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Gwarl, Gnoll Longbowman
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Total Votes: 5
What do you think?
No ending time set.
Bad! 60% [ 3 ]
Good! 40% [ 2 ]
Flurry damage = normal hero damage, with sacred relic/radiance this can be real nice damage
also Trap and Spiketrap are great escape mechanisms, slowing enemy or stunning him. Even his ulti will save his life numerous time.
No, ulti prevents attacks only, spells are unaffected, so it is a counter to agi/str heroes.
I was basing the stats off Drow Ranger, because I wanted this hero to have similar playstyle of Traxex.
I disagree about the trap. But I can improve it a bit. I will buff damage and cooldown.
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@ Jacek
That's why I said disable attack.
XD
Ahehehe..
I thought about Dragon's Tail when I said that Trap is underpowered.
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forgot he's ranged, but still try improving his escape mekansm since stun can cover distance from you and your enemy. but good hero. improve strength growth!! make him tough!
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Believe me Jacek. Leave STR alone
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ok yukino
hmm I think he is supposed to be fragile... consider Flurry in 5v5 hero battles... if Gwarl has some nice +dmg bonus like MKB or Buriza, he can wax enemy team with his arrows...
and the hero I was taking stats from (modifying them a bit) - Drow Ranger - has NO escape mechanism, and is a good hero... what do you have to say about that?
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Indeed, indeed.
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are you Bristleback or Bloodseeker player and you say that because you couldn't chase that hero easily? XD
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lets settle for 1.9, what i mean is that he got no escape mekansm when getting ganked, even though that trap disables, it is still visible, but its your decision, its your hero.
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That ambush is WAY overpowered. At level 4, you deal 270 plus your attack damage which maybe about 100ish buy about level 7, and you stun for 3 seconds.
Rethink you're hero. Then post it in the hero builder.
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