View Hero > Magnus - Magnataur
Magnus - Magnataur
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Magnus - Magnataur
Range: 100 | Move Speed: 315
Primary: STR
Str: 21 + 2.75 | Agi: 15 + 1.8 | Int: 17 + 1.65
Damage: 49 – 61 | HP: 549 | Mana: 221
HP Regen: 0.88 | Mana Regen: 0.69
Attack Speed: 0.68 | Armor: 4
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Maybe the most tremendous being on the Scourge, Magnus is a power to be reckoned with. Trained from birth to become a potent warrior, he is now at the peak of his strength. The Magnataur's giant axe can cleave paths through his enemies, and create a bone-breaking shockwave that ripples through the ground. Further strengthened by a demonic magic that enhances his attacks, he can crush enemies with shocking ease. His greatest power, though, is the ability to create an immensely strong magnetic field, sucking in helpless foes to meet their end. |
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Shockwave (W)
A wave of force ripples out from the Hero, causing damage to land units in a line.
Level 1 - 75 damage.
Level 2 - 150 damage.
Level 3 - 225 damage.
Level 4 - 300 damage. • Damage type: magical • If a unit exits and enters the area of effect it will be damaged two times. • This skill only affects ground units. • Casting range: 500 • Area of Effect: 150 (AoE)/ 850 (Distance)
Mana Cost: 90
Cooldown: 11/10/9/8
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Empower (E)
Increases attack damage for a friendly unit.
Level 1 - 15% attack damage bonus, lasts 30 seconds.
Level 2 - 30% attack damage bonus, lasts 30 seconds.
Level 3 - 45% attack damage bonus, lasts 30 seconds. Level 4 - 60% attack damage bonus, lasts 30 seconds. • Only increases base damage and that given by the primary attribute of the units. Raw bonus damage is not increased. • Casting range: 500
Mana Cost: 30
Cooldown: 7 |
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Mighty Swing (T)
Magnus' halberd swings in a mighty arc, damaging all enemies in a fairly wide circle. Targets beside the primary take less damage.
Level 1 - 12.5% damage is splashed.
Level 2 - 25.0% damage is splashed.
Level 3 - 37.5% damage is splashed. Level 4 - 50.0% damage is splashed. • Damage type: pure
Mana Cost: N/A
Cooldown: N/A |
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Reverse Polarity (V)
Through some unknown property of matter, the Magnataur sucks all nearby enemies to a location in front of him and stuns them with a powerful slam, dealing damage.
Level 1 - Deals 150 damage and stuns for 2.5 seconds.
Level 2 - Deals 225 damage and stuns for 3.25 seconds.
Level 3 - Deals 300 damage and stuns for 4 seconds.
Mana Cost: 200/250/300
Cooldown: 120/110/100 • Damage type: magical • Disable works on magic immune units. • Pulls affected units to a random location 120-170 units in front of Magnataur. • Area of Effect: 410 • Duration: 2.5/3.25/4 seconds on Heroes (3/4/5 seconds on creeps)
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