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Ricros Carter - The Belegrinar (Disciple of the Great Blade)

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Bard Man


Mega Kill Posts: 790 Joined: 15 Mar 2007 gold

Ricros Carter - The Belegrinar (Disciple of the Great Blade)

Posted: Fri Jun 13, 2008 5:34 pm

Ricros Carter - The Belegrinar (Disciple of the Great Blade)
Range: 180 | Move Speed: 310
Primary: AGI
Str: 17 + 2 | Agi: 22 + 2.9 | Int: 14 + 1.3
Damage: 46 – 50 | HP: 473 | Mana: 182
HP Regen: 0.76 | Mana Regen: 0.57
Attack Speed: 1.29 | Armor: 3


Belegridal is a fighting style developed by elves millenia ago. While the traditional image of an elven warrior is an archer or a knight with a shortsword, different elves took different approaches to defeating these foes leading to the development of the Way of the Great Blade. Ricros is no elf, nor was he taught by an elf. He was taught by his human father who passed along not only his skills as a Disciple of the Great Blade, but a firey, passionate, hatred of of werewolves. For a few years, Ricros simply wandered, hunting the beasts wherever he could. Eventually, word reached his ears that one aided in the defense of the Lich King. Ricros could not let the beast live and joined up with the Sentinel to destroy Nher'Zuul and Banehollow.





Fluid Strike
The strength of a Disciple comes from strenge speed and skill they have with an unruley and heavy weapon. Ricros is a prime example of this. Even though he wields a very heavy weapon, he doesn't seem to be slowed down by it. This allows him to surprise his foes in combat.

[1] +9% ASPD. 5% chance to stun for 1 second.
[2] +11% ASPD. 7% chance to stun for 1 second.
[3] +14% ASPD. 10% chance to stun for 1 second.
[4] +18% ASPD. 14% chance to stun for 1 second.

Passive


Roll With The Blow
A trick used by most Disciple is to roll with the strike to reduce its impact. Ricros has learned to make good use of this skill.

[1] 10% chance to dodge. Moves a distance of 200 with each dodge.
[2] 14% chance to dodge. Moves a distance of 200 with each dodge.
[3] 19% chance to dodge. Moves a distance of 200 with each dodge.
[4] 27% chance to dodge. Moves a distance of 200 with each dodge.

Manacost: 20 mana per dodge
Cooldown: 5
Can be toggled on/off
Note: This skill overrides Butterfly when active.


Fluid Rotation
Belegridal is a style meant to kewp the wielder in near constant movement when fighting. This makes them dangerous foes to try andface, even when you have the advantage of numbers on your side. Ricros easily demonstates that this isn't an just a tall tale.

[1] 15% chance to deal 75 damage to all foes within a 250 AoE
[2] 20% chance to deal 100 damage to all foes within a 250 AoE
[3] 25% chance to deal 135 damage to all foes within a 250 AoE
[4] 30% chance to deal 180 damage to all foes within a 250 AoE
Passive


Fluid Charge
The speed of the Disciple is what makes him dangerous. The weapon they wield is what makes them deadly. Ricros developed this skill himself over time to help combat large numbers in small, narrow passages.

[1] Ricros charges a distance of 600. All units crossed by him are dealt 255 damage.
[2] Ricros charges a distance of 700. All units crossed by him are dealt 310 damage.
[3] Ricros charges a distance of 800. All units crossed by him are dealt 500 damage.

Manacost: 220
Cooldown: 80
Note: Works like PotM's Leap

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bloodcraft


Mega Kill Posts: 827 Joined: 19 Jun 2007 gold

Posted: Fri Jun 13, 2008 6:14 pm

bard man. either this hero has very less synergies or i wasnt be able to succeed in finding his synergies, could you post it?
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Bard Man


Mega Kill Posts: 790 Joined: 15 Mar 2007 gold

Posted: Sat Jun 14, 2008 6:10 am

Dude, he's simple Hack n Slash.

Fluid Charge + Fluid Strike = You get ahead of them then stun them.

Fluid Strike + Fluid Rotation = Stun them and farm any creeps in melee range while dealing damage.

Bard Man can understand how Roll With The Blow could throw you off though. It's more of a helpful escape skill for when you've gone in too deep with Fluid Charge.
_________________
This is the point from which I could never return,
and if I back down now then forever I burn.
This is the point from which I could never retreat,
cause if I turn back now there can never be peace.
This is the point from which I will die and succeed,
living the struggle, I know I'm alive when I bleed.
From now on it can never be the same as before,
cause the place that I'm from doesn't exist anymore.


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bloodcraft


Mega Kill Posts: 827 Joined: 19 Jun 2007 gold

Posted: Sat Jun 14, 2008 12:44 pm

yea he is kinda like axe if has butterfly. :P
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Bard Man


Mega Kill Posts: 790 Joined: 15 Mar 2007 gold

Posted: Sat Jun 14, 2008 1:46 pm

Nah. More like a tiny version of Leviathain on steroids.
_________________
This is the point from which I could never return,
and if I back down now then forever I burn.
This is the point from which I could never retreat,
cause if I turn back now there can never be peace.
This is the point from which I will die and succeed,
living the struggle, I know I'm alive when I bleed.
From now on it can never be the same as before,
cause the place that I'm from doesn't exist anymore.


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bloodcraft


Mega Kill Posts: 827 Joined: 19 Jun 2007 gold

Posted: Sat Jun 14, 2008 1:56 pm

ok yea, forgot bout leviathan's skill
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Bard Man


Mega Kill Posts: 790 Joined: 15 Mar 2007 gold

Posted: Sat Jun 14, 2008 4:39 pm

Honestly, I hadn't thought of Anchor Smash till after I made this skill. Still, it fits him really well.
_________________
This is the point from which I could never return,
and if I back down now then forever I burn.
This is the point from which I could never retreat,
cause if I turn back now there can never be peace.
This is the point from which I will die and succeed,
living the struggle, I know I'm alive when I bleed.
From now on it can never be the same as before,
cause the place that I'm from doesn't exist anymore.


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bloodcraft


Mega Kill Posts: 827 Joined: 19 Jun 2007 gold

Posted: Sat Jun 14, 2008 4:54 pm

yes i can understand, same thing happened with me once.
In my Arcanite hero i first thought of seal of darkness being like rot. then i remembered bout pudge's rot so i chenged it.
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Ap0kalyps3


First Blood Posts: 22 Joined: 25 Jun 2008 gold

Posted: Fri Jun 27, 2008 11:57 am

This hero ahs nice escape sequences and is alrounder i think
but you cant play him like void ie because if creeps are around you and attacks you he will run for 200 maybe and the stun is not rly helpful

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