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Rooftrellen - The Treant Protector

Rooftrellen - The Treant Protector
Rooftrellen - The Treant Protector
Range: 128 | Move Speed: 300
Primary: STR
Str: 27 + 3.4 | Agi: 15 + 2 | Int: 17 + 1.8
Damage: 59 – 67 | HP: 663 | Mana: 221
HP Regen: 1.06 | Mana Regen: 0.69
Attack Speed: 1.48 | Armor: 3
A treant of immense age and wisdom, Rooftrellen was merely a sapling during the invasion of the Burning Legion. Having grown powerful over thousands of years, Rooftrellen has lent his considerable might to the Sentinel cause. An omnipresent force in the forest, he is capable using his power over the forest to hide his allies. Rooftrellen is aided by the forest itself, providing him with a thick living armor of vines and entangling nearby foes in a deadly embrace, allowing Rooftrellen to pound his victims to dust with his massive gnarled limbs.
Nature`s Guise Nature`s Guise (T)
Changes a target friendly unit's appearance so that it blends in with the forest. It is invisible to enemies eyes, but it must remain near a tree, or the guise is lost.
Level 1 - Lasts 15 seconds.
Level 2 - Lasts 30 seconds.
Level 3 - Lasts 45 seconds.
Level 4 - Lasts 60 seconds.
If the unit has a distance more than 375 to the closest tree, the invisibility will be removed. Can be used on units even if they aren't close to a tree, but the invisibility will be removed almost instantly. Treant Protector can cast spells without losing invisibility from Nature's Guise.
Mana Cost: 90/80/70/60
Cooldown: 3 seconds

Eyes in the Forest Eyes in the Forest (E)
Creates an enchanted tree at a target point, allowing Rooftrellen to see the tree's surrounding area at all times. Vision improves slightly per level.
Level 1 - 300 second cooldown.
Level 2 - 225 second cooldown.
Level 3 - 150 second cooldown.
Level 4 - 75 second cooldown.
Casting Range: 125
Mana Cost: 100/75/50/25
Cooldown: 300/225/150/75 seconds
Living Armor Living Armor (V)
Magically creates an armor of vines around a friendly unit or structure, protecting it from harm and healing wounds.
Level 1 - Adds 3 armor and regenerates 1 hit point per second.
Level 2 - Adds 6 armor and regenerates 2 hit points per second.
Level 3 - Adds 9 armor and regenerates 3 hit points per second.
Level 4 - Adds 12 armor and regenerates 4 hit points per second.
Mana Cost: 30/35/40/40
Cooldown: 7 seconds
Overgrowth Overgrowth (R)
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals 85 damage per second to each.
Level 1 - Lasts 3 seconds.
Level 2 - Lasts 4 seconds.
Level 3 - Lasts 5 seconds.
Mana Cost: 150/175/200
Cooldown: 160 seconds

Strategies:

Go Go Father Nature- By Flodian posted by Flodian on 2009-02-12
Hail Mighty Tree!! posted by faisal on 2006-08-14


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537 By slyfe 2009-11-25

That's just a really hard team to fight lol. The tauren alone doesn't really need treant since he has a huge range.

If he was a caster type he could have used the combo of refresher and then treant could come in. Treant shouldn't be initiating if they have a tauren.

You guys could have silenced the tauren or treant though or just the treant to stop the double og.

536 By Rhofiano 2009-11-25

double og is suck. don't let it happen.

yes, he won't able to do much. But og work well for those aoe caster.

I did remember once a time 5vs4team battle my side lost duel we aim tauren and let treant og double time then i make no one escape from tauren ulti. Result is all 5 die.

Afterthat scourge hero all aim treant protector, lol.

535 By slyfe 2009-11-25

he won't be able to do much. He's not like an enigma which dies alot faster than him.

534 By slyfe 2009-11-25

That's during the end game though, even then it's still the same after he does the double og it's over no one will bother to attack or kill you and people by that time will have guinsoo's so it's still the same. They will just try to disable you before you activate og and kill your team rather than trying to kill you.

Whenever we see a treant with refresher we just disable/silence him and go for his teamates. We wouldn't waste time and skills to try and kill him since after the double og

533 By Rhofiano 2009-11-25

-> Refreshing orb

532 By slyfe 2009-11-25

Treant will only be disabled but no one wastes nukes on someone who isn't a threat after using a skill.

