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Edited edition: Behemoth, the Fire Dragon

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hansdetaufiq


Dominating Posts: 154 Joined: 28 Feb 2007 gold

Edited edition: Behemoth, the Fire Dragon

Posted: Wed Feb 28, 2007 11:59 am

Behemoth - Fire Dragon Range: 100 | Move Speed: 315
Primary: STR
Str: 20 + 2.5 | Agi: 18 + 1.4 | Int: 16 + 0.9
Damage: 50 - 52 | HP: 530 | Mana: 208
HP Regen: 0.85 | Mana Regen: 0.65
Attack Speed: 1.49 | Armor: 3

Behemoth is a powerful undead dragon. He was born during the burning legion. During the war against The Sentinel he was killed over 1000 Sentinel’s armies. When he was against Jakkiro, he was fallen. Jakkiro burned him into Macropyre. The Sentinel took his heart and buried him into the center of Great Volcano. Long years after that, there is a bad luck for The Sentinel. Behemoth returned with new heart from fire of Great Volcano. He became a most powerful fire dragon. His body was never stopped burning. With his new power, he will against The Sentinel once again for his revenge.


Fireburst (B)
Behemoth sends a powerful fireball that deals damage and stunning enemies in small area in 250 AoE for 2 seconds. After that, enemies those affected will receive fire damage for 5 seconds.
Level 1 – Deals 50 stun damage, 10 fire damage/second.
Level 2 – Deals 100 stun damage, 20 fire damage/second.
Level 3 – Deals 150 stun damage, 30 fire damage/second.
Level 4 – Deals 200 stun damage, 40 fire damage/second.
Mana Cost:100/125/150/175
Cooldown: 10 seconds
Framework: This will looked like Shandelzare’s Magic Missile but red colored and will explode after hitting the ground like Lina’s Light Array.

Burning Claws (C)
Behemoth sends fire damage on each of his attack. The damage will equal some of attacked enemy’s attack damage. Also slows enemy movement speed. Last 5 seconds.
Level 1 – Deals 2% enemy’s attack damage, slows 10% movement speed.
Level 2 – Deals 4% enemy’s attack damage, slows 20% movement speed.
Level 3 – Deals 6% enemy’s attack damage, slows 30% movement speed.
Level 4 – Deals 8% enemy’s attack damage, slows 40% movement speed.
Orb effect, but still stack with Sange or Sange and Yasha.
Mana Cost: N/A
Cooldown: N/A
Framework: On the enemy’s back will be shows a fire.

Blazing Field (Z)
Behemoth releases fire power from his body. Deals damage to enemies in 400 AOE around Behemoth. Also recover Behemoth's. HP.
Level 1 – Deals 40, recover 25 HP.
Level 2 – Deals 80, recover 50 HP.
Level 3 – Deals 120, recover 75 HP.
Level 4 – Deals 160, recover 100 HP.
Mana Cost: 50/75/100/125
Cooldown: 8 seconds
Framework: It’s looked like Lucifer’s Scorched Earth. There is fire everywhere around Behemoth.

Megaflare (F)
Behemoth sends 3 fireballs to strike enemy heroes. Make them damaged and stunned. The effect will be multiplied to amount of fireballs. This spell can’t be blocked and reduced. After Behemoth cast this spell he gained full sight and will lose 1.5 HP multiplied to mana that he used to cast this spell and stop regenerating his HP and mana for 10 seconds (Including items effect, skills effect excluded).
Level 1 - Each fireball deals 100 damage and stun for 1 second.
Level 2 - Each fireball deals 175 damage and stun for 1.5 second.
Level 3 - Each fireball deals 250 damage and stun for 2 second.
Chaneling for 3 seconds.
Mana Cost: 250/300/450
Cooldown: 160 seconds

Framework: Behemoth will stopped moving and chaneling for 3 seconds, then will be shows fireballs around him. Then fireballs are hurling up to the sky. After that 3 fireballs will be hit enemy heroes from the sky with a big fire explosions.

Discussion

Behemoth – Fire Dragon

Behemoth is a unique hero that has creeping and killing ability. Good 1vs1 in early game. Good for against ranged enemy in the middle or late game. He has a quiet big base damage and armor. His ultimate is good for supporting allies. He is not easily killed because of his HP and His HP regen. There are Behemoth’s skills synergies.


Skills Synergies:
Burning Claws+Blazing field Helps you to kill or farming gold in early game.

Firebrust Good for farming gold in the middle or late game.

Megaflare Helps you and your allies to catch your “dinner” or avoid them.

