tower lifesteal??FTW??
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tower lifesteal??FTW??
Posted on Thu Aug 06, 2009 12:27 pmMe n my fwen were playing...it occured at around 20 mins...
check scourge 2nd tower..it was lifestealing...FTW!!but i managed 2 destroy it...
Map:6.61b
Warcraft Version:1.21
sry ppl outhere as im using 1.21...
http://www.megaupload.com/?d=T8PFE5QE
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didnt see the replay but 2 things are possible.
1.21=collided map or
u dont know the new antibackdoor system.
=FAIL
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i think he doesn't know the new anti-backdoor system..

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I'd wager any kind of money that he didn't know about the new anti-backdoor system
…
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wuts that??im sorry if i wrongly post this...T.T
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the new anti-backdoor is used so that backdooring isn't as effective as it was before
Towers that are in no sight of opposing creeps nearby will regenerate damage after getting hit. However late in the game heroes will be strong enough to counter this and still destory the towers
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* Range rax no longer has extra regeneration
* Added a new regeneration armor mechanism for towers and rax.
- The "regen armor" is stripped away whenever there are nearby creeps (or corpses). It gets restored once 15 seconds elapse without a nearby unit.
- If a tower or rax takes damage without the regen armor, that life lost can never be naturally regenerated. If it does have the regen armor, then it will regenerate at a rate of 40hp/seconds and take only 25% damage from illusions.
- Flagged areas are 1) All places considered in or near base 2) second Top Tower 3) second Mid Tower 4) second Bot Tower.
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owh...then im sorry 4 posting this...what a fail...T.T
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do you mean life regen? or its really lifesteal?
towers hitpoints regenerate in a -st mode.
but tower that has lifesteal, this is the first time ive heard that!
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Taken from www.dotasecrets.co.nr ...
* Range rax no longer has extra regeneration
* Added a new regeneration armor mechanism for towers and rax.
- The "regen armor" is stripped away whenever there are nearby creeps (or corpses). It gets restored once 15 seconds elapse without a nearby unit.
- If a tower or rax takes damage without the regen armor, that life lost can never be naturally regenerated. If it does have the regen armor, then it will regenerate at a rate of 40hp/seconds and take only 25% damage from illusions.
- Flagged areas are 1) All places considered in or near base 2) second Top Tower 3) second Mid Tower 4) second Bot Tower.
I hope this solves your problem.
EDIT: Ohh! already posted by someone else before I hit the Submit button.

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War_Wrecker wrote:
*Waits for a mod to do his business*
*Waits for a mod to do his business*
i agree...n sry i didnt noe bout this...sry every1....

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