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Rhasta - Shadow Shaman

Rhasta - Shadow Shaman
Rhasta - Shadow Shaman
Range: 500 | Move Speed: 285
Primary: INT
Str: 19 + 1.6 | Agi: 16 + 1.6 | Int: 21 + 3
Damage: 42 – 49 | HP: 511 | Mana: 273
HP Regen: 0.82 | Mana Regen: 0.85
Attack Speed: 0.68 | Armor: 1
Once a gifted troll witch doctor, young Rhasta was well versed with the secrets of voodoo magic. When the war between the Sentinel and the Scourge began, Rhasta, then a Shadow Hunter, offered his allegiance to the Sentinels to vanquish the Scourge once and for all. While he was gifted as a witch doctor, Rhasta is a genius as a shadow hunter, exceeding his master by mastering the art of summoning multiple serpent wards, binding enemies for a short time and casting elemental lightning to several units.
Ether Shock Ether Shock (R)
Calls forth a cone of lightning, hitting multiple enemy units for damage.
Level 1 - 75 damage to 3 targets.
Level 2 - 150 damage to 4 targets.
Level 3 - 225 damage to 6 targets.
Level 4 - 300 damage to 7 targets.
• Damage type: magical
• Casting range: 600
• Area of Effect: 200
Mana Cost: 95/105/135/160
Cooldown: 10

Voodoo Voodoo (D)
Transforms an enemy unit into a random critter, disabling special abilities.
Level 1 - Turns enemy into critter, lasts 1.25 seconds.
Level 2 - Turns enemy into critter, lasts 2 seconds.
Level 3 - Turns enemy into critter, lasts 2.75 seconds.
Level 4 - Turns enemy into critter, lasts 3.5 seconds.
• If the target is an illusion, it will be instantly destroyed.
• The hexed target will have a base movespeed of 100.
• Hex disables damage block and evasion.
• Casting range: 500
Mana Cost: 110/140/170/200
Cooldown: 13
Shackles Shackles (E)
Magically binds a target enemy, so that it cannot move or attack and deals 40 damage per second.
Level 1 - Lasts 2.5 seconds.
Level 2 - Lasts 3.25 seconds.
Level 3 - Lasts 4 seconds.
Level 4 - Lasts 4.75 seconds.
• Damage type: magical
• Shackles is a channeling spell.
• Casting range: 400
Mana Cost: 110/130/155/185
Cooldown: 16
Mass Serpent Ward Mass Serpent Ward (W)
Summons 8 immobile serpentine wards to attack enemies. The wards last 45 seconds and are immune to magic.
Level 1 - Summons 8 Serpent Wards, which have 39 - 43 (53-59 *) damage.
Level 2 - Summons 8 Serpent Wards, which have 54 - 58 (74-79 *) damage.
Level 3 - Summons 8 Serpent Wards, which have 69 - 73 (94-100 *) damage.
Mana Cost: 200/350/600
Cooldown: 110
• Serpent Wards deal piercing damage.
• Serpent Wards have splash damage.
• Can be improved by Aghanim's Scepter (* shows the improved values).

Strategies:

Rhasta - Shadow Shaman! posted by Smeagol on 2006-12-23
Rhasta - Shadow Shaman posted by Counter_Force[X] on 2009-12-18
The Hero That Can Summon Serpents and Shoot lasers out of his eyes posted by Shankapotamus on 2009-11-26
Rhasta: a solo guide posted by LoLTrout on 2007-05-11
We be Jammin!! posted by Killrbkilled on 2006-10-17


Comments

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380 By pasta360 2010-02-03

SHAKLE RULES

379 By pasta360 2010-02-03

378 By Alpine 2010-01-28

@375: It depends on who you're facing, there's no best for every situation. Atropos can keep 2 opponents disabled for longer than either of the other two, and is the only one of the three to have an anti-DPS skill.

Rhasta has the best tower-killing ability of the three, and compared to Lion and Atropos has the most effective disable (Shackles) at level 1.

Lion has the best nuke of the three as well as some good disabling power, and in my opinion has the best lane control of the three.

377 By crashl117 2010-01-28

@cjb_art

Lion is more for a nuker as well as a disabler. Rhasta is definitely better than him in the disabling area.

Between Rhasta and Atrops, it's hard to say. I prefer Rhasta as all his disables allow your allies to bash the enemy. Overall I say Rhasta is the best, he is just such a good lane partner for anyone.

My build,

Boots
Bottle (not always)
Euls
Guinsoo

By now you have 14.25 secs of disable, since voodoo has cd 13 and shackle 16, so essentially it's up to 22.5 secs

376 By Noo=b 2010-01-27

the problem with ss is that when he shackles he is vulnerable and at times is like stunning yourself so that's a problem with ss and if u can ward trap probably then i think he is the best it kinda depends

375 By cjb_art 2010-01-27

Who's d best INT disabler?

Atropos
Lion
Shadow Shaman

374 By pLoki 2010-01-23

What are the mass serpent Wards HP please?

373 By lankie101 2010-01-22

he can be pro when u build like this:
boots (finish when ever u got the extra money)
eul's scepter
orchid
refresher orb
bloodstone

372 By Chaostheory 2010-01-14

What the hell, gumpir. This is a website without this kind of shit. GMs pls ban him.

371 By gumpir 2010-01-03

I LIKE ´LICKING BOYS UP THE ASSCRACK AT NOON!!!

370 By gumpir 2010-01-03

I LIKE ´LICKING BOYS UP THE ASSCRACK AT NOON!!!

369 By jkjksince94 2010-01-02

I absolutely love rhasta especially if you have a TB on your team who has farmed a little. Just shackle and 3 TBs go at the enemy

368 By Jinzakk007 2010-01-01

@367
right, he has 2 disable that total last 8.25 second, i think it's enough for your snakes to eat him

but usually naix won before rhasta have a chance to disable him

367 By [Pro]ExTreAM 2010-01-01

366


owh really??

after your rage ended..

Mass Serpent Ward

Shackles....

>dead undead..<

366 By chaosfreak11 2009-12-31

True. But Rage cd is pretty low.

365 By jef848 2009-12-31

yeah..without rage. you will get pwned though

364 By chaosfreak11 2009-12-31

Use Naix, rage then open wounds and activate armlet. Win.

363 By jef848 2009-12-31

this guy for me is a little imba.. hella lot of disables!!! combined with euls.. its hard to pick a fight with this guy when you're alone. SHOCK! atk atk VODOO! atk atk atk EULS. WARD! ur stuck inside until you die, unless you are strong enuf to destroy all of it or you have an escaping skill (time walk, Leap, Pounce etc..)

362 By RedVenus 2009-12-31

Rhasta is easy to be with especially with killing heroes...well please go to this site and validate:http://redferus08.mybrute.com

361 By Dementialx 2009-12-30

Riki is annoying but if you are fast enough you can ward/shacle/shock him... and he shouldnt survive that, just dont stay in his fog


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