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Infinity stone
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Infinity stone
Posted on Sun Sep 20, 2009 8:29 amAn idea I got today while downloading Infinity online XD
Infinity stone
Story: A magical relic found in the ruins of an ancient city. Its origin is unknown, but it's been speculated that it has existed since the very begining of time itself.
Ultimate Orb (2000)
+
Talisman of Evasion (1800)
+
Recepie (700)
=
Infinity Stone (4500)
Grants:
+10 to all stats
+25% evasion
Passive: Infinity
Increases all skill/item effect caps by [default skill cap]*[hero level]/25
Active: Infinite Might
Removes the cap on all skill/item effects, and makes skill/item effects stack for 5 seconds. Affects only your skill/item effects.
Mana cost: 150
Cooldown: 60
Note on Infinite might: Each next stack of the same skill is 3/4 the power of the previous one (for example, desolator - first hit will remove 5 armor, the next one 5*3/4=3.25 armor, then the next one will remove 3.25*3/4=2.4375 armor and so on.) for % effects this means they will never get to 100%.
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Last edited by TheGunslinger on Mon Dec 21, 2012 0:00 am; edited 666 time in total
Last edited by TheGunslinger on Sun Sep 20, 2009 11:33 am; edited 2 times in total
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Whoa. Does this mean enchantress can throw epic spears again?
And does Infinite Might include orb effects?
…
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Yeah, it includes orb effects and buff placers. Since its only 5 seconds you know(but you can stack skadi slow on itself for example XD I might make a thing that makes each next stack weaker then the first one)
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Atheist I Don't Believe In God, and proud if it.
Clockwork - you thought it was over? You were, oh so wrong....
Last edited by TheGunslinger on Mon Dec 21, 2012 0:00 am; edited 666 time in total
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Whee...what about:
Silence?
Curse of silence?
Doom?
Rupture?
Chronosphere?
Etc...
I have a somewhat same idea like this...
Sorry if this post is considered as spam
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Lawl, I become crazed to DA
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Durations stack when the active is activated, but you would need a refresher to do that...the duration of those skills isn't prolonged by the passive.
But, for example, nevermore could have mroe souls thanks to the passive, and ench would have a higher cap on her spears, or geomancer can stack more of his geostrike etc...
_________________
Atheist I Don't Believe In God, and proud if it.
Clockwork - you thought it was over? You were, oh so wrong....
Last edited by TheGunslinger on Mon Dec 21, 2012 0:00 am; edited 666 time in total
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Oh,my apology... I thought it is duration...
But,at lv 25,this boy will bcome imba!
it doubles every cap.skills/items
The active is oh-kay
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Lawl, I become crazed to DA
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But at lvl25, it won't matter so much as it would have meant early. Thats why I made it the way it is.
_________________
Atheist I Don't Believe In God, and proud if it.
Clockwork - you thought it was over? You were, oh so wrong....
Last edited by TheGunslinger on Mon Dec 21, 2012 0:00 am; edited 666 time in total
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Whoa, at lvl 25 nevy could get 120 damage and requiem deals 5000 or so?
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It wud be a bit hard work if u list all skills that work wit zis, but that wud be really great.
I appreciate the creativity. A little bit more balancing wil nail it.
Leaving it to u. GL
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