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A suggestion for Aganims

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Total Votes: 61

Do you wish my suggestion to actually take place in some next version of dota???

No ending time set.
No 65% [ 40 ]
65%

Yes 34% [ 21 ]
34%

koko15


Killing Spree Posts: 57 Joined: 24 Sep 2007 2221 gold

Posted: Thu Nov 05, 2009 8:33 am

Well, the old Scepter had good stats but I think the new one is better. The old one can be replaced with a Bloodstone, plus the 'new' one, right? The old one adds a bunch of MP; the 'new' one is suppose to benefit those who need some stats, not just MP and INT. I don't know but I think the old one shouldn't be brought back, but that's just my opinion.
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Ghost


Chambermaid Posts: 6999 Joined: 01 Jan 2007 367506 gold

Posted: Wed Nov 11, 2009 11:35 am

no.
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varunshenoyg


Godlike Posts: 2364 Joined: 16 Dec 2007 60925 gold

Posted: Wed Nov 11, 2009 12:15 pm

Why not? And it was inactive for 6 days anyway..
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vins


Warnings : 9 Godlike Posts: 2349 Joined: 20 Oct 2007 8381 gold

Posted: Wed Nov 11, 2009 12:17 pm

you want me to say no too?
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Ghost


Chambermaid Posts: 6999 Joined: 01 Jan 2007 367506 gold

Posted: Wed Nov 11, 2009 12:43 pm

that would be great.

inactive for 6 days and still up the top of the list.
as for why not?
it is stupid, the item was never worth getting. Cost vs Effects meant it was shunned.

it now provides almost the same thing, but with less mana and a far smaller cost.
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pomlaos


Warnings : 1 Beyond Godlike Posts: 3157 Joined: 27 Nov 2007 63521 gold

Posted: Wed Nov 11, 2009 4:18 pm

Yeah I know. I love stacking agahnims on harbinger. But Icefrog changed it to suit those other heroes who has their ultis boosted. Cause they wouldn't want to waste money just for their ulti to be boosted right? Like say vengeful spirit gets it and all those ints and mana comes to a waste since vengeful hardly need any mana at all.
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ian900


First Blood Posts: 1 Joined: 21 May 2009 508 gold

Posted: Wed Nov 11, 2009 4:39 pm

the poster wants the aghanim's(old) and the new at the same time, Just because of stat and hp/mp boost. interesting, yet imba :O
i need time to consider my vote

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mat_timekiller


First Blood Posts: 27 Joined: 03 Feb 2009 3194 gold

Posted: Wed Nov 18, 2009 1:03 am

I'm dissapointed to see that NONE OF YOU has got the point! Aganims will NOT stop existing in the way it is NOW! It will ONLY be renamed!!! And another item will be added that will be named "Aganims" and will do what old aganims used to do, with the exception that it will not improve ulties, because that will now be the job of the new renamed Aganims. Instead, it will have a NEW passive or active skill!!!

How more clear to be??????


Still not got it??? I'll put it this way too:


ITEM 1: "Upgrader"

+10 stats
+200 HP
+150 Mana

- Upgrades ulti of some heroes


ITEM 2: "Aganims Scepter"

+500 HP
+500 Mana
+30 Intelligence

- New avtive/passive skill




So difficult to get it??????????????????????????????
Now, is that SOOOOOOOOOOOOO BAD??????????????????????

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DaMan2000


Godlike Posts: 1010 Joined: 19 Aug 2008 27288 gold

Posted: Wed Nov 18, 2009 1:05 am

post your suggestion in the item ideas thread. That's my suggestion
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Ghost


Chambermaid Posts: 6999 Joined: 01 Jan 2007 367506 gold

Posted: Wed Nov 18, 2009 2:46 pm

BUT WHY WOULD WE WANT THAT?

HOW ABOUT WE TAKE A NEW ITEM RIGHT?
WE USE A SOULBOOSTER AND RANDOM INT ITEM AS ITS RECIPE KK?
THEN WE GIVE IT AN ACTIVE AND WE DON'T CALL IT AGANIMS BECAUSE IT IS COOLER THAN THAT?

K THX BAI
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rllian


Warnings : 1 Godlike Posts: 1231 Joined: 18 Dec 2007 38568 gold

Posted: Wed Nov 18, 2009 3:10 pm

op makes me laugh lol. reminds me of the super ironwood branch which could cast root in a 10 sec cd
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