DotaStrategy.com   DotA Hero Guides - Zeus - Lord of Olympia Download Dota Allstars 6.79b

arrowView Hero > Zeus - Lord of Olympia

Zeus - Lord of Olympia

Zeus - Lord of Olympia
Zeus - Lord of Olympia
Range: 350 | Move Speed: 295
Primary: INT
Str: 19 + 1.8 | Agi: 11 + 1.2 | Int: 20 + 2.7
Damage: 41 49 | HP: 511 | Mana: 260
HP Regen: 0.82 | Mana Regen: 0.81
Attack Speed: 0.65 | Armor: 2
Once a deity of unfathomable might, Zeus reluctantly sacrificed his much relished immortality in exchange for the chance to crush the sinister armies of the unholy undead. As his soul crossed into the mortal plane, his omnipotent powers withered greatly, yet not nearly enough to quell this destructive Thunder God's resolve for justice. With sheer precision, he cleanses through the enemy ranks with an impressive mastery of electrical discharge, smiting the fool hardy with formidable bolts of lightning from the heavens above. Ever vigilant in his relentless assault, the Scourge cowers in fear of incurring the fearsome wrath of the Lord of Olympia.
Arc Lightning Arc Lightning (C)
Hurls a bolt of arcing energy that laces through many nearby enemy units.
Level 1 - Arcs 5 times, deals 85 damage.
Level 2 - Arcs 7 times, deals 100 damage.
Level 3 - Arcs 9 times, deals 115 damage.
Level 4 - Arcs 15 times, deals 130 damage.
Damage type: magical
The damage of Arc Lightning is not reduced with each bounce.
500 Area of Effect: the distance the Arc Lightning can bounce.
Arc Lightning becomes available for casting immediately after cooldown.
Mana Cost: 65/70/75/80
Cooldown: 2 seconds

Lightning Bolt Lightning Bolt (G)
Summons a bolt of lightning from the heavens to strike a target enemy.
Level 1 - Deals 100 damage.
Level 2 - Deals 175 damage.
Level 3 - Deals 275 damage.
Level 4 - Deals 350 damage.
Damage type: magical
Gives true sight within 900 range.
Reveals the surrounding area (1000 and 1000 range on day and night, respectively) for 3 seconds.
Posseses a mini-stun, which allows Zeus to interrupt channeling spells and items with this ability.
Mana Cost: 75/ 95/ 115/ 135
Cooldown: 6.5 Seconds
Static Field Static Field (F)
Whenever Zeus casts a spell, he will shock enemy heroes within 1000 AoE a % of their current HP.
Level 1 - Shocks for 5% of current hit points.
Level 2 - Shocks for 7% of current hit points.
Level 3 - Shocks for 9% of current hit points.
Level 4 - Shocks for 11% of current hit points.
The damage from Static Field is dealt before the damage from the used spell.
Using items does not trigger Static Field.
Mana Cost: N/A
Cooldown: N/A
Thundergod`s Wrath Thundergod`s Wrath (W)
Strike down all enemy heroes with a bolt of lightning.
Level 1 - Deals 210 (400*) damage.
Level 2 - Deals 335 (500*) damage.
Level 3 - Deals 460 (600*) damage.
Mana Cost: 225/ 350/ 450
Cooldown: 120 Seconds
Damage type: magical
Reveals the surrounding area (1000 and 1000 range on day and night, respectively) for 3 seconds.
Gives true sight 900 range around each affected target for 3 seconds.
If a target is invisible it will get revealed (both vision and true sight) but not damaged.
Can be improved by Aghanim's Scepter (* shows the improved values).

Strategy Guides:

Electro Magnetic Zeus posted by drew on 2006-07-21
Zeus - quale's Striking Tempest posted by quale on 2008-10-16


Comments

Limit your discussions to Zeus - Lord of Olympia.
Off-topic comments will be deleted.

In order to post comments you have to be a registered member and be logged in. If you dont have an account click here to create an account. If you already have an account click here to login.
564 By KNiteman 2012-03-17

Zeus Ultistick should get a buff in the form of a shorter cooldown like QoP Ultistick - 40s @ Level 16 is no joke! Zeus would be nice with a cooldown of 100/90/80 or 100/85/70 and it should do damage to invisible heroes and not only reveal them.

563 By shivas_vanguard 2011-03-22

in picking kicks i use treads (IMO people) to put up the lapses on his mana pool

@561 no only once that would totally cool if it was though

562 By ragnadiktus 2011-03-19

Hit once. :)

561 By Skidz 2011-03-06

does arc lightning work like witch doctors cask? or will each target only get hit once by it?

560 By sewingmachine 2011-02-09

the 6.71 zeus ulti bug was epic.

559 By elementyy 2011-01-22

I've just done rampage with this shit.

558 By knightWalker 2010-12-13

Zeus The Lord Of Ganking

One of my favourite heroes

557 By AndreLaila 2010-12-13

ohhh i forgot to wrote that sorry...

it's too expensive but,i said when "the game is going late game"

556 By AllLeftBroken 2010-12-11

I thnk that your "1 exception" is too expensive.

555 By AndreLaila 2010-12-11

i usually buy ghost scepter to him if the game is going late game,with GC i can 1vs1 on physical hero,and i can escape from them...

but there is 1 exception,you must have hex and refresher orb to make you full skill

ohh don't forget to buy dagger too...

what do you think guys?

554 By Damdidam 2010-11-11

his lightning bolt is a pain in the ass :D i mean cmon 350 dmg. one of the highest non ulti nukes (if not the highest).

553 By The Guardian Angel 2010-09-12

With level 4 static Field, You would be doing around 20% hp portion damage with two spells. That would be around 500damage on a beefy centaur with just 2 arc's. Pretty sweet.

552 By The Guardian Angel 2010-09-12

Usually start off with Mantles and branches. Nulls and Preserverance later. Like to make Guinsoo, then Aghanims. Complete Travels, shivas if game goes on. Any better suggestions. If the game goes very late, Prefer to get Euls too and become more disabler type.

551 By aftermat2427 2010-07-30

Fun build for zeus
arcane boots
dagger
aghanims
perse(later push to bloodstone)
eul's scepter
TP or disassemble arcane boots then turn to BoT

550 By silentzero 2010-07-04

someone read quale's guide pl0x

549 By [ZOMG_NEGROES] 2010-07-04

Arcane is very viable if you're on a pushing team however.

548 By Shortpigg 2010-07-04

Arcane ring is such a stupid item to get on Zeus. He's an int hero, so he'll eventually build up enough of a mana pool. Getting a bottle easily provides you with enough mana regen, and the cost of it is about 1000 gold less than an arcane ring.

547 By hobbesdang 2010-07-04

@546 u only get that when either you have been fed like crazy AND if your whole team leaves leaving you all their items. definitely dont go dagon lvl 5 wtf? dagger and arcane ring is core if u wanna jump people and escape, too. i would also just go BoT and aggys after cuz if ur pro enough, the game is done after u get those 4 items. and youll get a sheep if u need disables or double-zap-rock ^o^

546 By PaNdeM0niuM 2010-06-27

1) Bottle
2) Boots of Travel
3) Bloodstone
4) Aganism
5) Refresher
6) Hex or Shivas or Dagon (level 5)

545 By K-u-n-g-e-N 2010-06-05

http://www.youtube.com/watch?v=rtPUhx8VSXA

THATS HOW YOU PLAY THIS HERO!


Go to Top