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Luna Moonfang - Moon Rider

Luna Moonfang - Moon Rider
Luna Moonfang - Moon Rider
Range: 330 | Move Speed: 330
Primary: AGI
Str: 15 + 1.9 | Agi: 22 + 2.8 | Int: 16 + 1.85
Damage: 43-49 | HP: 435 | Mana: 208
HP Regen: 0.7 | Mana Regen: 0.65
Attack Speed: 0.72 | Armor: 3
Luna Moonfang is a stalwart and devout follower of the Moon Goddess, Elune. She fights alongside the Sentinel in the never-ending battle to cleanse the land of the unholy Scourge. Through her valiant efforts, she has been granted small portions of Elune's mystical power. Luna uses this gift to cut a swath through her enemies. It has been said that Luna is able to call down the very light of the moon, and is always surrounded by a glowing aura, as though in moonlight herself. Luna is a shining beacon for the Sentinel, an ever vigilant protector.
Lucent Beam Lucent Beam (C)
Luna concentrates on the moon's energy and channels it forcefully to the surface, damaging an enemy unit. Stuns for a short duration.
Level 1 - Deals 75 Damage, and a ministun.
Level 2 - Deals 150 Damage, and a ministun.
Level 3 - Deals 225 Damage, and a ministun.
Level 4 - Deals 300 Damage, and a ministun.
Damage type: magical
Posseses a mini-stun, allowing it to effectively interrupt the target.
Casting range: 800
Duration: 0.6 seconds
Mana Cost: 90/100/110/120
Cooldown: 6

Moon Glaive Moon Glaive (G)
Allows Luna to attack extra enemies with each Glaive attack. Each enemy struck beyond the first incurs a 35% damage loss, per unit.
Level 1 - Bounces once.
Level 2 - Bounces twice.
Level 3 - Bounces three times.
Level 4 - Bounces four times.
Luna's Attack does not function if she tries to attack a unit with any of the following: Maelstrom , Mjollnir , Sange , Sange & Yasha and Stygian Desolator.
Moon Glaives take precedence over the following: Feedback (Diffusal Blade) and Cold Attack (Eye of Skadi).
Area of Effect: 500
Mana Cost: N/A
Cooldown: N/A
Lunar Blessing Lunar Blessing (L)
Provides all nearby allied heroes with constant bonus damage as well as extra night vision for your hero.
Level 1 - Provides full night vision range for Moon Rider as well as +14 damage to nearby heroes
Level 2 - Provides full night vision range for Moon Rider as well as +20 damage to nearby heroes
Level 3 - Provides full night vision range for Moon Rider as well as +26 damage to nearby heroes
Level 4 - Provides full night vision range for Moon Rider as well as +32 damage to nearby heroes
Area of Effect: 900
Mana Cost: N/A
Cooldown: N/A
Eclipse Eclipse (E)
Calls on the moon's magic, summoning a multiple Lucent Beams to damage targets around Luna. Damage is based on the level of Lucent Beam. Turns day into night for 10 seconds. Can be improved by Aghanim's Scepter.
Level 1 - Summons 4 Lucent Beams. Each target can only be hit 4 (6*) times.
Level 2 - Summons 7 (8*) Lucent Beams. Each target can only be hit 4 (6*) times.
Level 3 - Summons 10 (12*) Lucent Beams. Each target can only be hit 4 (6*) times.
Mana Cost: 150/200/250
Cooldown: 160/150/140
Damage type: magical
Can be improved by Aghanim's Scepter (* shows the improved values).
Beams deal damage based on the level of Lucent Beam (Eclipse will not deal damage if you did not learn Lucent Beam).
Beams are released between intervals of 0.6 seconds.
Beams will stop if Luna is killed.
Unlike individual Lucent Beam casts, Eclipse Lucent Beams do not ministun.
Will not hit invisible units.
Area of Effect: 700

Strategy Guides:

Moon Wrath posted by Lord_of_Draenor on 2007-06-11
Lunatic Eclipse - Moon Rider Guide posted by quickbrownfox on 2007-03-31
Almost-Battle-Type Luna posted by yukino_silvermaine on 2006-08-24


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765 By KNiteman 2012-07-02

PT, Domi (Satanic), RoA, Yasha (Manta), BKB, Butterfly -> Not much has changed for her in terms of her usual bold. Eclipse should also have be rescaled with cooldown to 120/100/80 and the Agha upgrade of 100/80/60.

