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Jin'zakk - Batrider

Jin
Jin'zakk - Batrider
Range: 375 | Move Speed: 290
Primary: INT
Str: 23 + 2.0 | Agi: 15 + 1.5 | Int: 24 + 2.5
Damage: 48-52 | HP: 587 | Mana: 312
HP Regen: 0.94 | Mana Regen: 0.97
Attack Speed: 0.68 | Armor: 2
Once an expendable spy, Jin'zakk has outlived the suicidal tendencies of other Bat Riders to create a unique style, one that favours control and precision instead of wanton destruction. His years of battle experience have allowed him to innovate creative uses for his fiery arts: He can douse enemies in a bath of sticky oil that restricts their movements before igniting it, fire an explosive that blows enemies away, or take flight to leave behind a trail of flame. However, his most deadly skill involves lassoing his opponent and dragging the unfortunate foe into the arms of his allies.
Sticky Napalm Sticky Napalm (C)
Targets an area and drenches it in very sticky oil. Amplifies any fire damage and slows the movement speed and turn rate of units in that area. Extra casts of this on the same targets stack up to 10 times. Lasts for 7 seconds.
Level 1 - 10 damage and 3% slow per stack.
Level 2 - 15 damage and 5% slow per stack.
Level 3 - 20 damage and 7% slow per stack.
Level 4 - 25 damage and 9% slow per stack.
Damage type: magical
All damage from Batrider's attacks, items and skills is amplified, except for damage from Radiance.
Casting range: 700
Area of Effect: 375
Mana Cost: 20
Cooldown: 3

Flamebreak Flamebreak (R)
Hurls a highly explosive cocktail of dangerous chemicals at the target position. Upon impacting with an enemy the missile explodes, dealing damage and knocking all nearby foes away from the impact. Any unit who has been Napalmed will take additional damage from the blast.
Level 1 - 75 damage.
Level 2 - 150 damage.
Level 3 - 225 damage.
Level 4 - 300 damage.
Damage type: magical
If a target gets directly hit, it will be stunned for 0.5 seconds.
Area of Effect: 400
Mana Cost: 80/100/120/140
Cooldown: 11 seconds
Firefly Firefly (E)
Flies high leaving a burning trail behind. Enemies who dare follow will get burned by the fiery napalm. Nothing can take the skies from him. Lasts 15 seconds.
Level 1 - 20 damage per second.
Level 2 - 40 damage per second.
Level 3 - 60 damage per second.
Level 4 - 80 damage per second.
Damage type: magical
During this the Batrider can fly above units, trees and impassable terrain.
If duration ends when above impassable terrain, the Batrider can get stuck.
Will destroy trees when flying above them.
Area of Effect: 200
Mana Cost: 100
Cooldown: 40 seconds
Flaming Lasso Flaming Lasso (F)
Snags a target with a constricting lasso, allowing the Batrider to drag them behind him as he moves. Does not drag units onto impassable terrain. Teleporting or blinking will break the lasso.
Level 1 - Drags the target for 3 seconds.
Level 2 - Drags the target for 3.5 seconds.
Level 3 - Drags the target for 4 seconds.
Mana Cost: 150
Cooldown: 90/70/50 seconds
Killing the Batrider or the target will break the lasso before its expiration.
If the distance between the Batrider and the target is more than 400 the lasso breaks.
Disable works on magic immune units.
Casting range: 175

Strategy Guides:

[Stop.Drop.Roll]Keybi's guide to BatmaN posted by keybi on 2010-02-21


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530 By Pro-con 2011-05-31

I max Sticky Napalm first then Firefly then Flamebreak... Obviously ulti whenever...

529 By Pro-con 2011-05-31

I max Sticky Napalm first then Firefly then Flamebreak... Obviously ulti whenever...

528 By Pro-con 2011-05-30

Actually the guide's item build says it all... Skill build's a bit situational tho..

527 By Pro-con 2011-05-30

- Boots
- 2x Nulls
- Dagger
- TP Boots
- BKB

The rest is situational

526 By MavsWorld 2011-04-09

Boots, Vanguard and dagger are pretty much all you need on this character, everything after is just complimentary. I normally build a HoD/Pipe or shivas or jango after those 3 depending on the situation.

525 By The Guardian Angel 2011-02-12

Just farm some regen items, Basilius or preserverance and Get your Dagger asap. Simple and gank efficient build.

524 By RAC1ST 2011-02-09

@523

Thanks for the advice. My team was raging hard at me because i died twice early and i didnt know what to tell them. It was hella frustrating.

523 By neimi 2011-02-09

magic wand wont do shit if he has 4 or more stacks on you.

@521
thats nothing.
imagine he fireflied.
it almost impossible to solo batrider with a melee hero.
although smart play may help with ranged heros.
once he has 2 stacks on you just run away.

522 By Zxcvbnm11592 2011-02-09

I find magic wand quite effective in those situations. It's like a free 150-210 hp heal.

521 By RAC1ST 2011-02-09

This hero is very hard to face solo in beginning game. I was rexxar laning against a bat rider yesterday and he was spamming napalm. He literally got my MS down to 100 and then just auto attacked me to death..

520 By Feuertanz 2011-02-09

my items for him:

urn
boots
bracers/force staff
guinsoo ...
bot

wat after that? or instead of that?

519 By ragnadiktus 2011-02-09

@515 :

Phaseboots
Bracers
Forcestaff
Hp item or Rad or supportive item

>>IMO thats all batman needs cuz he'll be like oh im a superhero and i go save the day with awesomesauce supporting and stuff. :D

518 By dotastratX 2011-02-08

@517

i've tried that once (in one version of 6.69's)...

assuming lasso is activated, if you click FS in an open field (even terrain) the situation is normal as if you moved that far (600 units)...


plus dragging a victim into cliffs is also possible with FS + firefly combo...

517 By Feuertanz 2011-02-08

won't his lasso break if you use force staff??

516 By silentzero 2011-01-18

when will people learn that it's just a goddamn framework/graphic stuff and not some fail assumption.

Also L2play DotA. Not every hero can farm 20k NOR NEED to farm 20k

VS farming, you obtain 20k gold. At the same time, some Traxex possibly obtains 20k or more gold. You two clash, now watch the fireworks go as you epicly fail the point and ultimately lose the game...unless your team is competent and theirs are not which is most of the time, be the case.

rest my case

515 By nirromomo 2011-01-18

"ragnadiktus"
wow, you really did your math^^
its not that hard to obtain a 20k gold
if you dont like my item build why dont you post yours

514 By nirromomo 2011-01-18

"ragnadiktus"
sorry forgot that if you build deso on batrider his attack will no more be fire damade sorry

513 By CaptainZero 2011-01-14

Orchid for him.
Firefly->Lasso->Orchid->FlameBreak =

512 By ragnadiktus 2011-01-14

@511 : So a 20k build(excluding dagon) isnt THAT expensive?
:/

511 By nirromomo 2011-01-13

its not that expensive. i tried it once and i ended up godlike 14kills, 3deaths and 6assists


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