Creative_PH


Dominating Posts: 172 Joined: 04 Jan 2007 3898 gold

6.46 is out!

Posted: Thu Aug 02, 2007 12:38 pm

I couldnt post it in latest release so i posted it in general discussions

download here: http://www.getdota.com

Full changelog:
6.46 Changelog
===============
* Reduced overall bandwidth used in games
* Fixed a big exploit
* Improved Waaagh!TV compatibility
* Fixed a potential issue in -dmar and respawning
* Fixed a bug with the recent recoding of Death Pulse that causes it to hit invisible units
* Lots of internal coding improvements to get it to a stable state
* Reduced Greater Hawk's movement speed
* Added a timer in -rd/-xl/-lm to show you how much time you have left to pick your hero
* Fixed various fatal error potential issues
* Fixed Land Mines doing a little less damage than advertised
* Fixed a bug with Battle Hunger that caused it to sometimes fail to detect the hero killing with a couple abilities
* You can now disassemble Helm of the Dominator (157261)
* Rewrote how swaphero works, all old glitches with swaphero are now fixed (You can use -swap instead of -swaphero as well). You can now also select more than one hero to swap with.
* Fixed a bug that changed Bloodseeker's model scale up
* Fixed Suicide Squad, Attack! from killing wards
* Improved Medusa's Intelligence Growth
* Lots of misc glitches fixed
* Added new icons for Reincarnation, Berserker's Blood, Life Break, Remote Mines and Conjure Image (142075, snork, eva00r)
* Fixed a workaround that still allowed flying courier to steal base items
* Fixed some buff stacking issues with Malefice
* Changed Rabid icon
* Improved some lag problems that happened with nature's attendants
* Fixed a bug with Enchant that sometimes caused it to slow the converted unit
* Fixed Wall of Replica from working on Meepo's clones
* Added overhead text to show how much damage Test of Faith does
* Lowered Replicate mana cost
* Adjusted Tree Respawn code to not respawn if a hero is standing near it, as to not accidentally trap it.
* Fixed a bug with BKB that caused heroes with full ability card (like nevermore) to lose access to one ability during Avatar if done in a certain order.
* Fixed some lag problems with various abilities
* Added an ability to the Circle of Power to allow you to freeze an allied hero that has left the game (to prevent him from being killed due to things like Thundergod's Wrath)
* Fixed a bug with Spirit Bear in -dm with -nd on that caused the bear to not restore the bear's items (this is only a bug with -nd)
* Lightning Grapple no longer pulls creeps (temporary solution for some creep abuse, better ai will be attached in the future so they can resume their path properly)
* Fixed an exploit that is possible with Surge
* Fixed Arcane Orb from dealing bonus damage to Warlock's Infernal
* Fixed a bug with stun chance on level 1-3 Chaos Bolt
* Fixed Vacuum from working on BKB'd units

sorry if only mods can do this.
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rambol


Godlike Posts: 1254 Joined: 14 Apr 2007 41429 gold

Posted: Thu Aug 02, 2007 12:41 pm

Darn, there goes lightning grapple abuse.
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vin007


Monster Kill Posts: 488 Joined: 12 Jun 2007 14274 gold

Posted: Thu Aug 02, 2007 1:07 pm

NP dude!!!
It's not such, Any one can advance the site, This is community not Kingdom!!


NEways nice job dude.
Thnx for that dude. Very Happy




-VeRoN
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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6877 Joined: 12 Aug 2006 65226 gold

Posted: Thu Aug 02, 2007 2:36 pm

Check the latest releases.
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