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Jah’rakal - Troll Warlord

Jah’rakal - Troll Warlord
Jah’rakal - Troll Warlord
Range: 500 | Move Speed: 300
Primary: AGI
Str: 17 + 2.2 | Agi: 21 + 2.75 | Int: 13 + 1.0
Damage: 38-56 | HP: 473 | Mana: 169
HP Regen: 0.76 | Mana Regen: 0.53
Attack Speed: 0.71 | Armor: 2
When the Sentinel first gathered their forces, The Troll Warriors were considered primitive and unreliable. Their pride wounded, many refused to join, some even considering siding with the Scourge. Only a hotheaded young Warlord called Jah'rakal joined the Sentinel. Known as "Blinding Axe" in troll tongue, both for the blinding speed of his axes and his trademark blind technique, his unstoppable rampages have already made him a legend among his Allies. However Jah'rakal fights not for the Sentinel, or even to defend the Ancients, but to show Elves, Men, Orcs and anyone else that trolls are the best fighters in the world.
Berserker Rage Berserker Rage (G)
Jah`rakal goes berserk, using his throwing axes as a melee weapon. He gains bonus damage, hit points, armor, and the Bash ability, but can only attack at melee range.
Level 1 - 10% chance to stun for 0.8 seconds and deal 20 bonus damage and stun.
Level 2 - 10% chance to stun for 1.2 seconds and deal 30 bonus damage and stun.
Level 3 - 10% chance to stun for 1.6 seconds and deal 40 bonus damage and stun.
Level 4 - 10% chance to stun for 2.0 seconds and deal 50 bonus damage and stun.
• When Jah'rakal goes into melee mode he gets the following bonuses: +20 Movement Speed (+30 at level 4 of the skill), +15 damage, reduces his base attack time to 1.55, the Bash ability and 100 extra HP.
• The stun goes through magic immunity.
• Does not stack with Cranium Basher.
Mana Cost: 0
Cooldown: 0

Whirling Axes Whirling Axes (D)
Troll is a master of the axe, learning axe skills in all forms of combat. When in melee form, summons magical axes to whirl around him in a circle. When in ranged form, Troll hurls a fistful of axes in cone formation.
Level 1 - Gains two skills, one active at a time depending on the current form
Level 2 - Gains two skills, one active at a time depending on the current form
Level 3 - Gains two skills, one active at a time depending on the current form
Level 4 - Gains two skills, one active at a time depending on the current form
• The two abilities are independent: you can cast one, transform into your other form, and cast the second ability immediately.

Whirling Axes (ranged)

Description: Troll hurls a fistful of five axes in a cone shape. Axes travel up to 900 range, slowing enemy units by 30% for 3/3.75/4.5/5.25 seconds and dealing 75 damage.
Cooldown: 20 sec.
Mana Cost: 50

Whirling Axes (melee)

Description: Troll unleashes a set of magical axes which whirl around him in a circle. Nearby enemies take damage and have a chance to miss on their attacks.
• Axes deal 125/175/225/275 damage and give the enemy a 60% miss chance.
• Axes last for 4/5/6/7 seconds.
Cooldown: 12 sec.
Mana Cost: 50

Mana Cost: N/A
Cooldown: N/A
Fervor Fervor (F)
When Jah'rakal engages an opponent, his animalistic nature grants him even greater proficiency in single combat. With each continuous blow on the same target, Jah'rakal gains understanding of the prey's defenses, increasing his attack speed by 20 per attack.
Level 1 - Maximum of 40 attack speed bonus
Level 2 - Maximum of 60 attack speed bonus
Level 3 - Maximum of 80 attack speed bonus
Level 4 - Maximum of 100 attack speed bonus
• If Jah'rakal changes targets, his rage counter drops to half of where it was.
Mana Cost: N/A
Cooldown: N/A
Battle Trance Battle Trance (R)
Jah'rakal unconsciously uses dormant magic to awaken the savagery of every warrior on the battlefield. Greatly increases attack speed for a short duration, and lasts twice the duration on Jah'rakal.
Level 1 - Increases attack speed by 60%.
Level 2 - Increases attack speed by 100%.
Level 3 - Increases attack speed by 140%.
Mana Cost: 75
Cooldown: 20
• Only works on allied hero units.
• Does not affect illusions.
• 5 seconds (allies) / 10 seconds (self)

