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Ethan Leafguard- The Emerald Champion
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Ethan Leafguard- The Emerald Champion
Posted: Sat Jul 12, 2008 2:37 amEthan Leafguard- The Emerald Champion
Range: 100 | Move Speed: 300
Primary: INT
Str: 18+2.5 | Agi: 16+1 | Int: 20+2.5
Damage: 51-52 | HP: 492 | Mana: 260
HP Regen: 0.77 | Mana Regen: 0.66
Attack Speed: 1.5 | Armor: 2
Son to both the spirit of the Titan Sargeras and a Great Green Dragon of the Ashenvale Forests, Ethan is one of five brothers, three of which that have come forward from the shades of Azeroth to fight against the scourge. He controls the Furies of the Forest, and has trained under the Martial Arts of a clandestine Night Elf clan. Through this art, he can summon the strength of the Forest Dragon to purge evil from the earth. And so he will, so long as his Brothers of Sky and Earth maintain their alliance with the Lich King.
SKILLS:
Nature’s Guard
Forms a circle of green magic around self or an ally. Protects unit from damage and heals the unit every time its struck.
Level 1- Denies 5 damage from each hit and heals 3 hp every time he’s hit. Lasts 20 seconds.
Level 2- Denies 10 damage from each hit and heals 5 hp every time he’s hit. Lasts 20 seconds.
Level 3- Denies 15 damage from each hit and heals 10 hp every time he’s hit. Lasts 20 seconds.
Level 4- Denies 20 damage from each hit and heals 15 hp every time he’s hit. Lasts 20 seconds.
Mana Cost: 100
Cooldown: 20 seconds.
Framework: A tiny green orb appears in the middle of the affected unit’s chest.
Vernal Wrath
Releases a spark of forest fury against an enemy unit and increases Ethan’s regeneration for up to 5 stacks. Does extra damage the higher Ethan’s hp regen.
Level 1- Deals 35 damage and increases hp regen by .5 hps. Wrath gains 1 bonus damage for each point of hp regen. Vernal Wrath hp regen stacks 5x and lasts 10 seconds.
Level 2- Deals 70 damage and increases hp regen by 1 hps. Wrath gains 1 bonus damage for each point of hp regen. Vernal Wrath hp regen stacks 5x and lasts 10 seconds.
Level 3- Deals 105 damage and increases hp regen by 1 hps. Wrath gains 2 bonus damage for each point of hp regen. Vernal Wrath hp regen stacks 5x and lasts 10 seconds
.
Level 4- Deals 140 damage and increases hp regen by 2 hps. Wrath gains 2 bonus damage for each point of hp regen. Vernal Wrath hp regen stacks 5x and lasts 10 seconds.
Mana Cost: 50/65/80/95
Cooldown: 1.5 seconds
Framework: A green flash comes around Ethan as he fires a green lightning bolt against the foe.
Sylvan Fury
Using his powerful Forest fighting arts, Ethan gains hp regeneration with each attack and can also deal a tremendous Forest Dragon Punch which temporarily stops the opponents hp regen.
Level 1- Increases hp regen increases by 1 every time he hits. Can stack 10 times. Effect fades 2 seconds after he ceases attacking. 10% chance to land a Forest Dragon Punch, which knocks the opponent back slightly and deals damage equal to 2x of Ethan’s hp regen. The punch stops the opponents hp regen for 5 seconds.
Level 2- Increases hp regen increases by 1 every time he hits. Can stack 10 times. Effect fades 2 seconds after he ceases attacking. 10% chance to land a Forest Dragon Punch, which knocks the opponent back slightly and deals damage equal to 2.5x of Ethan’s hp regen. The punch stops the opponents hp regen for 5 seconds.
Level 3- Increases hp regen increases by 2 every time he hits. Can stack 15 times. Effect fades 2 seconds after he ceases attacking. 10% chance to land a Forest Dragon Punch, which knocks the opponent back and deals damage equal to 3x of Ethan’s hp regen. The punch stops the opponents hp regen for 5 seconds.
Level 4- Increases hp regen increases by 2 every time he hits. Can stack 15 times. Effect fades 2 seconds after he ceases attacking. 10% chance to land a Forest Dragon Punch, which knocks the opponent back and deals damage equal to 3.5x Ethan’s hp regen. The punch stops the opponents hp regen for 5 seconds.
Mana Cost: N/A
Cooldown: N/A
Framework: Adds a green aura under Ethan.
Forest Dragon’s Eye
Ethan trips a target hero, stunning him. During this time, summons an orb of solar energy to drop from the sky, dealing damage and healing Ethan and his allies.
Level 1-Trips for 50 damage and stuns for .25 second. Summons a 150 pure damage orb in a 300 AOE. This attack heals the knight for 100 hp. The blast stops the hp regen of all affected enemy units for 5 seconds and increases allied unit an hp regen by 25%.
Level 2-Trips for 75 damage and stuns for .3 second. Summons a 250 pure damage orb in a 300 AOE. This attack heals the knight for 150 hp. The blast stops the hp regen of all affected enemy units for 5 seconds and increases allied unit an hp regen by 50%.
Level 3-Trips for 50 damage and stuns for .5 second. Summons a 350 pure damage orb in a 300 AOE. This attack heals the knight for 200 hp. The blast stops the hp regen of all affected enemy units for 5 seconds and increases allied unit an hp regen by 75%.
Mana Cost: 280/310/340
Cooldown: 70/60/50 seconds
Framework: Ethan moves into the target and disappears. The target trips as Ethan reappears next to the target. A green meteor strikes the ground about 1.2 second after the trip, dealing damage in a 300 AOE. (NOTE: Hero that was struck can potentially escape the orb's damage, esp a blinker like magina or queen)
Last edited by Abomasnow21 on Sat Jul 12, 2008 5:00 pm; edited 3 times in total
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2nd skill is imba. 8*5 = 40 hp regen for 10 secs and a dmg of 140*5 = 700 dmg only for 250 mana. its like an ulti.
_________________
Also known as HellCraft in Garena
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Okay i increased mana cost and lowered the hp bonus gain by 50% I hope that changes things a bit.
Ethan's supposed to be a strong spell casting hero but also very resilient, with good hp regen. He's also got great melee ability because of his high str, regen and decent armor.
All of the brother heroes are kind of like jacks of all trades. I made them have specific areas they're better at but also pretty well rounded.
Do you think they're imba much?
I know in Bloodcraft's post on making heroes u mentioned basic stats types for certain hero types. I dont think these heroes follow that but they also dont perfectly fall into the basic hero types.
Ethan has hp regen gain, a good melee technique, and good nukes.
Nathan has great disables, anti-spell technique and a semi-nuke.
Seth has good chasing ability, a handy aura, and good AOE dmg.
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not abiding the rulz makes a hero original, but avoid gettin imba.
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Also known as HellCraft in Garena
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