trigunther

Dominating Posts: 196 Joined: 30 May 2007 gold

Mirana's starfall bug



mirana's starfall states that it hit a random unit twice but with less damage. here's a hint on how to 100% hit your opponent with a random starfall get mirana besides "really close" your opponent before casting your starfall and boom it will be hit by random starfall that's really got to hurt early game. (easy to do with invi rune) i think this is a bug. ^^ try it.. works all the time be sure to stick with the opponent hero not the creeps (cause it also works with creeps)

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TwistedFirestarter

Godlike Posts: 1612 Joined: 20 Mar 2007 Warnings : 3 gold



... Its part of the skill
DS Hero Database wrote:
Starfall (T)
Calls down a wave of meteors to damage each nearby enemy. If enemy is farther than 600 range, it has a 60% chance to still hit him. One random enemy unit within 200 aoe will get hit again for half the damage.

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Wazzynator

Mega Kill Posts: 770 Joined: 23 Dec 2008 Warnings : 2 gold



you made me LOL!

TwistedFireStarted wrote:

... Its part of the skill

DS Hero Database wrote wrote:
:
Starfall (T)
Calls down a wave of meteors to damage each nearby enemy. If enemy is farther than 600 range, it has a 60% chance to still hit him. One random enemy unit within 200 aoe will get hit again for half the damage.

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[GOD]Zilla

Monster Kill Posts: 237 Joined: 17 Mar 2009 gold



this suckz .. Disappointed
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Institutionalized

Killing Spree Posts: 87 Joined: 22 Mar 2009 gold



Its the one thats close or 200 AOE which is extremely close
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-Se7eN-

Godlike Posts: 1063 Joined: 20 Jul 2008 Warnings : 1 gold



-_-


http://www.dotastrategy.com/hero-85-MiranaNightshadePriestessoftheMoon.html

Starfall (T)
Calls down a wave of meteors to damage each nearby enemy. If enemy is farther than 600 range, it has a 60% chance to still hit him. One random enemy unit within 200 aoe will get hit again for half the damage.
Level 1 - 75 damage per wave.
Level 2 - 150 damage per wave.
Level 3 - 225 damage per wave.
Level 4 - 300 damage per wave.
Mana Cost: 100/120/140/160
Cooldown: 12 seconds
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yukino_silvermaine

Caducum Sanctus
Executor Posts: 7393 Joined: 12 Aug 2006 gold



Resolved, closed.
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