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Skills that damage towers
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i feel like a noob. i didnt know searing arrows hurts towers...
somebody please shoot me.. im supposed to be a clinkz pro
o well. u learn something everyday
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lol no fighting here just a heated talk =).
i wouldnt say enchanted totem as one because it increases the heros attack power meaning of course it will damage the tower.
i added searing arrow because it adds 40 damage per attack. it does not increase clinks attack power it merely does a bonus 40 damage + original attack.
and this bonus 40 damage works on towers.
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empowering haste is a aura damage buff and shouldnt be included, it benefits attack power only.
demolish is strictly for towers so should be included.
searing arrows is an orb and should be included as few (none i believe unless you count corrosive breath) other orbs damage towers.
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no0bifier wrote:
empowering haste is a aura damage buff and shouldnt be included, it benefits attack power only.
demolish is strictly for towers so should be included.
searing arrows is an orb and should be included as few (none i believe unless you count corrosive breath) other orbs damage towers.
empowering haste is a aura damage buff and shouldnt be included, it benefits attack power only.
demolish is strictly for towers so should be included.
searing arrows is an orb and should be included as few (none i believe unless you count corrosive breath) other orbs damage towers.
can u name this specific orb please.
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?
this is so technical. why dont we put every heros attak on the list HUH?!
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tend wrote:
can u name this specific orb please.
no0bifier wrote:
empowering haste is a aura damage buff and shouldnt be included, it benefits attack power only.
demolish is strictly for towers so should be included.
searing arrows is an orb and should be included as few (none i believe unless you count corrosive breath) other orbs damage towers.
empowering haste is a aura damage buff and shouldnt be included, it benefits attack power only.
demolish is strictly for towers so should be included.
searing arrows is an orb and should be included as few (none i believe unless you count corrosive breath) other orbs damage towers.
can u name this specific orb please.
fire arrows is the orb i believe but im not a programmer, just call it searing arrows, its different to empowering haste and auras, sfsy1 is just bad
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huh i m just bad? i m giving suggestions, constructive suggestions. I did not flame nor say anything offensive. There is no reason for that :/
whereas u suggest adding searing arrows, but isnt it already in the list??
Empowering haste damages building, and it occurs even before the damage point. there is no reason it should not be included rite?.
Demolish actually just amplifies the damage dealt to tower. It is still the attack from the bear that deals the damage. We are talking about wat damages building not wat deals bonus damage to buildings.
Also, spirit bear is a summonable, a countroled summonable. if it is included so should every summonables which can attack rite?
to simplify it, without demolish, spirit bear still can dmg tower

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i think need specific requirement:
- not summon skill
- not passive skill
- not bonus damage skill (so bone clink`s searing arrow should be removed)
so the real answer is:
- Scatter Shot - Sniper
- Land Mines - Techies
- Toss - Tiny
- Diabolic Edict - Tormented Soul
- Nether Blast - Pugna
- Exorcism - Death Prophet
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a_tumiwa wrote:
i think need specific requirement:
- not summon skill
- not passive skill
- not bonus damage skill (so bone clink`s searing arrow should be removed)
so the real answer is:
- Scatter Shot - Sniper
- Land Mines - Techies
- Toss - Tiny
- Diabolic Edict - Tormented Soul
- Nether Blast - Pugna
- Exorcism - Death Prophet
i think need specific requirement:
- not summon skill
- not passive skill
- not bonus damage skill (so bone clink`s searing arrow should be removed)
so the real answer is:
- Scatter Shot - Sniper
- Land Mines - Techies
- Toss - Tiny
- Diabolic Edict - Tormented Soul
- Nether Blast - Pugna
- Exorcism - Death Prophet
Perfect list. I guess the "not summon skill" should be "not controllable summon skill"
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sfsy1 wrote:
Perfect list. I guess the "not summon skill" should be "not controllable summon skill"
Perfect list. I guess the "not summon skill" should be "not controllable summon skill"
what skills are you talking about? Every summon I can think of you can control (unless Axe uses call but that doesn't matter)
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exorsism much?
Anyway do BB quills hurt towers cause I thought I read sum where that they deal physical dmg
aka can hurt anything
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Duhhh wrote:
exorsism much?
Anyway do BB quills hurt towers cause I thought I read sum where that they deal physical dmg
aka can hurt anything
exorsism much?
Anyway do BB quills hurt towers cause I thought I read sum where that they deal physical dmg
aka can hurt anything
nope, I don't play Krobelus often, if at all (I'm randoming heroes right now so I will get to her eventully)
not sure about the quills but I don't think so, maybe is someone has a replay to verify...
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Um...I would like to add Jah'rakals' Rampage/Melee combo to that list...
Hes one of my fav heroes in the game!... Icefrog might have named him Jah'rakal the troll warlord, but I like calling him Jah'rakal, the tower destroyer.
When the tower is hitting your creeps, and when its life is in yellow, and there are no enemy heroes around, I get into rampage/Melee combo. If you have a Mask of madness, go berserk, and you'll see he brings down the tower more sooner. Of course, if you are in early game, and you have a low base hitpoints, the tower + the enemy creeps kill your creeps, and before you know, the tower attacks you...(the "berserk" mode adds extra damage, remember?), its just a matter of seconds before the creeps turn on you, and even if you escape, with your health in red, the towers' remaining shots will get to you! Not sure if this is what you wanted to read!
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waaa u making this tread complicated,buffs should not be considered and summons
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