Items needed:
Early game:
Preseverence,2 bracers,Boots of speed

Middle game:
Battle Fury, Sange, Yasha, Power Trade

Late game:
Monkey king bar, Battle fury, 2 Hearts, Sange n Yasha,Power Trade

Good friends:
stunners ,disablers and “ poisonbirngers” are good for helping Behemoth to catch His “dinner”.

Healer (Purist,Ezalor,Yurnero) these Guys are helpful to regain your lost HP and mana.

Bad enemies:
These enemies are fast and hard to kill because has skill to regain theirs HP on each attack (Na'ix and Leoric) or mana burn and spiked shell (Anub'arak and Pugna).
These enemies bad for your health, mana, and can make you silence (Nortrom and Lucifer).


Skills Builds:
1. Blazing Field

2. Burning Claws

3. Burning Claws

4. Blazing Fields

5. Burning Claws

6. Megaflare

7. Burning Claws

8. Blazing Field

9. Blazing Field

10. Stats +

11. Megaflare

12. Fireburst

13. Stats +

14. Fireburst

15. Stats +

16. Megaflare

17. Stats +

18. Fireburst

19. Stats +

20. Fireburst

21 – 25. Stats +

Conclusion:
Behemoth can be used as killer, supporter, or ”gold farmer”. His weakness is needs much mana and HP to cast his ultimate.
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Last edited by hansdetaufiq on Sat Mar 17, 2007 8:00 am; edited 14 times in total


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VikiFanatic


Monster Kill Posts: 474 Joined: 01 Jan 2007 gold

Posted: Wed Feb 28, 2007 12:58 pm

I don't know... Seems a bit too powerful. Also, what's the duration of the Blazing Field? I'm not sure if this is balanced though... I can imagine this character owning really early in the game by skills alone... but that wouldn't be fun... The stats are decent enough.
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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6877 Joined: 12 Aug 2006 gold

Posted: Wed Feb 28, 2007 1:10 pm

Attack speed too fast.

Fireburst = Increase cooldown to 14 seconds. AoE?

Burning claws = Explain. When does slow trigger? Also, too powerful. Passive? Make it active instead.

Blazing Field = Passive? Too powerful. Make it active.

Megaflare = Needs to be more detailed.
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_noob28_


~Nienna Sakimatsu Anarion~™
Beyond Godlike Posts: 2731 Joined: 08 Dec 2006 gold

Posted: Wed Feb 28, 2007 1:13 pm

hmmm... seems fine to me... nice one..
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ei8htballz


Killing Spree Posts: 88 Joined: 02 Mar 2007 gold

Posted: Sun Mar 04, 2007 3:46 am

too imba for me. Sad

fireburst = seems ok to me.
burning claws = a skill like this should be considered as an orb effect. (like clinkz' searing arrows and fuzzy's fury swipes)
blazing field = as yukino said, make it an active skill.
megaflare = i don't understand. please elaborate.
stats = seems ok to me.

a melee dragon? wow.
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hansdetaufiq


Dominating Posts: 154 Joined: 28 Feb 2007 gold

Posted: Fri Mar 09, 2007 10:47 am

Actualy I'm Not very good in English (but i get Highest class in my school). It's a melee dragon. Have you seen melee dragon in DotA? Confident Confident

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hansdetaufiq


Dominating Posts: 154 Joined: 28 Feb 2007 gold

Posted: Fri Mar 09, 2007 11:25 am

How about now guys?

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RaDiCaL


Killing Spree Posts: 67 Joined: 04 Jan 2007 gold

Posted: Fri Mar 09, 2007 8:43 pm

Pretty much the same as what ei8htballz and yukino said but also...
may i point out to everyone that plays DotA That the item you make with a Void Stone and a Ring of Health which has no recipe requirement is called:
PERSEVERANCE
not preferance or persance or pervance or perverted stone (as my friends call it)!
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hansdetaufiq


Dominating Posts: 154 Joined: 28 Feb 2007 gold

Posted: Sat Mar 10, 2007 1:36 pm

Huh.... you're right. I've forgot it. Sad Sad Sad

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aku_rian


Dominating Posts: 192 Joined: 25 Feb 2007 gold

Posted: Sat Mar 10, 2007 10:50 pm

blazing fieldnya buat active sajalah...
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hansdetaufiq


Dominating Posts: 154 Joined: 28 Feb 2007 gold

@ aku_rian

Posted: Sun Mar 11, 2007 8:12 am

Blazing field is Active!!! dodol Hysterical Hysterical

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