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Night Terror the Soul Bringer

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HateTheStriker


Dominating Posts: 103 Joined: 24 Apr 2007 gold

Night Terror the Soul Bringer

Posted: Wed May 16, 2007 2:22 am


NAME: Night Terror the Soul Bringer
Affiliation: Scourge
Story: Night Terror a very powerful destructive creation of the Soul Edge that was once known as Nightmare this creature was created by thousands of souls that wonders in the dephs of Nightmare by the ability of Nightmare to absorb souls he absorbed a destructive Soul that gave him the ability to crush everything in its path making him be reknowned as Night Terror. Night Terror can learn Soul Terror, Mind Desolation, Soul Carapace, Night Terror's Force.

Stats:
Primary Attribute: STR
Damage: 50-58
Range: MELEE
Strength: 23 + 2.3
Agility: 16 + 1.4
Intelligence: 12 + 1.2
Attack Speed: 2.6
Movement Speed: 315
Armor: 2.6

Skill:
Soul Terror


This ability temporarily designates the movementspeed of the target which means whenever the target moves while under the effect of this skill it recieves 10/15/20/25 damage in every 100 distance moved away from Night Terror for 10seconds.

Effects Per Level:
Level.1: Deals 10 damage per 100 distance moved away from Night Terror
Level.2: Deals 15 damage per 100 distance moved away from Night Terror
Level.3: Deals 20 damage per 100 distance moved away from Night Terror
Level.4: Deals 25 damage per 100 distance moved away from Night Terror
Mana Cost: 90/110/130/150
Cooldown: 35/30/25/20
Casting Range: 500
FrameWork: The targeted unit by this spell will have a Bleeding Foot while under the effect

Mind Desolation


This ability temporarily throws a deadly poison that drains 3%/4%/5%/6% Max Mana to the target and deals 10/15/20/25 damage per second for 6seconds.

Effects Per Level:
Level.1: Drains 3% MaxMana to the target and deals 10damage per second
Level.2: Drains 4% MaxMana to the target and deals 15damage per second
Level.3: Drains 5% MaxMana to the target and deals 20damage per second
Level.4: Drains 6% MaxMana to the target and deals 25damage per second
Mana Cost: 100/120/140/160
Cooldown: 40/35/30/25
Casting Range: 450
FrameWork: Night Terror flies to the target and slashes it putting a poison to the target and the target recieves a MindDesolated status while under the effect

Soul Carapace


This ability grants Night Terror a permanent immolation dealing 10/12/14/16 damage per second to units within 150AOE range of Night Terror and grants 5/10/15/20bonus movementspeed and 3/4/5/6Base Armor Bonus when learned.

Effects Per Level:
Level.1: Deals 10 damage per sec and grants 5 bonus movementspeed and 3Base Armor
Level.2: Deals 12 damage per sec and grants 10 bonus movementspeed and 4Base Armor
Level.3: Deals 14 damage per sec and grants 15 bonus movementspeed and 5Base Armor
Level.4: Deals 16 damage per sec and grants 20 bonus movementspeed and 6Base Armor
[Passive Ability]
FrameWork: Night Terror gains a Burning Wings that proves he learned this ability

Night Terror's Force


This ability strikes an area dealing 450/550/650 damageto all units within 600/700/800AOE.

Effects Per Level:
Level.1: Deals 450 damage to all units within 600AOE
Level.2: Deals 550 damage to all units within 700AOE
Level.3: Deals 650 damage to all units within 800AOE
Mana Cost: 300/450/600
Cooldown: 180/140/100
Casting Range: 500
FrameWork: Night Terror flies at a very high area and releases a destructive red ray to the Area targeted by the spell
_________________
http://www.dotastrategy.com/forum/sutra265531.html#265531

http://withthewill.net/index.php?topic=10800.0


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HateTheStriker


Dominating Posts: 103 Joined: 24 Apr 2007 gold

Posted: Tue May 22, 2007 9:26 am

guys check the real night terror in the PS2 Game he is rarely destructive
LINK-http://youtube.com/watch?v=2Kk7VqwhJlw
Copy the link and see the true power
_________________
http://www.dotastrategy.com/forum/sutra265531.html#265531

http://withthewill.net/index.php?topic=10800.0


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