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Aiushtha - The Enchantress

Aiushtha - The Enchantress
Aiushtha - The Enchantress
Range: 550 | Move Speed: 305
Primary: INT
Str: 16 + 1 | Agi: 19 + 1.8 | Int: 16 + 2.8
Damage: 47 57 | HP: 454 | Mana: 208
HP Regen: 0.73 | Mana Regen: 0.65
Attack Speed: 0.70 | Armor: 2
Although all Dryads are Cenarius' daughters, Aiushtha is said to be his first and favorite. Because of her direct relation to him, she has borrowed much of his power. This is demonstrated by her control over the shy Wisps which she uses to heal her allies, and her ability to bring an opponent under the will of the Sentinel. Preferring ranged combat to melee, she fashioned a spear that strikes with more force the further her target is away. Her agility is unmatched, and any opponent attempting to kill her will find she skips ahead of them with surprising ease.
Untouchable Untouchable (U)
Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack for 3 seconds.
Level 1 - 20% reduction.
Level 2 - 40% reduction.
Level 3 - 60% reduction.
Level 4 - 80% reduction.
All units who directly attack or cast spells (not AoE) on Enchantress will get slowed.
The slow will be applied in the attacking unit when he commences his attack, not when he actually damages Enchantress.
Mana Cost: N/A
Cooldown: N/A

Enchant Enchant (C)
Brings target unit under control of Aiushtha for 80 seocnds, and will die afterwards. If the unit cannot be converted, it will instead be slowed for 5.5 seconds.
Level 1 - 20% slow if unit cannot be converted.
Level 2 - 30% slow if unit cannot be converted.
Level 3 - 40% slow if unit cannot be converted.
Level 4 - 50% slow if unit cannot be converted.
Converted creeps last for 80 seconds.
Illusions can be converted.
Mana Cost: 65
Cooldown: 30/ 25/ 20/ 15
Nature`s Attendants Nature`s Attendants (R)
Releases a swarm of wisps to heal nearby allies in a 300 radius. Each wisp lasts 10 seconds and heals 10hp/sec.
Level 1 - 3 Wisps.
Level 2 - 5 Wisps.
Level 3 - 7 Wisps.
Level 4 - 9 Wisps.
Units with full HP will not be selected for the heal.
Can heal units with magic immunity.
Mana Cost: 125/ 140/ 155/ 170
Cooldown: 45
Impetus Impetus (T)
Gives strength to the Enchantress' attacks, causing them to deal greater damage the further away the target is. Damage type is pure. Attack range can be increased with Aghanim's Scepter.
Level 1 - Deals 15% of the distance in damage, with a 375 damage cap.
Level 2 - Deals 20% of the distance in damage, with a 500 damage cap.
Level 3 - Deals 25% of the distance in damage, with a 625 damage cap.
Mana Cost: 55/60/65
Cooldown: 0 seconds
The maximum damage is dealt at 2500 range. If this distance is exceeded, no bonus damage will be dealt.
You can target magic immune units with this skill, but the bonus damage will not be applied.
Distance to target is measured when projectile hits, meaning that running away from the target after using Impetus will increase the damage dealt.
Aghanim's Scepter increase attack range and cast range by 165 to 715.

Strategy Guides:

Enchanted Enchantress posted by _noob28_ on 2007-02-10
Krommic's Guide to a Stinging Impetus Enchantress posted by Krommic on 2007-01-02


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595 By E I O X 2012-04-14

Shivas Guard
= GG

594 By Nefera 2011-12-19

i hate her when attack her 1 by 1..always i'm getting slow..nerf her more..haha..

593 By headshot_lambert 2011-05-30

troll, void and naga siren receives buffs why wont echantress get a 1.5 strength growth or any skill upgrade..

592 By neimi 2011-05-26

maxing enchant is the way to go. it scales pretty well and it helps in ganking and jungling.
HoM is a bad item.
untouchable early game sucks cause your enemies wont even auto attack you.

Trax + ursa is a fail lineup.
u can kill both of them with a hero like pugna, windrunner, batrider, etc...

591 By irson 2011-05-26

Untouchable decrease enemy's DPS greatly, especially if she has Shiva's Guard so she get some EHP through this skill. and Nature`s Attendants heals 900 HP so you are already hard to kill.

590 By Mahyar 2011-05-26

her str is low but it is because ur wisps and untouchable ur skill build is wrong get 1enchant first then 1/2 lvl of wisps(i usually get 1 since u dont have that much hp)then go for untouchable and enchant,get 1 more lvl of wisps if its on 1st lvl then leave it and go for stats for obvious reasons get impetus whenever possible go jungling to help ur carries HoM works well if u want a jungler bambi eul is a nice item 2 and in 1vs1 matches get agha,force n dagger great dmg on 1 atck just atck,force the enemy and dbl click dagger

589 By neimi 2011-05-26

but her skills more than make up for it.
and you say that her agi gain is unmatched???
if you used to play dota before the nerf to enchantress.
it was 6.34 IIRC. then youd see why the change is a good thing

go check tiny and doom.

588 By Shin Imagine 2011-05-26

her 1.8 agi gain,
is unmatched.

lol for the 1 str gain too.thats really unmatched

587 By nic nono 2011-05-08

kids stilll reading dota guides

586 By mikzme3x 2011-04-19

so basically ench is a semi-carry/support hero..well,nice then..i still prefer o.d than her though bcuz o.d is more of a clasher and good at all stages of the game..

585 By Demonicsal 2011-03-10

@582 LoL Enchantress and O.D uses skills as their main weapons and other than that Enchantress is better fighting heroes with physical damage same for O.D...I would be surprised if you got a double kill from Troll and Viper...or Void and Veno...any of those 2 are deadly combos...or the worst...Ursa and Traxex...if you got a double kill from those combos with pugna I'm gonna be in awe!

584 By The Guardian Angel 2011-03-04


583 By BlackCommandoXI 2011-03-03

Does shivas aura stack with her untouchable? I assume it does but just double checking.

582 By sewingmachine 2011-02-17

played pugna once against enchant n od.

both tried to gang me,i open nether ward and i got a double kill.

581 By BlackCommandoXI 2011-02-17

So, I just finished reading her skill description and was wondering: in theory if you were to throw an Impetus spear and the blink away (dagger) from the target before it hit it would do significantly more damage?

580 By STGDS 2011-02-14

ye, i play that way, but thats only like5-10min of the game, im talking about a build for the whole game?

579 By nooblet_pwner 2011-02-13

Or you can play the real way, which is to grab a creep, go gank at level 2, and push a tower at 5 minutes.

578 By STGDS 2011-02-13

i thik ill play this next time and get mekanism, bkb, and a hood to just fuck with ppl and make them cry oh and max my 1st and 3rd and have just a lvl 1 enchant. reckon that would piss ppl off?

577 By Vilko 2010-12-27

Personally I would get 1 level of enchant first and go neut. Takes a bit of practice but if you do it well you can level up pretty fast and it allows your team to have 2 solos. Of course this all depends on your team and your personal style of play.

576 By LAN-Lord 2010-12-22

They did balance her. She sucks. She now has the worst str imaginable.

Btw, her best item, HANDS DOWN, is Orchid Malevolence.

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