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Kardel Sharpeye - Dwarven Sniper

Kardel Sharpeye - Dwarven Sniper
Kardel Sharpeye - Dwarven Sniper
Range: 550 | Move Speed: 290
Primary: AGI
Str: 16 + 1.7 | Agi: 21 + 2.9 | Int: 15 + 2.6
Damage: 36 – 42 | HP: 454 | Mana: 195
HP Regen: 0.73 | Mana Regen: 0.61
Attack Speed: 0.71 | Armor: 2
Kardel Sharpeye is a testament to his name and race. Using only his finely honed skills of marksmanship and his trusty rifle, he systematically destroys his opponents from afar. Taking great care to aim for the most vulnerable of areas, he is capable of severely injuring an opponent, and with a little extra time, has been known to simply dispose of an enemy in a single shot. His rifle is equipped with a secondary barrel, capable of launching a short burst of shrapnel at close range, causing massive damage.
Shrapnel Shrapnel (C)
Fires a ball full of shrapnel into the air. which promptly explodes, showering the target area in explosive pellets. Enemy units that walk in this area get damaged and slowed. Deals 30% damage to buildings. Lasts for 8 seconds.
Level 1 - 15% Slow / 12 DPS
Level 2 - 20% Slow / 24 DPS
Level 3 - 25% Slow / 36 DPS
Level 4 - 30% Slow / 48 DPS
• Damage type: magical
• Casting range: 1200
• Area of Effect: 450
Mana Cost: 120
Cooldown: 15 Seconds

Headshot Headshot (O)
A shot to the head deals bonus damage and stuns for a short duration.
Level 1 - 25% chance to deal 30 damage and ministun.
Level 2 - 30% chance to deal 30 damage and ministun.
Level 3 - 35% chance to deal 40 damage and ministun.
Level 4 - 40% chance to deal 50 damage and ministun.
• Works on allied creeps.
• Stun is blocked by magic immunity.
• Duration: 0.01/0.1/0.2/0.2
Mana Cost: N/A
Cooldown: N/A
Take Aim Take Aim (E)
Kardel uses his dwarf engineering skills to make modifications to his rifle, enhancing the range of his rifle.
Level 1 - Attack Range +65.
Level 2 - Attack Range +130.
Level 3 - Attack Range +195.
Level 4 - Attack Range +260.
• Level 3 and 4 of this skill allow Kardel to out-range towers.
Mana Cost: N/A
Cooldown: N/A
Assassinate Assassinate (T)
Take time to draw a bead, and then deal a large amount of damage to the target at a huge range.
Level 1 - Deals 355 damage.
Level 2 - Deals 505 damage.
Level 3 - Deals 655 damage.
Mana Cost: 175/275/375
Cooldown: 20/15/10
• Damage type: magical
• Crosshair on target is visible to allies only.
• Invisibility doesn't affect the effect of this skill.
• Interrupts channeling spells.
• Interrupt works on magic immune units.
• Takes 1.7/1.65/1.5 seconds to cast.
• Casting range: 1500/2000/2500
• Assassinate gives Sniper experience even if outside of range.

Strategies:

Unlimited Assassinate posted by nastykosh on 2006-08-22
The Hero Assassin posted by Pyroc0ntrol on 2011-06-30


Comments

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1147 By DriN 2010-06-26

ups. sorry. error. @1144: i dont think assassinate is quite spammable. yes, 10 sec CD for a 655 dmg spell is devastating, but it costs 375 mana >

1146 By DriN 2010-06-26

@1144: i dont think assassinate is quite spammable. yes, 10 sec CD for a 655 dmg spell is devastating, but it costs 375 mana >

1145 By razengan009 2010-06-12

@1131
yeah. yamateh's sniper is pretty deadly. destroy the fountain FTW!

1144 By theRamones 2010-06-12

a 10 second CD for a 655 damage ult is quite spammable. I've never initiated with Assassinate before because I've never really though about it. I normally wait until I see red and then get accused of KSing.

The only thing about it is alerting the enemy that your nearby. Once you ulti and your stationary it might be hard to track them down again.

1143 By TheImpersonator 2010-06-12

@1140
i disagree for me i engage with assassinate cutting the enemy's hp down and hit him/her a few times and then assassinate again... the cooldown is very low

1142 By iNick 2010-06-11

Dust of Appearance.

I find Eul's Scepter a much better anti-gank option.

1141 By JACKTHERIPPERX 2010-06-07

@ 1140
I'm just pointing out that you're saying Sniper doesn't need alot to shine and then giving a 23k build.

1140 By AngelofKaos 2010-06-06

@1139
Calling Manta and Deso expensive? He only needs decent Attack Speed to "perma-bash", enough to keep it locked in place while your teammates rape the target. The -armor and atk helps really nice. You only get butterfly if game drags really long...same with Buriza, it is not needed but really helps, and Assassinate is always a finisher.

1139 By JACKTHERIPPERX 2010-06-06

@1137
He needs alot to shine..
Look at how much ur build costs man

1138 By JACKTHERIPPERX 2010-06-06

Imo playing a good sniper is really hard to play. Map awareness is vital as every single enemy thats missing will most likely be ganking sniper(Its like a global aura)

I say fuck survivalbility and just rush lothars. As a hero with super low health and no escape methods he'll really have a hard time to catch up if he gets ganked repeatedly.

1137 By AngelofKaos 2010-06-06

Noob-friendly hero, doesn't need much to shine, neither a big STR cuz he's mostly raping you at long, LONG range.

Treads
Manta
Desolator, better than a MoM, trust me.
Buriza (if you wanna pwn really hard, not really a core item)
Butterfly

Hood if Nukers, Lothar if needed as escape mechanism, I find little use for a Vanguard, and if you farmed and ganked well...Skadi is way better than deso.

1136 By gto3003 2010-06-06

lets try psycho items:
treads
manta
maelstorm(upgrade if u wan)
lothar
buriza
linken
risky but deadly

1135 By theRamones 2010-06-06

*forgot my boots. normally get phase.

1134 By theRamones 2010-06-06

MoM
Divine Rapier
Lothars (gotten before Divine)

Bfly or Yasha. Thats all I use.

1133 By K-u-n-g-e-N 2010-06-05

http://www.youtube.com/watch?v=rtPUhx8VSXA

THATS HOW YOU PLAY THIS HERO!

1132 By infernape 2010-06-04

pretty much like perma stun with manta

1131 By King-Garfu 2010-06-04

Watched Yamateh's replay yesterday. He was playing in a pub game and he got Divine Rapier, Manta, HotD, Butterfly, Treads all before 45 minutes. Fucking insane

1130 By jtone 2010-06-01

treads
vanguard then lothars or vice versa
MoM

1129 By silentzero 2010-05-31

does buriza provides any survivability?

1128 By infernape 2010-05-31

getting a manta will ensure u a greater survivability than sny


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