Just think of it like a centaur after he blinks in and stuns, no one attacks him after that since all he can do is use double edge after that.

531 By slyfe 2009-11-25

IT's not a channeling spell... IF you disable him after the og then it's a waste since it will still work...

No he won't be the first target since the invisi won't help when the team battle starts it helps before the team battle so once the battle starts and everyone is visible no one would attack you.

If treant is left alone he can't really do much aside from put extra armor or put invisi on the dying hero and even if he puts invisi on the dying hero it won't help since they have to be near

530 By Rhofiano 2009-11-25

If your ulti hit them they will try to disable you so your ulti will stop warping them.
Treant is a big threat to enemy because it 1st skill make someone invi and it has extreme low cooldown.
Treant will always be aim for kill first in team battle if enemies don't have disable skill like nightmare.

unless they noob or else they will know 'it is hard to kill even 1 heroes if let treant alone there.'

and it is true you will not be aim after they have a gem or lvl3 necronomicon.

529 By slyfe 2009-11-25

Why would the enemy go after you after you cast the ulti... that makes no sense.

After that you can't really do much other than hit, you're not even a threat after that. Even if he's in front unless people are 100% sure that they can kill you without using much skills/time then they would try to kill you but in most cases they would leave you alone even if you're right infront of them and wait for your allies.

I guess they can auto attack you but nothing more or maybe disable you.

528 By Rhofiano 2009-11-25

And yes, heart just give you 900+hp and no regain in team battle. Maybe replace it with Bkb or linken instead.

I only take invi for gang, but not escape. Living armor provide more chance to surrival by gang. Unless enemy don't have aoe skill then guise would be better.

527 By Rhofiano 2009-11-25

I max eyes first before armor.

yes, they will aim your ally first before you same like Alchamist, but i get vanguard because a diffrent story. when i cast ulti, enemy will aim your first.This heroes will always be the frontline(i mean worm) for team battle.

526 By slyfe 2009-11-25

He's not an attacker and he doesn't need vanguard since no one even attacks him same goes for heart. He also doesn't really need an orb.

The 1st skill is for escaping and for setting up a gb it is needed.

I guess you could max the armor first but right after that you need the eyes.

525 By Rhofiano 2009-11-25

ppl uselly get 2,3,2,3 and don't laern 1st skill. Learn 1time of 3rd skill maybe for tower, but for hero, lvl1 isn't enought. Get lvl4 asap, even you got gang you will also have high chance to surrive.

Anyboots, vanguard, assault, freshing orb, heart. And orb i suggest SnY/EoS. Buy these orb for team gangbang.

524 By slyfe 2009-11-24

and he can chase.

In team battles never attack this hero since he can't really do much after og. Although yes he has a huge base damage aside from that after og he's nothing like a nuker/agi that is soft and has a huge damage output.

523 By slyfe 2009-11-24

All this hero really needs is radiance and refresher.

Start with quelling blade 2 clarities and some regen items. You could either save for a perse or go directly to radiance. You don't really need bracers or nulls just fill your slots with branches.

You need to max eye first get 1 regen 1 invisi then max eyes. That's pretty much all this hero does, put eyes heal towers, and use og in team battles.

Slardar is a great counter since he can detect invisi unit thanks to the ulti, he has a stun

522 By Rhofiano 2009-11-24

Armor reducer like Sladar or VS is great counter.

521 By x-trike 2009-11-24

slyfe wats ur build for tis tank? who can counter tis hero?

520 By x-trike 2009-11-23

slyfe wats ur build to this hero? just lost a game fighting wif tis hero. his eyes in the forest unable my team to gank n its hard to find those trees bcuz u must look closely at the color to be able to destroy it. the color of the tree is a little bit different to the trees around it.able to find 1 tree only bcuz he placed it at a rune spot

519 By crazyboy_harsh 2009-11-12

loved the guide

518 By Kevin645 2009-11-03

his base dmg is pretty high early game getting QB will easily get your perservance
My dps build is
Treads/BoT
Bfury
Hyperstone
those 3 items are for his dps and if i got more money then radiance and then heart
My tanking build
Heart
perservance= refresher
treads/BoT
Maybe pipe havent tried
radiance


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