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Arashicage - Heedless One

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great_pimps


Dominating Posts: 191 Joined: 14 Feb 2008 gold

Arashicage - Heedless One

Posted: Tue Jul 15, 2008 8:49 am

STORY:

After the death of Grom hellscream one of the last great chieftans Arashicage moved back to his first clan the burning blades and with them he learned to control his mind and body. The Great blade is a true master at attacking single targets being able to out manuever any enemy.


Stats
primary: AGI
str:21+1.8
agi:29+2.7
int:20+1.5
base damage: 47-54
attk speed 1.4 movespeed 295
melee
SKIN green orc blademaster the ladder creatable one


skill one: Heedless: Arashicage always moves through his foes defenses breaking through there armor.
level 1 20% to deal pure damage
level 2 30% to deal pure damage
level 3 40% to deal pure damage
level 4 50% to deal pure damage
passive



skill two: Breaking slash: Arashicage swings his sword as hard as he can at a target dealing extra damage can activate heedless
level 1 deals attack damage +.5 of agility
level 2 deals attack damage +.75 of agility
level 3 deals attack damage +1 of agility
level 4 deals attack damage +1.5 of agility
cooldown 15/13/11/9 manacost 75/80/85/90


skill three: Parry: The heedless one can move the targets weapon at will by locking blades with it and disabling it for 5 seconds
level 1 10% to disable enemy attack for 1 seconds when struck
level 2 15% to disable enemy attack for 1 seconds when struck
level 3 20% to disable enemy attack for 1 seconds when struck 15% to disable there attack on striking
level 4 25% when struck 20% when striking 2 seconds
notes: this skill can stack up so if you activate it twice you can disable them for double seconds

skill four: Orc Storm: the heedless one latches onto a target in the curves of there body and spins them around him then leaps into the air slashing them repeatedly until they fall back down or the opponent dies
level 1 three seconds of slashing
level 2 four seconds of slashing
level 3 five seconds of slashing
notes this skill has 300 seconds cooldown so it doesnt cost any mana can activate criticals and parry
COOLDOWN 300
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[img]http://img366.imageshack.us/img366/3706/gppurplenaixeatob0.gif[/img]


Last edited by great_pimps on Tue Jul 15, 2008 12:53 pm; edited 2 times in total


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bloodcraft


Mega Kill Posts: 826 Joined: 19 Jun 2007 gold

Posted: Tue Jul 15, 2008 10:04 am

1st and 3rd spell are IMBAAAA
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great_pimps


Dominating Posts: 191 Joined: 14 Feb 2008 gold

Posted: Tue Jul 15, 2008 12:21 pm

may i ask why 3rd skill is overpowerd?
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mangoman


Warnings : 1 Mega Kill Posts: 675 Joined: 12 Aug 2007 gold

Posted: Tue Jul 15, 2008 12:44 pm

hmm, hhe, fainlly sum1 who doens't make the mistake of calling 'pure' dmg 'chaos' dmg. Anyway, lets c
1) 1st skill, hmm, seems aight. at best this is about a 2x crit..i'd maybe reduce the % chance a little bit, maybe 40%?

2)kinda underpowered.. 9 second cooldown 2 effectively deal a 2x crit...but 125 manacost?!?!? i'd reduce it to about 50..., compare this 2 skill's lyk windwalk, early game ww will deal more dmg, and b more effective..this has beta late game potential, but u c my point.. i'd maybe even increase the multiplier..

3)This is imba, 40% is pretti much a 1/2 chance that the enemy will b unable 2 attack u for 5 seconds.. 1on1 dps heroies will b useless. reduce the duration and the %chance.

4)5 seconds worth of hitting ay? quite nice tbh.. Are they still able to move around/attack other heroes while u r latched 2 them?
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bloodcraft


Mega Kill Posts: 826 Joined: 19 Jun 2007 gold

Posted: Tue Jul 15, 2008 12:47 pm

@Great_pimps

what mangoman said
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great_pimps


Dominating Posts: 191 Joined: 14 Feb 2008 gold

Posted: Tue Jul 15, 2008 12:50 pm

lol bloodcraft umm i removed the critical and no they are stuck up there with you and you are both removed from combat so no one else can attack you guys and ill nerf some stuff look back l8er
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bloodcraft


Mega Kill Posts: 826 Joined: 19 Jun 2007 gold

Posted: Wed Jul 16, 2008 7:10 am

now its wayyyyy better
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