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Gypsy - The Faerie Fiend

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Sarutobi[sasc]

Dominating Posts: 177 Joined: 29 Sep 2009 gold

Gypsy - The Faerie Fiend



[size=large]- Gypsy [/size]

The Faerie Fiend



Believed to be the most powerful Faerie Dragon in all of the Emerald Dream, the Queen of Agrace called for Gypsy to fight against the evil of the scourge to uphold truth and justice. Upon hearing this Gypsy screeched “F*ck You!” and went to join the scourge. Much to the distress of the sentinel, the mother of Gypsy forgot to tell the queen that Gypsy was a homicidal maniac. Gypsy has been compared to as a stronger yet slower version of Puck. Gypsy has been rumoured to often hump his comrades legs and pee on expensive furniture (e.g the frozen throne)




Range: 525 | Move Speed: 290

Primary: Int

Str: 20 + 1.9 | Agi: 12 + 1.4 | Int: 22 + 2.35

Damage: 29 - 34 | HP: 520 | Mana: 199

HP Regen: 0.68 | Mana Regen: 1.06

Attack Speed: 0.96 | Armor: 2.5




Faerie Fire
Gypsy uses a flare technique to dispel a target’s defensive abilities for a limited time, and prevent them from becoming invisible. Activates in offensive intervals. Lasts 4 seconds.
Level 1 – 4.25 Armour reduction.
Level 2 – 5.75 Armour reduction.
Level 3 – 7.75 Armour reduction
Level 4 – 10 Armour reduction.
Cooldown: 8
Manacost: N/A
Framework: Faerie Fire.
Note: This is the spell that Gypsy is all about, Lane Control!!! This ability is a orb effect / buff placer, like brood’s bite.




Hallucinatory Slumber (Z)
Gypsy eclipses a unit into hallucinatory state where they will be stunned for a limited amount of time. Range is 375.
Level 1 – Stuns for 1 second, costs 50 mana.
Level 2 – Stuns for 2.25 seconds, costs 80 mana.
Level 3 – Stuns for 3.5 seconds, costs 120 mana.
Level 4 – Stuns for 4.75 seconds, costs 170 mana.
Cooldown: 20
Manacost: 30/60/100/150
Framework: The unit looks like they’re sleeping but also has a purge style look on themselves
Note: A powerful stun used at melee range to escape and give time for Gypsy’s Misery Chasm to take full effect.




Misery Chasm (C)
Gypsy invokes a swelling power that sucks away an opponents mana and converts it into life force for Gypsy. Lasts 4 seconds.
Level 1 – 30 mana drained per second, 15 health given to Gypsy per second.
Level 2 – 40 mana drained per second, 20 health given to Gypsy per second.
Level 3 – 60 mana drained per second, 30 health given to Gypsy per second.
Level 4 – 90 mana drained per second, 45 health given to Gypsy per second.
Cooldown: 18
Manacost: 225
Framework: a combination of finger of death and mana drain, but both linger (as in a draining style).
Note: N/A




Psychedelic (X)
Borrowing power from a ley power line from the twisting nether, Gypsy dissipates the boundary between ying and yang creating a power nexus that converts the targeted unit’s health into mana (and mana into health). The target must retain a minimum amount of health for this spell to work.
Level 1 – 34% resulting health minimum.
Level 2 – 29% resulting health minimum.
Level 3 – 24% resulting health minimum.

Cooldown: 180
Manacost: 350
Framework: a combination of finger of death and mana drain, but both linger (as in a draining style).
Note: N/A


Introduction – Why Gypsy?

Gypsy is an anti tank, and what does dota need? An anti-tank, the only two heroes that have that ability are Necrolyte and Terrorblade

Pros:
- Unlike many Int characters, Gypsy has great stats and is powerful late game teammate.
- Unopposed lane controller.
- Synergises well in a team (with mana burners such as Ezalor and NA)
Cons:
- Low Base Attack
- Item dependant
Gypsy is centred around being a laner, an anti tank, and a loving teammate.

Item usage / Strategy

End game dream build:

Reason:
Hex…  do I have to explain?

Reason:
The Slow and aura are just too good to be true when paired with Guinsoo!

Reason:
This item deals with two things you need, damage and farming.

Reason:
I know you’re thinking ZOMFG noob, Gypsy’s Ulti is worth nothing with this item!!! But This item is for when your ulti is on cd, and due to the long cd (180 seconds OMG), you will love this item and it will love you!

Reason:
Wack! Wack! Guinsoo! Wack Wack! Shiva!! Wack! Drain! Wack! Stun! Wack! Ulti! Wack Wack! ZAP!!!

Reason:
Multi purpose mother!!!

Note: In most games, you will never reach this stage before the game ends.

Okay, so the game starts, take mantles of Intellegence etc (you need intel items and intel only, your drain will heal you enough so no need for tangoes, maybe get some sobi mask or mana based items, even the mana consumable, but you don’t need health!!!

Again, Gypsy is a surviving pusher so try top lane for scourge and bot lane for sentinel, if you try a solo or teamed up mid, you will be in the danger zone for team fights, so avoid it!

When you reach level six to eight, get some boots, it doesn’t matter what kind, you don’t really need to get treads or BoTs as you will be staying in lane.

When you can, gank, after the gank, no need to heal up, just go back to your lane and sap some poor soul of their mana, giving you health in return.

In the end, you are not an MVP, but your obscure spells keep you fit and healthy, Gypsy is my gift to players who want a bit of peace and quiet, to lane for themselves.

NOTE: this guys is not a serious character... but he's pretty nice!
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"Chyeah Bwoiiiii!!!" - Chonny Luc.


Last edited by Sarutobi[sasc] on Tue Oct 20, 2009 1:50 am; edited 1 time in total


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ChaoS_ThronE

Godlike Posts: 1191 Joined: 01 Aug 2009 gold



Okay...
It is int hero BUT most skills dont consume alotof mana! Wtf???
1st, make a longer cooldown
OR
Autocast with lesser and stackable reduction
2nd, shorten da stun,make foe lose mana per sec
Wtf!
Others are fine
GJ
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Sarutobi[sasc]

Dominating Posts: 177 Joined: 29 Sep 2009 gold



Oh... Thanks, I forgot about that, I Ctrl + c / y so i guess i frogot to differentiate the MC.

Btw, What do you think of the Ulti description? Smile Smile Smile

Best Reguards, SaruSaru
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"Chyeah Bwoiiiii!!!" - Chonny Luc.


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