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Akasha - The Queen of Pain

Akasha - The Queen of Pain
Akasha - The Queen of Pain
Range: 550 | Move Speed: 300
Primary: INT
Str: 16 + 1.7 | Agi: 18 + 2 | Int: 24 + 2.5
Damage: 45 – 53 | HP: 454 | Mana: 312
HP Regen: 0.73 | Mana Regen: 0.97
Attack Speed: 0.69 | Armor: 2
Akasha is one of the many souls claimed by the blade, Frostmourne. Raised to serve the Lich King as a Banshee, she desired to become pure substance once more. Driving deep into the forests, she was able to subdue and possess a Succubus minion. Rightly bearing the title, Queen of Pain, she enjoys nothing more than inflicting massive damage on her foes, using both the poisonous strikes of her succubus host and the vicious howls retained from her Banshee nature. Akasha breaks her enemies' eardrums with torturing screams, some so loud they manifest into powerful waves that ripple across the lands, shattering all in their wake.
 Shadow Strike Shadow Strike (D)
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for a short duration. Slow quantity increases per level.
Level 1 - 50 strike damage, 30 duration damage. 20% initial slow.
Level 2 - 70 strike damage, 40 duration damage. 30% initial slow.
Level 3 - 70 strike damage, 50 duration damage. 40% initial slow.
Level 4 - 100 strike damage, 60 duration damage. 50% initial slow.
• Damage type: magical
• Duration damage is dealt to the affected units every 3 seconds during 15 seconds.
• Affected units slowly regain their original movement speed every second during 15 seconds.
• Units afflicted by Shadow Strike can be denied by their allies when their HP drops below 25% of their maximum health.
Mana Cost: 80/100/120/140
Cooldown: 20/16/12/8 Seconds

 Blink Blink (B)
Short distance teleportation that allows one to move in and out of combat.
Level 1 - 700 Range.
Level 2 - 850 Range.
Level 3 - 1000 Range.
Level 4 - 1150 Range.
• Most projectiles can be evaded if Blink is used before they collide.
• If targeted further away than the maximum distance, Akasha will only teleport 80% of the maximum distance.
Mana Cost: 60
Cooldown: 12/10/8/6 seconds
Scream of Pain Scream of Pain (F)
The Queen of Pain lets loose a piercing scream, damaging nearby enemies.
Level 1 - 85 damage per target.
Level 2 - 165 damage per target.
Level 3 - 225 damage per target.
Level 4 - 300 damage per target.
• Damage type: magical
• Units not visible by Akasha will not be affected, even if they are within the range of the skill
• Area of Effect: 425/450/475/500
Mana Cost: 110/120/130/140
Cooldown: 7 seconds
Sonic Wave Sonic Wave (W)
Creates a gigantic wave of sound which deals heavy damage to all units in a line.
Level 1 - 350 damage
Level 2 - 475 (530*) damage
Level 3 - 600 (725*) damage
Mana Cost: 250/360/500
Cooldown: 135 (100/70/40*) seconds
• Damage type: magical
• Casting Range: 700
• Can be improved by Aghanim's Scepter (* shows the improved values).

Strategies:

The Queen of Ownage posted by madman007 on 2007-10-08
Here comes the Pain- Darklord`s Guide to an agressive Akasha posted by DarkLord_sr on 2008-11-13


Comments

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283 By KNiteman 2012-03-29

Shadow Strike is nice for early game harassing. If find bottle-crow great for her and Scepter rush is quite hectic if you wanna finish the game quick.

282 By ->F3lix<-/ 2011-02-18

281

Because those many people buy tp scrolls to counter...

281 By Lukiose 2011-02-18

Many people say shadow strike is useless. These people have never seen a hero so dangerously close to death try to run to the fountain and scream F**K!!! as they get pwned by the poison damage.

280 By Ne0aly 2011-02-17

I would rather them just be different circumstances.

279 By The Guardian Angel 2011-02-17

Different tactics. Different players. Different skill builds.

278 By nooblet_pwner 2011-01-08

I hope you're just trying to troll... china's vigoss?
i see 3 divine rapier's important, like yamateh's qop.

277 By CandyCore.xX 2011-01-08

akasha's shadow strike doesn't have to be maxed. look at china's akasha pro player vigoss. he only learns shadow strike once before lvl 10

276 By dreeead 2010-12-20

How about getting arcane boots mid game and sell it at late game to buy BoT ?
I see aghanims/bloodstone as a priority in this hero and BoT isn't easy to buy with this items.

275 By STGDS 2010-11-29

i hate when i get ruptured on any type of blink heros, riki, am, akash, etc...

bottle is great on her :)

274 By ragnadiktus 2010-11-27

Ohh...so blink isnt stopped by rupture...Hmm..well not everyone knows that. So if the akasha user doesnt know that then...Hahaha.

:-bd bloodrage

273 By silentzero 2010-11-27

Blink temporarily makes you invulnerable as you move, so technically it's a perfect escape mechanism against rupture although bloodrage would certainly wtfpwn and ruin her.

272 By ragnadiktus 2010-11-27

@270 Bloodseeker :D
Rupture will make akasha think twice b4 blinking

@271 I think cuz akasha is one of those heroes called complete heroes cuz of having 2 nukes, an initiate/escape, and a slow. :D

271 By dotaplayer91 2010-11-27

why many ppl pick akasha in competition?izit because akasha is a carry or because of others reason??

270 By kenz2009 2010-11-21

what hero/item could i use against Akasha?
cuz one of my friend uses it a lot and pwns us XD

269 By The Guardian Angel 2010-09-12

The slow is useful till late game but te higher damage is more useful early. Plus, scream can be maxed out later and with the higher mana pool, you can unleash your deadly combos more than once. I dont think you can do 3 spells so early.

268 By Wolf-4-Life 2010-09-11

Meh i don't do that i focus on blinking in, damage as mush as possible, and blink out.it's not my fault, blame vigoss for that stupid awesome qop replay...

267 By Nabla 2010-09-10

Shadow Strike (D)

Level 1 - 50 strike damage, 10 duration damage. 20% initial slow.
Level 2 - 70 strike damage, 20 duration damage. 30% initial slow.
Level 3 - 70 strike damage, 40 duration damage. 40% initial slow.
Level 4 - 100 strike damage, 50 duration damage. 50% initial slow.

slow increases with level.
no point to skill it only once.

266 By Wolf-4-Life 2010-09-10

i lol at that skill build.Shadow strike isn't meant for damage but rather for slow, and that means only 1 level until you max out blink and scream...and even then i prefer stats over SS..

265 By The Guardian Angel 2010-09-10

Next, By level 16. Should have Maxed out All your Skills. If points were Put Into stats, Should always Max blink Before Scream, Max Shadow strike, Ulti whenever possible and stats If harrased. How was That?

264 By The Guardian Angel 2010-09-10

Oh. Skill build Always depends On opponents. Get Blink at least 2 levels by level9. Max Shadow strike, Rest get Scream or stats. Always get ulti when possible. How is that?


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