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Sciamorte - The Shadow Master

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peppo51


Killing Spree Posts: 69 Joined: 27 Feb 2008 gold

Sciamorte - The Shadow Master

Posted: Mon May 12, 2008 12:11 am

Sciamorte - The Shadow Master
Range: 500 | Move Speed: 305
Primary: INT
Str: 18 + 2 | Agi: 19 + 1.8 | Int: 28 + 2.7
Damage: 55 - 65 | HP: 492 | Mana: 364
HP Regen: 0.79 | Mana Regen: 1.13
Attack Speed: 1.35 | Armor: 1



Depends on light to protect their league, Sciamorte is a dependable ally, he can make enemies run wild without even touching them. He can regain health from his enemies, but, he is not able to harm them through his skills. This made him look like a sissy in most battles he encountered. However, he is more of a "sissy" when there is no light to depend on, at NIGHT. So, he joined the Sentinel to stop the Scourge, but he KNOWS, the battle will continue forever, for if there's LIGHT, there will always be a SHADOW...


Shadow Absorption (R)
Copies a portion of one's remaining life, but the target won't lose HP, but will lose its shadow for 5 seconds... [units without a shadow are marked by a black circle above their heads] At night, the percentage gained is decreased by 15%... [only works on enemy or neutral creeps, and not on Ancients]
Level 1 - 25% of remaining life
Level 2 - 40% of remaining life
Level 3 - 50% of remaining life
Level 4 - 65% of remaining life
Mana Cost: 120
Cooldown: 30/30/25/20
Framework: Will look like penitence... then he will glow dark purple for 2 seconds...
Notes: good for lane-staying...


Shadow Manipulation (W)
Able to control a target enemy for a short duration, only works at day and if a target has or regained a shadow, [...NO BLACK CIRCLE...] However, the caster cannot move while in control of that unit
Level 1 - Lasts 2 seconds
Level 2 - Lasts 3 seconds
Level 3 - Lasts 4 seconds
Level 4 - Lasts 5 seconds
Mana Cost: 160
Cooldown: 30/30/25/25
Framework: Caster will fall asleep, then the targeted enemy will go wherever the controller decides... the target will look as it was before, only dark purple in color...
Notes: good for escaping, but has a downside, because the caster cant move during the alloted time...



Embodiment ()
Will be swift like an eagle's shadow and be as mighty as the shadow of a lion. Increases the speed of the hero, even the damage it deals...
Level 1 - 10% increased atkspd and 10 movespeed, and adds 20 damage
Level 2 - 15% increased atkspd and 20 movespeed, and adds 30 damage
Level 3 - 20% increased atkspd and 30 movespeed, and adds 40 damage
Level 4 - 25% increased atkspd and 40 movespeed, and adds 50 damage
Mana Cost: N/A
Cooldown: N/A
Framework: ----------------
Notes: The active skills dont deal damage, so, this passive skill will increase the damage he deals...




Malevolent Light ()
Sciamorte harnessed the power to produce light using his own energy, but drains him of his mental capabilities as time passes. Cancels all the requirements needed for the skill. Allows all active skills to work normally at night... also decreases the manacosts and cooldowns of his skills...
Level 1 - Drains 5 mana per second, -25 manacost, -5 secs
Level 2 - Drains 8 mana per second, -45 manacost, -7 secs
Level 3 - Drains 12 mana per second, -70 manacost, -10 secs
Level 4 - N/A

Mana Cost: N/A
Cooldown: N/A
Framework: He will develop a blue shimmering light on his hands...
Notes: allows him to use his active skills at night...


_______________________________________________________________

i started making a new hero idea again..

well, i hope this one is good.. Hopeful
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Last edited by peppo51 on Tue May 13, 2008 12:12 am; edited 4 times in total


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simon_rav


Killing Spree Posts: 99 Joined: 12 Dec 2007 gold

Posted: Mon May 12, 2008 12:41 am

Dont really get the ulti..
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peppo51


Killing Spree Posts: 69 Joined: 27 Feb 2008 gold

Posted: Mon May 12, 2008 1:09 am

i edited the ulti.. sorry, i forgot to add some more details for it..
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great_pimps


Killing Spree Posts: 65 Joined: 14 Feb 2008 gold

Posted: Mon May 12, 2008 1:58 am

does it work on heroes because if it does it will be imba imma just move u into my tower Smile
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peppo51


Killing Spree Posts: 69 Joined: 27 Feb 2008 gold

Posted: Mon May 12, 2008 4:09 am

i said enemy or neutral CREEPS...
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great_pimps


Killing Spree Posts: 65 Joined: 14 Feb 2008 gold

Posted: Mon May 12, 2008 10:11 pm

oh srry well then it kinda just sucks is there a level limit?
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peppo51


Killing Spree Posts: 69 Joined: 27 Feb 2008 gold

Posted: Tue May 13, 2008 12:10 am

no,, it does not have a lvl limit,, and i made him exactly that way to be the SISSY man.. his skills cant harm enemies, only his normal attacks.. thats why i placed his 3rd skill there..
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peppo51


Killing Spree Posts: 69 Joined: 27 Feb 2008 gold

Posted: Thu May 15, 2008 3:42 am

hmm.. no more comments??
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Eberouge


First Blood Posts: 2 Joined: 08 May 2008 gold

Posted: Thu May 15, 2008 3:49 am

.. alright ^^

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peppo51


Killing Spree Posts: 69 Joined: 27 Feb 2008 gold

Posted: Thu May 15, 2008 1:09 pm

no more problems with this one??
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great_pimps


Killing Spree Posts: 65 Joined: 14 Feb 2008 gold

Posted: Thu May 15, 2008 9:59 pm

that is kinda crazy for him but its ok he doesnt got a stun
until i get a POLAR FURBOLG MUAHAHAHHAHAHAHAH
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