View Hero > Visage - Necro`lic
Visage - Necro`lic
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Visage - Necro`lic
Range: 600 | Move Speed: 285
Primary: INT
Str: 17 + 1.75 | Agi: 17 + 2 | Int: 19 + 2.45
Damage: 33 – 43 | HP: 473 | Mana: 247
HP Regen: 0.76 | Mana Regen: 0.77
Attack Speed: 0.69 | Armor: 1
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A terrifying spirit created by uniting a thousand of souls of the warriors fell in the War of the Magi; Visage roams this world with never-ending thirst for souls. This restless ghost consumes the essence of the enemies he slays, and the death moan of his victims is what he enjoys the most. The weakening power of his wrath puts even the greatest warriors in misery, and the sight of sky filled with Visage and his undead minions is unimaginable. He is a nightmare in its worst, most sickening form, a true living horror, the Necro'lic. |
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Grave Chill (G)
Visage drains the life from a target, slowing its attack and move speed. He then gets bonuses equal to those drained.
Level 1 - 8% of attack speed and 8% of move speed drained to Visage.
Level 2 - 16% of attack speed and 16% of move speed drained to Visage.
Level 3 - 24% of attack speed and 24% of move speed drained to Visage.
Level 4 - 32% of attack speed and 32% of move speed drained to Visage. • The buff on Visage and debuff on the target can be removed seperately with dispel. • The speed gained is independant of the amount that was reduced on the target. • Casting range: 600 • Duration: 10 seconds on enemies / 15 seconds on self
Mana Cost: 110/120/130/140
Cooldown: 18
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Soul Assumption (T)
Units that die near Visage regenerate him and give him 6 bonus damage. Enemies' denies don't count.
Level 1 - 4 HP, 2 unit max (12 damage).
Level 2 - 8 HP, 4 unit max (24 damage).
Level 3 - 12 HP, 6 unit max (36 damage). Level 4 - 16 HP, 16 unit max (96 damage). • The bonus damage and healing effect happen instantly when a creep dies in the AoE. • The bonus damage given by a unit's death will be removed after 30 seconds, independantly of other unit's deaths. • Area of Effect: 625
Mana Cost: N/A
Cooldown: N/A |
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Gravekeeper`s Cloak (V)
Causes any damage taken by Visage to be reflected and changed to heal all allies in an nearby AoE.
Level 1 - 10% of incoming damage reflected as heal.
Level 2 - 15% of incoming damage reflected as heal.
Level 3 - 20% of incoming damage reflected as heal. Level 4 - 25% of incoming damage reflected as heal. • Reduces all damage types. • Area of Effect: 800
Mana Cost: N/A
Cooldown: N/A |
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Raise Revenants (E)
Raises a revenant from a corpse.
Level 1 - Maximum of 4 Revenants.
Level 2 - Maximum of 5 Revenants.
Level 3 - Maximum of 6 Revenants.
Mana Cost: 50
Cooldown: 6 • Revenants cannot attack items or runes. • When set to autocast, Visage will summon a Revenant if he is not given any other direct orders and there is a corpse nearby. • When raising a new revenant above your max revenant count, a random revenant (which could be the one you just raised) will die. • Casting range: 900
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