View Hero > Banehallow - Lycanthrope
Banehallow - Lycanthrope
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Banehallow - Lycanthrope
Range: 100 | Move Speed: 305
Primary: STR
Str: 22 + 2.75 | Agi: 16 + 1.9 | Int: 15 + 1.55
Damage: 53 – 57 | HP: 568 | Mana: 195
HP Regen: 0.91 | Mana Regen: 0.61
Attack Speed: 0.68 | Armor: 1
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Banehallow is an avatar of bestial fury created by the scourge. For years he has dwelled in the dark forests of the world, hunting innocents that wander therein. Now he is called to aid his masters. He revels in blood and battle, using his wolfish persona to draw the feral beasts to his side and imbue his allies with his flesh-shredding strength. He is also unnaturally quick and agile. Some say he can even transform into a giant wolf, giving him more durability and the speed to gouge and maim with near impunity. |
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Summon Wolves (V)
Summons 2 Spirit Wolves to fight the Lycanthrope's enemies.
Level 1 - Summons 2 weak wolves, lasts 55 seconds.
Level 2 - Summons 2 wolves that have Critical Strike, lasts 55 seconds.
Level 3 - Summons 2 strong wolves that have Critical Strike, lasts 55 seconds.
Level 4 - Summons 2 very strong wolves that have Critical Strike and Permanent Invisibility, lasts 55 seconds. • If wolves are summoned during the duration of Howl, they will receive the damage bonus until the duration is up.
Mana Cost: 125
Cooldown: 30
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Howl (W)
An eerie loud howl grants an inner strength to all player controlled units.
Level 1 - Adds 11 damage to heroes, 4 damage to units, lasts 16 seconds.
Level 2 - Adds 22 damage to heroes, 8 damage to units, lasts 16 seconds.
Level 3 - Adds 33 damage to heroes, 12 damage to units, lasts 16 seconds. Level 4 - Adds 44 damage to heroes, 16 damage to units, lasts 16 seconds. • Affects all allied player-controlled units, not just those under Lycanthrope's control.
Mana Cost: 15/20/25/30
Cooldown: 35 |
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Feral Impulse (I)
Increases the attack damage and attack speed of the Lycanthrope and his units.
Level 1 - 10% damage increase, 10% attack speed increase.
Level 2 - 15% damage increase, 15% attack speed increase.
Level 3 - 20% damage increase, 20% attack speed increase. Level 4 - 25% damage increase, 25% attack speed increase. • Affects all units under the Lycanthrope's control, not just himself and his wolves.
Mana Cost: N/A
Cooldown: N/A |
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Shapeshift (F)
A Full Moon curdles the blood of the Lycanthropy. He transforms into a Wolf with extra hit points, Critical Strike, and increased attack speed. This gives him and his units the ability to move at a constant maximum speed and not be slowed.
Level 1 - 100 bonus hit points, lasts 14 seconds.
Level 2 - 200 bonus hit points, lasts 15 seconds.
Level 3 - 300 bonus hit points, lasts 16 seconds.
Mana Cost: 100
Cooldown: 100/70/40 • Cannot be slowed by any spell, including Purge. • If hexed, Lycanthrope continues to move at maximum movespeed. • Lycanthrope's collision size is lowered in this state. • While in this state, Lycanthrope will have a Base Attack Time of 1.4 seconds. • Critical Strike is only available during Shapeshift.
Critical Strike ()

Description: Gives a 30% chance to deal 1.5 times your normal damage.
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