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Morfang - Chaos Axemaster
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Morfang - Chaos Axemaster
Posted: Mon Aug 25, 2008 6:49 pmMorfang - Chaos Axemaster
Range: 100 | Move Speed: 280
Primary: STR
Str: 22 + 2.3 | Agi: 18 + 1.7 | Int: 15 + 1.6
Damage: 47 - 50 | HP: 568 | Mana: 195
HP Regen: 0.91 | Mana Regen: 0.61
Attack Speed: 1.20 | Armor: 1
The Warsong Clan is one of four clans that survived within the Horde under Thrall. These orc clans are merely examples of the very few numbers of Orcs who hold strong to their old shamanistic beliefs and clansmenship. Morfang is one of the best orc warriors in Warsong Clan. He is ultimate combat being, capable of single-handedly desroying entire armies. He was sent to lead orc armies into the battle against sentinels.
Death Blow (D)
Death Blow enables chaos axemaster to deal bonus damage during his next attack.
Level 1 - deal 1.5 times normal damage
Level 2 - deal 2 times normal damage
Level 3 - deal 2.5 times normal damage
Level 4 - deal 3 times normal damage
Mana Cost: 140
Cooldown: 16/14/12/10
Framework: Morfang's axe becomes red until he hit the target, and over the target you can see red numbers just like critical.
Notes: when you use death blow and hit the target then cooldown start. so you cant use spell and wait for cooldown then hit the target and use it again after 1 sec.
Ferocity (F)
Heals Chaos Axemaster each tme he kills an enemy with a special attack.(spell)
Level 1 - heals 5% for unit and 10% for hero
Level 2 - heals 10% for unit and 15% for hero
Level 3 - heals 15% for unit and 20% for hero
Level 4 - heals 20% for unit and 25% for hero
Mana Cost: N/A
Cooldown: N/A
Framework: Looks like red smoke coming from killed enemy to Chaos Axemaster.
Notes: you can only be heald by one enemy at the time. if you kill unit and hero you gonna be heald like you killed hero only.
Leap Attack (A)
Makes Chaos Axemaster leap to the specified location dealing damage to all enemy units in 150 aoe.
Level 1 - deals 125 damage, leap from 400 range max
Level 2 - deals 175 damage, leap from 500 range max
Level 3 - deals 225 damage, leap from 600 range max
Level 4 - deals 275 damage, leap from 700 range max
Mana Cost: 150
Cooldown: 15
Framework: Chaos Axemaster leap to the location and then looks like big stomp.
Death Embrace (E)
Sacrifices Chaos Axemaster, focusing his life energy into a wawe that deals damage to enemies in 250 aoe. This skill is automatically activated when hero is killed.
Level 1 - deals damage equal to 20% of his hp
Level 2 - deals damage equal to 30% of his hp
Level 3 - deals damage equal to 40% of his hp
Mana Cost: N/A
Cooldown: N/A
Framework: looks like big explotion of blood.
Sorry for my english!!!!!
Last edited by newclear on Mon Aug 25, 2008 9:25 pm; edited 1 time in total
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1st skill - Earthshakers enchant totem
2nd skill - Bloodseekers bloodbath
3rd skill - Like miranas leap but with damage. Imba.
4th skill - Something like old dazzles shallow grave, but % damage and aoe. Imba.
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yeah the ult seems too imba. If he had a heart and had lets say 2000hp. At lvl 3 thats 800 damage in aoe :/
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Okay, the first skill is like morphling's adaptive strike, using damage to calculate the damage (morphling uses agi for it's damage calculation)
Second skill - ... -.- this is imba as hell, farming won't be a problem here, neither pushing. 25% heal is like a tango, instantly healed at lvl 1, and tangos cost 90 gold, each time you kill a creep it's like 40 gold.. you wouldn't need time to spend on regen items, unless if you wanna become a health monster with this guy & and vlads, and vanny, and whatever regen item there is..
Third skill... Similar to mirana's leap with aoe damage, blink strike, kelens dagger with all that aoe damage and blah... so unoriginal, and i'm sure if this is an aoe strike, then you can blink anywhere, being alot more useful than magina's blink, 2100 gold.
Ulti - Very unoriginal, whenever I look at dream heroes here I always find an ulti or a move that whenever someone dies a good effect happens... Like, techies suicide, reducing time and gold lost, same with dazzles old thingy with the ankh picture on the icon.. Oh well that's all for now bye
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1st skill: not too bad.. just need to change the mana cost per lvl
2nd skill: sounds a lot like blood bath from BS... I would pick something new here.
3rd skill: You can have him leap at a target and deal damage just dont have so much AOE damage.. decrease the damage and have the mana cost change at each lvl. I think this would be a cool skill, sort of like leap/toss/bink strike.
ULT: IMBA, You need to rethink this one. AOE damage, thats fine decrease the amount. Or just come up with something new.
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