764 By Zxcvbnm11592 2012-07-02

Yes, that's why if I'm carrying Luna it's normally Treads, Domi, then Manta straight. The amount of bounce you get is crazy.

763 By GuriPSYCO 2012-07-02

I usually go for PT-Dominator and jungle like a -bleep-. The I go for Agh and EB for epic magical damage.
Does the copies get the glaives?

762 By ->F3lix<-/ 2012-07-02

Same as always? Lucent Beam, purge, ulti and whatnot. Does domi help u gank?

761 By lolopo 2012-07-02

@760, thats nice, but how will you gank?

760 By ->F3lix<-/ 2012-07-02

@757

I'd quite honestly now prefer manta-diffusal. aspd, dmg, survivability, illusions, mana, movement speed, slow, manaburn...am i missing something?

759 By Hyperion1O1 2012-07-01

I meant early Pt and Domi.

758 By Hyperion1O1 2012-07-01

Abuse the Janggo and Phase(needs more farm than early Pt and treads). After that you can BKB rush since midgame involves a lot of ganking and you won't get a lot of free time against an organized team. If you are pubbing go for lifesteal. Luxury is Manta and Bfly.

757 By lolopo 2012-07-01

@ Kniteman, tnx for the enlightenment...
hmmm, i think shes the weaker version of medusa with better ganking abilities and burst dmg(the ult)
her ult is similar to jugg, but i dont think getting agha on both heroes is good since its just a one hit ulti
the most difficult thing about her build is what to 'rush' on her, i think loth or vg(or even linken) is viable at least you should go for survival first...
anyone knows what to build her?

756 By Hyperion1O1 2012-07-01

@Lifesteal to all targets

It was considered imbalanced so it was changed to the main target only. Full item Luna would take on 5 heroes before with the old Glaive mechanics and get Trip kills.

755 By RangedHeroProb 2012-06-30

Lifesteal to all targets is good. However, It is not as easy as you think to code the skill. It takes time.

754 By KNiteman 2012-06-30

Lifesteal is still the best for her, too bad it only works for the main target. It would be great if that was changed for all targets. I hope she gets buffed on the next patch. 6.75 will probably be the biggest patch to date and maybe speed up the game even further as I don't see it slowing down anytime soon.

753 By GuriPSYCO 2012-06-30

It only works for the main target, just like lifesteal.

752 By ->F3lix<-/ 2012-06-30

Difusal orb manta team manaburn and try to guess which one ulted :). So bitch pls how lifesteal was imba on her.

751 By GuriPSYCO 2012-06-29

Luna's buff is meh. I wouldn't change lifesteal for any other orb on her.

750 By KNiteman 2012-06-29

Luna in DOTA 2, yay, all orbs work. Since this has happened, shouldnt Dota remain a stand alone game with a minimal influence on DOTA 2 except the heroes and spells but not the buffs/nerfs?

749 By Padayappa 2011-12-19

THIS HERO IS AWESOME!!

Try getting stygian or EoS with moon glaive and attack creeps or building. The effect looks cool. ( Don't try it in a game with other people)

748 By dohyun99 2011-12-18

she is still a solid carry with lifesteal though. no other orb is as useful on her imo (or just works due to her glaives). the HotD, Treads, Manta, Butterfly build still works very well. and as a carry BKB is always useful (although using it while having used Manta kind of gets rid of the mindgame aspect of having images)

747 By EIOX 2011-12-18

try to find some new build....becoz icefrog nerfed her... Her glaives no more give life steal from bouncing targets....sad

746 By Darko_Pain94 2011-08-05

I think the items which suit Luna is treads, helm, butterfly, satanic, and manta. Lothar is good, but i would rather not spend money on it. And radiance is pretty useless, she got bouncing glaive. I haven't tried bkb though. Hope this help.


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