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Is Admiral Proudmoore Really Imbalanced?...

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CowOverTheMoon


First Blood Posts: 4 Joined: 08 May 2008 329 gold

Posted: Mon Oct 13, 2008 5:01 pm

i was about to reply that rupture was also an ulti lol. maybe he could be nerfed by changing his mark skill to his ulti and replace another skill.
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Ghost


Beyond Godlike Posts: 3145 Joined: 01 Jan 2007 66275 gold

Posted: Mon Oct 13, 2008 8:54 pm

the only imbalance is the spash and his tankyness.
major harassment early game from a safe distance is godlike for a melee hero without an orb effect or anything.
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getatmedog


Godlike Posts: 1356 Joined: 24 Jan 2008 20906 gold

Posted: Mon Oct 13, 2008 8:56 pm

seems fine to me.
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Tokemus


Godlike Posts: 2054 Joined: 09 Feb 2007 40724 gold

Posted: Mon Oct 13, 2008 9:00 pm

They fixed his splash on Tidebringer and nerfed his Torrent so people shouldn't complain now.
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Ghost


Beyond Godlike Posts: 3145 Joined: 01 Jan 2007 66275 gold

Posted: Mon Oct 13, 2008 9:03 pm

sounds like everything is fixed.
i quite like torrent as it was.
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Tokemus


Godlike Posts: 2054 Joined: 09 Feb 2007 40724 gold

Posted: Mon Oct 13, 2008 9:06 pm

Well, they lowered the slow duration and upped the mana cost. Not much of a nerf if you ask me.
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Evernight57


First Blood Posts: 36 Joined: 04 Jan 2008 1850 gold

Posted: Mon Oct 13, 2008 9:22 pm

IDK I have played against Kunkka numerous times and he seems to do poorly each time. I see alot of people using his Ult as an escape skill rather than a attack/push skill. X is a REALLY great skill with some great uses.

Not Imbalanced IMO

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Bozza


First Blood Posts: 15 Joined: 23 Aug 2007 446 gold

Posted: Tue Oct 14, 2008 10:50 am

People say that he is imba when picked so they have an excuse for losing.

nuff said
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Dark_3


Monster Kill Posts: 397 Joined: 16 Mar 2008 12370 gold

Posted: Tue Oct 14, 2008 10:55 am

Well with new nerfs done to him...he is a little bit more stable than before but more improvements could be done
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Ghost


Beyond Godlike Posts: 3145 Joined: 01 Jan 2007 66275 gold

Posted: Wed Oct 15, 2008 8:49 am

the main problem is the (essentially) 1.5 second stun associated with flying into the air before the slow.
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paexeperience


Killing Spree Posts: 73 Joined: 12 Apr 2007 2185 gold

Posted: Wed Oct 15, 2008 8:59 am

nope not IMBA in my opinion
Although his skills are quite good, unique and very useful
like X marks the spot, that cleaving sword of his, and that fountain thingy... yep pretty cool, and pretty deadly to anyone who can PRO him..

=D
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-No0B-


Mega Kill Posts: 557 Joined: 06 Jun 2008 14672 gold

Posted: Wed Oct 15, 2008 9:05 am

its depend to the user..
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AsianSensation


Monster Kill Posts: 460 Joined: 04 Jun 2008 18356 gold

Posted: Wed Oct 15, 2008 11:14 am

Camille`Way wrote:
@AsianSensation

The Shadow Fiend can take on that kunkka early game babe...
shadowraze... i think he can own kunkka...
leoric ofc if well farmed..

He is not Imba right?..
ShadowRaze can take on his cleave early...
and nevermore base damage can take on late game...

he is balanced i think..
just good if played well..


Tidebringer > Shadowraze

Shadowraze costs mana and can be blocked by spell resistance. Tidebringer costs no mana and the cleave damage cannot be blocked by spell resistance or armor reduction.

[sarcasm]I'm pretty sure Nevermore could beat Admiral in a 1v1 because Nevermore definitely has a slow, a stun, and another disable without getting items.[/sarcasm]
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sfsy1


Beyond Godlike Posts: 2894 Joined: 08 Sep 2007 84192 gold

Posted: Wed Oct 15, 2008 12:04 pm

[sacarsm] i m quite sure admiral has very good lane control, compared to SF, and tidebringer has a huge range Smile [/sacarsm]
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caspian


Imperator Posts: 2395 Joined: 27 Mar 2007 64175 gold

Posted: Thu Oct 16, 2008 3:27 pm

Just finished writing an essay about him in the blog. Laughing
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