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Darkon - Timeburner

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Total Votes: 3

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No ending time set.
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Yes 100% [ 3 ]
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bloodcraft


Mega Kill Posts: 730 Joined: 19 Jun 2007 gold

Darkon - Timeburner

Posted: Mon Jun 30, 2008 11:04 am


Darkon - Timeburner
Range: 450 | Move Speed: 305
Primary: INT
Str: 19 + 2.0 | Agi: 12 + 1.1 | Int: 25 + 2.5
Damage: 60 - 75 | HP: 511 | Mana: 325
HP Regen: 0.82 | Mana Regen: 1.01
Attack Speed: 1.3 | Armor: 0.5


Darkon came from a dragon race called the Timekeepers. The race used to keep a track of time so that no one could time travel using portals or magic. Dargon betrayed them and destroyed each dragon of that race. From then he named himself The Timeburner. He created his minion, faceless void to search wars to accomplish his hunger for battle. Darkterror found the endless war of DotA, since then Dargon joined the forces of the scourge against the sentinels.



Time Burn (r)
Darkon burns the time, slowing all other units and slowing himself for 8 seconds.
Level 1 - Slows yourself by 10%, slows other units by 40%.
Level 2 - Slows yourself by 15%, slows other units by 45%.
Level 3 - Slows yourself by 20%, slows other units by 50%.
Level 4 - Slows yourself by 25%, slows other units by 55%.
Slows allies also.
Mana Cost: 120/125/130/135
Cooldown: 20/21/22/23
Framework: There will be an effect as if someone used reveal on Darkon's location.
Notes: Slow effects allies also.



Time Ward (t)
Darkon creates a ward that itself can malipulate and burn time. Slows nearby units leaving darkon as an exeption. Ward lasts 10 seconds and is invulnerable.
Level 1 - Slows by 10% in an AOE of 600.
Level 2 - Slows by 15% in an AOE of 600.
Level 3 - Slows by 20% in an AOE of 600.
Level 4 - Slows by 25% in an AOE of 600.
Mana Cost: 120/130/140/150
Cooldown: 25
Framework: Creates a ward in that location. Time Ward looks like sentry ward but with fire on its head.
Notes: Darkon dosnt get effected by this, allies get effected.



Reverse Magic(Passive) ()
Deals damage and burns the mana of heroes who cast spells near 450 AOE of Darkon.
Level 1 - Deals 20 damage. Will deal 10 bonus damage if the hero is slowed by either of his other 2 spells. Burns mana = mana cost of spell/2.
Level 2 - Deals 40 damage. Will deal 20 bonus damage if the hero is slowed by either of his other 2 spells. Burns mana = mana cost of spell/2.
Level 3 - Deals 60 damage. Will deal 30 bonus damage if the hero is slowed by either of his other 2 spells. Burns mana = mana cost of spell/2.
Level 4 - Deals 80 damage. Will deal 40 bonus damage if the hero is slowed by either of his other 2 spells. Burns mana = mana cost of spell/2.
PASSIVE
Mana Cost: N/A
Cooldown: N/A
Framework: Will have a effect on the hero as if a sentinel building got destroyed at the location on the casting hero.
Notes: The bonus damage stacks. If the casting enemy is effected by both of your spells it will deal 40+40=80 bonus damage. If your ulti's duplicate casted those 2 spells and again you cast those 2 spells and if the enemy unit casts a spell it will deal 80+40+40+40+40 damage = 240 damage. Mana burned is equal to mana cost of spell divided by 2.



Blast from the Past (e)
Darkon summons his past self to the present for 30 seconds. The past form has all items, level, spells, stats of how Darkon was 180 seconds ago.
Level 1 - Darkon isnt a master in this spell, he can summon past self without spells and without items.
Level 2 - Darkon is better in this spell, he can summon past self without spells but with items.
Level 3 - Darkon is a master in this spell, he can summon past self with spells and with items.
Mana Cost: 275/350/425
Cooldown: 180
Framework: His past self appears beside him.
Notes: All positive and negative buffs which were in him 180 seconds ago will remain in his past form permanenly.
NOTE: If the past Darkon dies, the hero also will die.


Discussion:

About the Hero
I want the hero to be a frost wyrn, which shoots fire balls.

Skill Synergies


Time Burn + Time Ward + Reverse Magic

Deals 160 damage if enemy cats a spell, good against heavy nukers like zeus.



Blast from the Past + Time Ward + Time Burn + Reverse Magic

Deals 480 damage when opponent casts if all spells are used continuously. Use your past timeburner's spells and your spells also. Past timeburner's Ward and Burn, your Ward and Burn deal bonus damage also damage is doubled because enemy is effected twice becuase Past Drakon also has Reverse Magic.



Time Ward + Time Burn

Escape easily.

Recomended Items


Eye of Skadi: With its slow, and your slow, you will have an almost paralyse power.



Refreshers Orb: Not only gives you mana regen, but also you can cast your ulti twice. You can have 3 Drakons at the same time. Then Magic Reverse will do 720 damage if enemy casts right after you use spells of all Drakons. Also its good for pushing.



Guinsoo Scythe of Vise: You will be needing alot of mana for your refresher combo. Also a disable.



Black King Bar: If your 60 second past form was on avatar, and if you use your ulti, your past form will get PERMANENT avatar.

Easy to kill enemies


Since your a anti caster hero, nukers will be easy peasy to kill.



Combo casting guys, since Reverse Magic deals damage for each spell your opponent casts, it will deal alot of damage for heroes with spell combos.



