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Cairne Bloodhoof - Tauren Chieftain

Cairne Bloodhoof - Tauren Chieftain
Cairne Bloodhoof - Tauren Chieftain
Range: 150 | Move Speed: 310
Primary: STR
Str: 24 + 2.3 | Agi: 14 + 1.5 | Int: 23 + 1.6
Damage: 47-57 | HP: 606 | Mana: 299
HP Regen: 0.97 | Mana Regen: 0.93
Attack Speed: 0.67 | Armor: 3
Since ancient times it has been prophesized by the Tauren elders that a Chieftain will come, strong as the mightiest warriors and wise as the eldest shamans. After many years of wandering the sacred lands, seeking wisdom from his forefathers, Cairne Bloodhoof has proven himself as the long awaited hero. Cairne carries with him the spirit of his mightiest ancestor, and now the ground shakes with the combined strength of the Chieftain and his guardian spirit. No physical nor magical barrier can reduce the power of his enchanted halberd, the weapon used by his guardian in ancient times. Such is the power of this axe that it can split the very earth itself. Seeking revenge for the ravaging of his homeland, Cairne will soon bring his wrath upon the Scourge.
Echo Stomp Echo Stomp (T)
Calls upon the spirit of his ancestors to join him in an earth-shattering echo, rendering nearby foes unconscious. The spirit and Tauren Chieftain both deal 80 damage in the area, the Spirit dealing magical damage and the physical form dealing physical damage. Unconscious enemies will wake if they get hit. If the spirit is separated from you, it will still perform its part of the spell. 1.4 second cast time.
Level 1 - Knocks out units for 2 seconds.
Level 2 - Knocks out units for 3 seconds.
Level 3 - Knocks out units for 4 seconds.
Level 4 - Knocks out units for 5 seconds.
• Damage type: magical (spirit), physical (tauren)
• Area of Effect: 500
Mana Cost: 100/115/130/145
Cooldown: 15 seconds

Ancestral Spirit Ancestral Spirit (C)
The Tauren Chieftain sends forth his guardian ancestor to bring ruin upon his foes. While separate from the Chieftain, the spirit will mimic his movement and damage any unit it passes through. When it rejoins the Chieftain, it grants him bonus damage and movement speed for each enemy it has struck.
Level 1 - Deals 120 damage. Gives 3 attack damage and 1% speed per creep, and 10 attack damage and 5% speed per hero, lasts 8 seconds.
Level 2 - Deals 160 damage. Gives 6 attack damage and 1% speed per creep, and 20 attack damage and 5% speed per hero, lasts 8 seconds.
Level 3 - Deals 200 damage. Gives 9 attack damage and 1% speed per creep, and 30 attack damage and 5% speed per hero, lasts 8 seconds.
Level 4 - Deals 240 damage. Gives 12 attack damage and 1% speed per creep, and 40 attack damage and 5% speed per hero, lasts 9 seconds.
• Casting Range: 1000
• Area of Effect: 275
• The spirits movements are Tauren Chieftain's own but mirrored.
Mana Cost: 110
Cooldown: 19 seconds
Natural Order Natural Order (N)
The Tauren Chieftain uses wisdom gathered throughout the ages to reduce everything to its most basic level. Removes base Magic and Physical resistance.
Level 1 - 20% reduction.
Level 2 - 40% reduction.
Level 3 - 60% reduction.
Level 4 - 80% reduction.
• Area of Effect: 250
• The Ancestral Spirit also has this ability.
Mana Cost: N/A
Cooldown: N/A
Earth Splitter Earth Splitter (E)
Using his mighty axe, the Tauren Chieften rends the very earth itself, sending a jagged crack under the feet of his enemies. After several seconds the earth implodes, sending his foes tumbling inwards. Any unit caught in the implosion will take damage based on their maximum life and have their speed slowed for a short time. Implodes after 3 seconds. Deals 35% of a unit's maximum HP.
Level 1 - Deals 35% of targets maximum hp, and slows 30% for 3 seconds.
Level 2 - Deals 35% of targets maximum hp, and slows 40% for 4 seconds.
Level 3 - Deals 35% of targets maximum hp, and slows 50% for 5 seconds.
Mana Cost: 175
Cooldown: 100
• Casting Range: 1600
• Area of Effect: 325 (width) / 2400 (distance)
• The whole crack implodes 3 seconds after casting.
• The crack extends with a speed of 900, to maximum distance of 2400.

Strategies:

MadCow Disease, Cairne Bloodhoof posted by cytrikz on 2010-01-25


Comments

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645 By sandallw 2010-03-04

i'm not understand with natural order ability..

644 By barakdiker 2010-03-01

does vlad good with this hero?

643 By Kdtrace 2010-02-15

s**t i hate you google
f**k that translator

642 By Kdtrace 2010-02-15

I think it is good ulti more loses effectiveness late game
example against ulfsaar well farmed
it will regenerate the damage so fast that he did not feel pain
maybe if ice frog Aghanim's put it and increase the ulti it would be better

641 By Kimin00 2010-02-15

@637 its not easy actually...1.4 cast time people can make a run for it.

640 By Omega Dragrus X 2010-02-08

@jiln08
that's what i said

639 By jiln08 2010-02-08

stomp is easy to dodge

638 By Omega Dragrus X 2010-02-08

@637, that's as if your spirit's stomp gets to them....you gotta have a great setter to pull off the stomp these days....

637 By nutty arms 2010-02-08

easy to kill with tauren chieftain just do this combo spirit--->stomp--->earth splitter---> hit hit hit dead

636 By BasChin01 2010-01-21

I build this most times and it's always worked for me. I use him more as a caster not dps so much.
Bottle (sometimes)
2 bracers
phase boots
pers -> Linkens
then heart/AC/whatever the game calls for really

pers can be gotten before boots and bracers.

After you have linkens you can spam your skills pretty much and it gives you a bit of damage and heaps of survivability. I think linkens is a much better option than battlefury that i see lots of people get

635 By masun 2010-01-21

@632 aura dont stack, of coarse.Which aura u seen bfore stack?

634 By crinckle 2010-01-20

@632 80+80 is 160 not 190
and i dont think the auras stack

633 By Pasierp 2010-01-20

@631
be creative, make your own strategy;*

632 By mill3r 2010-01-20

If you cast ur spirit, it has natural order. reduct = 80% + 80% =190% *(you can add percentage into percentage)
So if you do like 160 dmg from first ulti. You actually do (160/100)*190 = 304!
Spirit will do 456 > dagon.

631 By rucika 2010-01-20

no one create strategy for this heroes? noob all of you..

630 By [Pro]ExTreAM 2010-01-17

my build:


2 bracers
phase boot
guisoo/orchid
refresher/deso
hot/AC...

629 By slyfe 2010-01-15

@ cytrikz

That's a good build but without a mana boosting item like shivas refresher is useless because you won't have enough mana to even cast your ulti twice.

I would replace deso with shivas and get it before refresher.

628 By Kdtrace 2010-01-12

thanks cytrikz i will try out

627 By cytrikz 2010-01-12

i submitted a strategy already, but it still hasnt gotten approved... T_T

basically what i build
bottle
phase boots
2 bracers
refresher
assault cur.
styg deso

626 By Kdtrace 2010-01-12

someone make an strategy faster plzz
i wanna play this hero


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