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Pugna - Oblivion

Pugna - Oblivion
Pugna - Oblivion
Range: 600 | Move Speed: 315
Primary: INT
Str: 17 + 1.45 | Agi: 16 + 1 | Int: 26 + 4
Damage: 45 – 53 | HP: 473 | Mana: 338
HP Regen: 0.76 | Mana Regen: 1.05
Attack Speed: 0.68 | Armor: 1
Forcefully raised from the dead with little memory of his former self, Pugna is truly a terrible sight to behold. Retaining traces of necromantic magic, this shamble of bones finds sadistic pleasure in temporarily sending his enemies into a tormented dimension and greeting their return with a blast of unholy energy. Those who survived an encounter with the horror often recount with fearful eyes of how the Oblivion literally drains life from his enemies, giving him a brief, but satisfying, taste of the living.
Nether Blast Nether Blast (B)
Creates a blast of exploding pulses from the Nether Plane, dealing damage to units and buildings.
Level 1 - Deals 100 Damage (40 to structures).
Level 2 - Deals 175 Damage (60 to structures).
Level 3 - Deals 250 Damage (80 to structures).
Level 4 - Deals 325 Damage (100 to structures).
• Damage type: magical
• Effect is delayed 0.5 seconds.
• Casting range: 400
• Area of Effect: 400
Mana Cost: 85/105/125/145
Cooldown: 5.5

Decrepify Decrepify (C)
Pugna casts a powerful banishing magic on a unit. The unit is sent to the ethereal plane for a small period of time, reducing its movement speed by 50% and rendering it unable to attack. It takes 44% extra damage from spells.
Level 1 - Affected unit takes 44% extra damage from spells, lasts 2 seconds.
Level 2 - Affected unit takes 44% extra damage from spells, lasts 2.5 seconds.
Level 3 - Affected unit takes 44% extra damage from spells, lasts 3 seconds.
Level 4 - Affected unit takes 44% extra damage from spells, lasts 3.5 seconds.
• Only magical and pure damage can harm units under the effect of Decrepify.
• Scream of Pain, Echo Slam, Heat Seeking Missile and Blade Fury will not damage a Decrepified target, even though they deal magical damage.
• Casting range: 550
Mana Cost: 100
Cooldown: 13/11/9/7
Nether Ward Nether Ward (W)
Summons a Nether Ward that prevents enemy heroes from regenerating mana and can cast Mana Flare, which deals damage to enemy heroes as they cast spells.
Lasts 25 seconds. Each level increases the area of effect of the Ward's Mana Flare, the Mana Flare damage, the negative mana regen and the hp of the ward.
Level 1 - Ward has 75 HP, -150% Mana regeneration to enemies, Mana Flare deals 0.75 damage per each point of Mana.
Level 2 - Ward has 150 HP, -300% Mana regeneration to enemies, Mana Flare deals 1.00 damage per each point of Mana.
Level 3 - Ward has 225 HP, -450% Mana regeneration to enemies, Mana Flare deals 1.25 damage per each point of Mana.
Level 4 - Ward has 300 HP, -600% Mana regeneration to enemies, Mana Flare deals 1.50 damage per each point of Mana.
• Damage type: magical
• Mana Flare is triggered when an enemy casts a spell and the damage is based on the spell's mana-cost.
• Mana Flare deals the damage before the actual spell is cast, so if the target dies the spell will have no effect.
Area of Effect: 700/1000/1300/1600
Mana Cost: 80
Cooldown: 35
Life Drain Life Drain (D)
Pugna summons a very powerful draining magic that absorbs the life essence of an enemy unit. Lasts 9 seconds.
Level 1 - Drains 95 HP per second, 150 HP with Aghanim's Scepter.
Level 2 - Drains 140 HP per second, 200 HP with Aghanim's Scepter.
Level 3 - Drains 185 HP per second, 250 HP with Aghanim's Scepter.
Mana Cost: 125/175/225
Cooldown: 22(0)
• Damage type: magical
• Life Drain is a channeling spell.
• HP drained depends on the actual damage dealt, so Decrepify increases it and spell reduction reduces it.
• Will continue to drain as long as the target stays within 850 range from Pugna.
• If the target is an illusion it's destroyed on the first damage tick.
• Casting range: 850

Strategies:

Pugna- Sending you to the Oblivion posted by Dark_3 on 2009-06-25
Pugna: the underdog posted by bucci on 2006-09-28


Comments

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283 By Vertify 2010-03-15

@282, that good, never thought of that, though, some point of the ghost scepter is that you WANT them to spam spells at u, ur not exactly a carry, but you do want to support your team, so with wards and them with their greedyness with spamming spells, well u say, 'psssh my teams owning you i don't care if ur killing me.'

282 By TheImpersonator 2010-03-12

lol what about pipe of insight it blocks 300 magic dmg so if you use ghost scepter and pipe doesnt that make you invuln?

281 By nooblet_pwner 2010-03-12

why would you think ghost scepter makes you immune to magic? it says in the description that you take 44% more spell damage...where did you get that rediculous idea of invulnerability from? the only hero with near-invulnerability is omniknight

280 By plokery 2010-03-12

one of the best support and pusher hero ive used. Wards are fun too! zap zap!

279 By Fallendor 2010-03-12

hum the ghost staff do you have to click on hit to be immune or no Srry im newbie

278 By Fallendor 2010-03-12

hum the ghost staff do you have to click on hit to be immune or no Srry im newbie

277 By Vertify 2010-03-12

Treads
Dagon 5
Aga Scep
Ghost Scep

= Colourful Inventory!

276 By coolnammy1 2010-03-12

iunno if youre talking about stacking scepter and decrep at the same time, but they DONT stack if cast at the same time. read the description.

275 By coolnammy1 2010-03-11

iunno if youre talking about stacking scepter and decrep at the same time, but they DONT stack if cast at the same time. read the description.

274 By carnage07 2010-03-04

wrong. ghost sceptre makes you immune to physical damage only. they're basically the same skill.

273 By coolweroar 2010-03-04

Pugna AND ghost scepter combine is invulnerable isn’t it cool. And with boots of travel he can escape easily. EXPLANATION: His skill makes him immune to physical damage and ghost make him immune to magical damage.

272 By Vertify 2010-02-26

My fav hero, (though still depending on the other team, if dk's pikced then maybe yes ^^)
My build:
Treads str/int either, if u want mp regen or maxing drain
Ghost Sceptor
Aga Scep
Dagon
Improvise

271 By raitei20011 2010-02-17

i have a question about pugnas decrepiify:
does it debuff the heroe the spell is targeting? i mean does decrepify work like purge on heroes?

270 By Vertify 2010-02-16

though of course.. i eventually lost

269 By Vertify 2010-02-16

Lmao, my team left so it ended being 1 v 5, i had all the gold, i got dagon 5, maxed decrip and i killed every single one with a few extra to hits or using Nether Blast,
@RyanHibbs09
Never thought using ghost sceptor, works good

268 By King-Garfu 2010-01-25

And does Nether Ward also damage heroes when they use items like Mekansm and autocast spells like Arcane Orb?

267 By King-Garfu 2010-01-25

Can Nether Ward kill or does it inflict non-lethal damage like Poison Nova? If it can kill...well..that's a bitch :P

266 By RyanHibbs09 2010-01-17

my build

streads
2 bracers
Ghost scepter (core)
scepter
shivers or sheep or euls

ghost scepter dominates carries. they cant touch u

265 By chaosfreak11 2010-01-16

The ward can seriously screw blink dagger users.

264 By dont_look 2010-01-16


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