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Nik'Ra - Avatar of Hatred
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Nik'Ra - Avatar of Hatred
Posted on Tue Oct 20, 2009 3:35 pmNik'Ra - Avatar of Hatred
str:20+2.2 agi:21+2.4 int:16+2 dmg:34-40 armor:0 AS:1.38 MS:325 Range:Melee
Raging Strikes
Nik'Ra goes mad, increasing his attack speed for 4 seconds.
Lvl 1:50% IAS
Lvl 2:100% IAS
Lvl 3:150% IAS
Lvl 4:200% IAS
CD:10 MC:120
Hatred's Charge
Pulls a hero to you, planting "Seed of Hatred" in him, making it attack you for 3 seconds(like when you're taunted by Axe).If a hero dies while under effect of the seed, Nik'Ra gains 3 base damage.
Lvl 1:500 range, 30 cd.
Lvl 2:600 range, 25 cd
Lvl 3:700 range, 20 cd
Lvl 4:800 range, 15 cd
MC:120
Defiance
(orb and buff placer when active, othervise just buff placer)
Nik'Ra 's sword, Defiance, sences his master's wounds.Whenever below 20% HP, gains lifesteal.If an enemy hero is killed by Defiance, Nik'Ra gains base damage.If a creep is killed by Defiance, Nik'Ra gains 0.15 base damage.
Lvl 1:10% lifesteal, 0.5 base damage
Lvl 2:20% lifesteal, 1 base damage
Lvl 3:30% lifesteal, 1.5 base damage
Lvl 4:40% lifesteal, 2 base damage
Raging Hatred
Adds damage based on lost HP.For every 5% gains some bonus damage.Cap at 50% or 10 stacks.Does not work under "Doom".
Lvl 1:10 dmg per 5% lost
Lvl 2:20 dmg per 5% lost
Lvl 3:30 dmg per 5% lost
So, there you have it, too lazy to discuss...
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Last edited by \->F3lix<-/ on Wed Oct 21, 2009 11:39 am; edited 3 times in total
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The ultimate is imba, and the base damage gain is imba. so you get into a clash and use this = 25 base damage up? imba.
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Last edited by Tsakaman on Tue Oct 20, 2009 8:11 pm; edited 1 time in total
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It looks like ursa, but reversed...which shows how little you know...
Yes, i copied the damage gained on lost hp...
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It's basically powered version of Ursa, Axe and Huskar, all in one. But making heroes shouldn't look like that. Needs reworking. Total reworking. But I like the concept od "Avatar of Hatred".
Best regards, Genn.
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Hero isn't overpowered, and it ain't aura steal like silencers, YOU need to kill a hero to get base damage.I erased creep killing=more damage (dunno why i putted it in the first place...)and readjusted base damage gained via skills...
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The hero feels unoriginal and not too fun to play with. But that is my opinion. I mean, lifesteal is nothing new. The idea of "the lower the hp the more powerful a hero becomes" makes HUSKAR a unique hero. Let's leave him unique for that. The idea of permanently gaining "damage" in another form is already done, via silencer, who steals int via Aura, and Pudge's flesh heap.In the earlier versions of silencer and pudge, they DO need to kill the hero to gain the stat (which is damage).
You also have 6.6 stat gain and a REALLY fast base MS. What makes him anymore unique than say, Troll? What is it about him that gives him a unique style of play? or interest?
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