randomly in an area dealing damage & Stnning for 0.5 Second/Pole last 6 Second

Detail:
The skill will be like frezing field but its not frost ova, it will be a spirit pole that looks like white frost nova, each nova hits will push enemy 75 range back and stun.

Manacost: 300/400/500 ( Channeling )
Cooldown: 200

- 60/Pole
- 70/Pole
- 80/pole
With Scepter- 85/Pole

Build:

- Refresher orb
- Blink Dagger
- Linken Sphere
- Desolator
- Assult Currias
- BoT

^^ Nice huh?

Best Allies: Stunner
Worst Enemy: Nukers

I haven't make hero for a long time...if i'ts bad please give me a building comment
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Eustace2


Warnings : 2 1337 PvPer :O
Godlike Posts: 2418 Joined: 14 Feb 2007 gold

Posted: Thu Sep 27, 2007 5:35 pm

Kinda hard to understand the ulti,but the idea is good!!Nice job

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mangoman


Warnings : 1 Mega Kill Posts: 675 Joined: 12 Aug 2007 gold

Posted: Fri Sep 28, 2007 9:09 am

yeh can't understand the ult. plz clarify.
Aslo ur lvl 1 spam, is a bit much, 360 dmg is not peanuts in a aoe spell, i wud get rid of the health cost (caus 30 dmg will not be felt). and either reduce the dmg to about 300 or get rid of the 06 sec stun (ministun is 0.01 sec i believe Wink).
also ur base dmg, 19-63? ur not chaos knight lol, u can make the dmg closer together e.g. 55-57 etc. cause 19 will not be felt, heck i think its lower than techie's base att. gj overall Smile
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tetleystomo


First Blood Posts: 6 Joined: 09 Sep 2007 gold

Posted: Fri Sep 28, 2007 1:33 pm

I think the magic damage amplifying aura is a really good idea. Apart from that his basic nuke is a bit too good and Spirit Mark is basically the same as Pugnas ulti... Maybe you could increase the health cost for using the basic nuke and replace Spirit Mark with some other Health gaining spell.

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