Early game orb walkers, orb walking is counted as 'casting' so they will take damage if they orb walk you.

Hard Enemies


Stunners, permabashers, they hardly have any spells to use and can kill you easily.



DPS heroes, autocasts and passive skills arent counted as "casting" so they wont be dealing damage to the caster.

Greatest Ally
Anyone support buff enhancing guy will be good for your ulti.



He will give your ulti's past Drakon PERMANENT INVULERABILITY!

Skill Build
TW=Time Ward

TB = Time Burn

RM = Reverse Magic

BP = Blast from the Past

1. RM

2. TB

3. RM

4. TB

5. RM

6. BP

7. RM

8. TW

9. TB

10. TW

11. BP

12. TB

13. TW

14. TW

15. Stats

16. BP

17-25. Stats
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Last edited by bloodcraft on Thu Jul 03, 2008 8:36 am; edited 1 time in total


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bloodcraft


Mega Kill Posts: 730 Joined: 19 Jun 2007 gold

Posted: Mon Jun 30, 2008 11:08 am

PLEASE COMMENT
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great_pimps


Dominating Posts: 191 Joined: 14 Feb 2008 gold

Posted: Mon Jun 30, 2008 11:54 pm

so the ult can has all spells so wouldnt the clones be able to cast blast from past for an infinity amount of heros ????
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bloodcraft


Mega Kill Posts: 730 Joined: 19 Jun 2007 gold

Posted: Tue Jul 01, 2008 1:57 am

no they cant cast ultis
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Draakjeraar


First Blood Posts: 34 Joined: 27 Jun 2008 gold

Posted: Tue Jul 01, 2008 3:23 am

How about the main one, can he cast ulti again and have another "past him", i mean with Refresher Orb?
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bloodcraft


Mega Kill Posts: 730 Joined: 19 Jun 2007 gold

Posted: Tue Jul 01, 2008 6:48 am

yes he can
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mangoman


Warnings : 1 Mega Kill Posts: 675 Joined: 12 Aug 2007 gold

Posted: Tue Jul 01, 2008 12:23 pm

OK, a quick question

Do the skills directly stak with each other if cast on top of each other by Drakon and a past Darkon? Cos the 1st skill would thus be able to slow every1 by 100%, and thus ur range could b exploited on enemy melee heroes.

But otherwise i luv the synergy with the ult and Reverse magic, spellcasters will seriously need to think twice b4 casting..though i would maybe nerf the dmg a bit...
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bloodcraft


Mega Kill Posts: 730 Joined: 19 Jun 2007 gold

Posted: Wed Jul 02, 2008 5:36 am

slow dosnt stack, only reverse magic bonus dmg stacks
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bloodcraft


Mega Kill Posts: 730 Joined: 19 Jun 2007 gold

Posted: Wed Jul 02, 2008 5:37 am

do u have a feeling if his ulti is imba??
or its ok?
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mangoman


Warnings : 1 Mega Kill Posts: 675 Joined: 12 Aug 2007 gold

Posted: Wed Jul 02, 2008 6:32 am

I wud jst add sumfin such as if u kill the Past Darkon, darkon current dies 2, cos it will b impossible 2 distinguish them in a battle. Also items such as hex, dagon, meka cud b potentially abused, which is what makes the skill hard 2 judge on whether it is balanced.
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bloodcraft


Mega Kill Posts: 730 Joined: 19 Jun 2007 gold

Posted: Wed Jul 02, 2008 8:35 am

how can they be abused?
they will share cooldown(after all they r the same item)
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mangoman


Warnings : 1 Mega Kill Posts: 675 Joined: 12 Aug 2007 gold

Posted: Wed Jul 02, 2008 9:26 am

oh, well if they share cooldown tahts fine, i assumed he'd be able 2 use spells of items himself and then with an illusion.
its fine the way it is then.
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TheGunslinger


Monster Kill Posts: 345 Joined: 25 Jun 2008 gold

Posted: Wed Jul 02, 2008 3:34 pm

Its still imba. The ulti. Cause it would be another hero, with everything, and all, on lvl 16. If its your self from 3 min ago, would it be a lower lvl? The lvl you were 3 min ago? That would be good, for it not to be imba. But still, full dmg, and stats is kind of imba. MAke it if the past self dies, the hero dies, cause if you summon 2 past selfs with refresher, + the 50& slow, then the enemy could just blow coc*k so to speak. Its highly Imba.
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bloodcraft


Mega Kill Posts: 730 Joined: 19 Jun 2007 gold

Posted: Thu Jul 03, 2008 8:33 am

yes level will be lower only if u were at lower level 3 mins ago.
ok now if 1 hero dies all hero dies.
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Abomasnow21


Killing Spree Posts: 79 Joined: 23 Mar 2008 gold

Posted: Sun Jul 06, 2008 6:49 pm

This is an awesome idea. I like the ultimate. It needs a little work to not be imba but i'm sure you can balance it.

My biggest thing is, Darkon's first two skills do almost the same thing. One is an 8 second AOE slow, where everyone is slowed and Darkon is slowed less. The other is a 10 second AOE slow that slows everyone but Darkon. They're both cool moves, but i think they're too much alike. I think your hero would be much cooler if you took one of those and made it do something radically different while maintaining their intention.

Your guy slows a lot. Maybe you can do something else with that aside from just adding more slow?

Reverse magic synergizes well with the first two moves though. Thats good. But maybe you can keep that and still alter one of the first 2 moves.

I definitely think Time Burn has a lot of percentage. You can do A LOT with that idea.

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