Dam_Seph

First Blood Posts: 30 Joined: 29 Jul 2009 gold

tower lifesteal??FTW??



Me n my fwen were playing...it occured at around 20 mins...
check scourge 2nd tower..it was lifestealing...FTW!!but i managed 2 destroy it... Laughing Laughing

Map:6.61b
Warcraft Version:1.21

sry ppl outhere as im using 1.21...

http://www.megaupload.com/?d=T8PFE5QE
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Ultimate_King

Monster Kill Posts: 486 Joined: 11 Feb 2009 gold



didnt see the replay but 2 things are possible.

1.21=collided map or
u dont know the new antibackdoor system.

=FAIL
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Dam_Seph

First Blood Posts: 30 Joined: 29 Jul 2009 gold



new antibackdoor system??
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tanpierrick

First Blood Posts: 17 Joined: 19 Mar 2009 gold



i think he doesn't know the new anti-backdoor system.. Smile

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TwistedFirestarter

Godlike Posts: 1612 Joined: 20 Mar 2007 Warnings : 3 gold



I'd wager any kind of money that he didn't know about the new anti-backdoor system


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Dam_Seph

First Blood Posts: 30 Joined: 29 Jul 2009 gold



wuts that??im sorry if i wrongly post this...T.T
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Institutionalized

Killing Spree Posts: 87 Joined: 22 Mar 2009 gold



the new anti-backdoor is used so that backdooring isn't as effective as it was before

Towers that are in no sight of opposing creeps nearby will regenerate damage after getting hit. However late in the game heroes will be strong enough to counter this and still destory the towers
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Ultimate_King

Monster Kill Posts: 486 Joined: 11 Feb 2009 gold



* Range rax no longer has extra regeneration
* Added a new regeneration armor mechanism for towers and rax.
- The "regen armor" is stripped away whenever there are nearby creeps (or corpses). It gets restored once 15 seconds elapse without a nearby unit.
- If a tower or rax takes damage without the regen armor, that life lost can never be naturally regenerated. If it does have the regen armor, then it will regenerate at a rate of 40hp/seconds and take only 25% damage from illusions.
- Flagged areas are 1) All places considered in or near base 2) second Top Tower 3) second Mid Tower 4) second Bot Tower.
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Dam_Seph

First Blood Posts: 30 Joined: 29 Jul 2009 gold



owh...then im sorry 4 posting this...what a fail...T.T
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venoviper

Monster Kill Posts: 261 Joined: 12 Jul 2009 gold



do you mean life regen? or its really lifesteal?

towers hitpoints regenerate in a -st mode.
but tower that has lifesteal, this is the first time ive heard that!
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Rohan Gupta

Dominating Posts: 184 Joined: 12 Mar 2008 Currently banned gold



Taken from www.dotasecrets.co.nr ...

* Range rax no longer has extra regeneration
* Added a new regeneration armor mechanism for towers and rax.
- The "regen armor" is stripped away whenever there are nearby creeps (or corpses). It gets restored once 15 seconds elapse without a nearby unit.
- If a tower or rax takes damage without the regen armor, that life lost can never be naturally regenerated. If it does have the regen armor, then it will regenerate at a rate of 40hp/seconds and take only 25% damage from illusions.
- Flagged areas are 1) All places considered in or near base 2) second Top Tower 3) second Mid Tower 4) second Bot Tower.

I hope this solves your problem. Very Happy

EDIT: Ohh! already posted by someone else before I hit the Submit button. Laughing
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War_Wrecker

Godlike Posts: 1013 Joined: 19 Dec 2006 Warnings : 2 gold



*Waits for a mod to do his business*
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Dam_Seph

First Blood Posts: 30 Joined: 29 Jul 2009 gold



War_Wrecker wrote:
*Waits for a mod to do his business*


i agree...n sry i didnt noe bout this...sry every1.... Sad
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yukino_silvermaine

Caducum Sanctus
Executor Posts: 7393 Joined: 12 Aug 2006 gold



Closed
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