Strategy Guides:

Troll Warlord Aspd Ownage posted by jake-the-mus on 2006-12-21
Rampaging Fury - LT's guide to the Troll Warlord posted by Linial_Tailor on 2009-05-14
Unstoppable rampage posted by xxgenoxx on 2009-10-18
The Most Feared Troll Under The Bridge - Grim234 posted by grim234 on 2009-09-03
Troll Warfreak posted by SiegWahrheit on 2006-11-09


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2280 By 7Heaven 2012-06-03

2279 By Godfred 2012-06-02

they encouraging me.??
am i obssesed with comenting here..?

2278 By Godfred 2012-06-02


2277 By Godfred 2012-06-02

when u went to ur papa with crying then only ur papa banned me..not becoz of it....

2276 By neimi 2012-06-02

just please stop replying to him in the heros section.
your only encouraging him...

2275 By KNiteman 2012-06-02

500 characters not 500 words! Blademail cant be considered a counter to Mort because of PRD since its only for a few second that you return that damage its unreliable to hope that Mort will coup during that time even with her attack speed.

2274 By silentzero 2012-06-02

I'm the kid here? please. Tell me more of how many times you got banned already and you still aren't learning anything. Who's the one that needs growing up?

Like really, chickening out in the thread? You already posted in the thread so why not make these so called "serious discussion" of yours in there.

and really, 3 comments straight. You surely love spamming don't you?

2273 By Godfred 2012-06-02

plz be aside here some serious discusion going on (kids not allowed here) discuss abut ur teddy bear, come tomorrow...

2272 By Godfred 2012-06-02

i am hiding? Or u escaping to thread?

2271 By Godfred 2012-06-02

500 words enough for me becoz i dont want to tell story...and ofcourse dont want to see also....
And here too quoting is easy just by putting ''@'' u can quote full comment

2270 By silentzero 2012-06-02

Like really, go post in the thread. Save yourself some shame.

Ursa is mid-game carry, after that he's only a teddy bear with claws when faced against OD with over 9000 int.

What can Ursa do against OD in late game? Like really, you srsly have no idea about the limitations and potential and just state some baseless argument and presumptions over the general population of tourney players

2269 By neimi 2012-06-02

As I said before, u either go to the thread section or I won't answer any questions or debates from u.
Stop hiding in the hero comments section

2268 By Godfred 2012-06-02

u just put my knife on
i meant that blademail is a tactical build but here discussion going on beyond that...hope now u get it, becoz i also got in second time...hehehe

2267 By Godfred 2012-06-02

why u interested to pull me out there.?
Is there any advantage in it for u? ;)
and fail discussion?
From which side?
If my side...then correct me...

2266 By Godfred 2012-06-02

and also u hav not asked a question like that ? Means u havnt mentioned the against heros ur question is kinda no sense.,..
And for example if i make hex, orchid and eul on mort ..could she carry any more?
Same thing happens to be with ursa...ppls generally misload his build....and conclude that he is weak carry n all shit,..

2265 By GuriPSYCO 2012-06-02

You do really I didn't get what meant, right?

2264 By neimi 2012-06-02

thats it.
u annoy me and im done with this fail discussion if u want to keep it here and not in the thread.

wont reply anymore unless u post there.
at least u can quote and there is no character limit.

2263 By Godfred 2012-06-02

i hav never did that tripple post how it happened..?
I dont know...
And do u know what u saying?
If suppose she nt viable pick then from which way u tell her a carry?

2262 By Godfred 2012-06-02

yes ur argument is valid but this is a tactical build and here disscussion going on little different means power of heros....

2261 By neimi 2012-06-02

awesome triple post.

for example, medusa is a great carry. but is she a viable pick for a carry if facing AM or OD? NO!

and ursa is beyond weak late game...

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