View Hero > Rooftrellen - The Treant Protector
Rooftrellen - The Treant Protector
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Rooftrellen - The Treant Protector
Range: 128 | Move Speed: 300
Primary: STR
Str: 27 + 3.4 | Agi: 15 + 2 | Int: 17 + 1.8
Damage: 59 – 67 | HP: 663 | Mana: 221
HP Regen: 1.06 | Mana Regen: 0.69
Attack Speed: 1.48 | Armor: 3
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A treant of immense age and wisdom, Rooftrellen was merely a sapling during the invasion of the Burning Legion. Having grown powerful over thousands of years, Rooftrellen has lent his considerable might to the Sentinel cause. An omnipresent force in the forest, he is capable using his power over the forest to hide his allies. Rooftrellen is aided by the forest itself, providing him with a thick living armor of vines and entangling nearby foes in a deadly embrace, allowing Rooftrellen to pound his victims to dust with his massive gnarled limbs. |
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Nature`s Guise (T)
Changes a target friendly unit's appearance so that it blends in with the forest. It is invisible to enemies eyes, but it must remain near a tree, or the guise is lost.
Level 1 - Lasts 15 seconds.
Level 2 - Lasts 30 seconds.
Level 3 - Lasts 45 seconds.
Level 4 - Lasts 60 seconds. If the unit has a distance more than 375 to the closest tree, the invisibility will be removed.
Can be used on units even if they aren't close to a tree, but the invisibility will be removed almost instantly.
Treant Protector can cast spells without losing invisibility from Nature's Guise.
Mana Cost: 90/80/70/60
Cooldown: 3 seconds
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Eyes in the Forest (E)
Creates an enchanted tree at a target point, allowing Rooftrellen to see the tree's surrounding area at all times. Vision improves slightly per level.
Level 1 - 300 second cooldown.
Level 2 - 225 second cooldown.
Level 3 - 150 second cooldown. Level 4 - 75 second cooldown. Casting Range: 125
Mana Cost: 100/75/50/25
Cooldown: 300/225/150/75 seconds |
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Living Armor (V)
Magically creates an armor of vines around a friendly unit or structure, protecting it from harm and healing wounds.
Level 1 - Adds 3 armor and regenerates 1 hit point per second.
Level 2 - Adds 6 armor and regenerates 2 hit points per second.
Level 3 - Adds 9 armor and regenerates 3 hit points per second. Level 4 - Adds 12 armor and regenerates 4 hit points per second.
Mana Cost: 30/35/40/40
Cooldown: 7 seconds |
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Overgrowth (R)
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals 85 damage per second to each.
Level 1 - Lasts 3 seconds.
Level 2 - Lasts 4 seconds.
Level 3 - Lasts 5 seconds.
Mana Cost: 150/175/200
Cooldown: 160 seconds
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