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Pudge - Butcher

Pudge - Butcher
Pudge - Butcher
Range: 128 | Move Speed: 285
Primary: STR
Str: 25 + 3.2 | Agi: 14 + 1.5 | Int: 14 + 1.5
Damage: 52 – 58 | HP: 625 | Mana: 182
HP Regen: 1 | Mana Regen: 0.57
Attack Speed: 0.67 | Armor: 2
An undead behemoth seemingly impervious to even the most potent magic, this starving abomination roams the battlefield, continually in search of unwary prey. It is said his victims catch only a glimpse of his monstrous frame as they are dragged them through the shadows, bleeding profusely as a jagged hook etches deeper in their flesh. Wails of agony echo in the distance, only to be drowned out by the Butcher's maniacal laughter as he severs their limp bodies with his great maw. Unspeakable horrors ensue in a deathly silence, a dreadful omen for what is to come.
Meat Hook Meat Hook (T)
Launches a bloody hook at a unit or location. The hook will snag the first target it encounters, dealing damage then dragging the victim back to the Butcher.
Level 1 - Deals 100 damage and drags the victim to the Butcher.
Level 2 - Deals 200 damage and drags the victim to the Butcher.
Level 3 - Deals 300 damage and drags the victim to the Butcher.
Level 4 - Deals 400 damage and drags the victim to the Butcher.
• Damage type: physical
• Invisible units can be hooked. Damage is dealt but the ministun is not.
• Meat Hook can go through cliffs, trees, structures and siege creeps.
• The tip of the Meat Hook is what drags the units to the Butcher, so touching the Meat Hook in any other part than its tip will not trigger its effect.
• Meat Hook deals damage and a ministun to enemy units, effectively interrupting them. Allied units can be dragged too, but neither the damage nor the ministun will be dealt to them.
• Casting range: 550/700/850/1000
• Area of Effect: 125
Mana Cost: 110/120/130/140
Cooldown: 14/13/12/11

Rot Rot (R)
Pudge releases the disease and filth inside of him, dealing intense damage and slowing surrounding enemies while hurting Pudge as well.
Level 1 - 25 damage per second. Reduces movement speed of enemies by 20%.
Level 2 - 50 damage per second. Reduces movement speed of enemies by 20%.
Level 3 - 75 damage per second. Reduces movement speed of enemies by 20%.
Level 4 - 100 damage per second. Reduces movement speed of enemies by 20%.
• Damage type: magical
• Rot can be activated while using Dismember without interrupting it.
• Deals damage and slows invisible units as well.
• If Pudge is silenced while Rot is activated, he will not be able to de-activate it until the silence wears off.
• Pudge can deny himself using this skill.
• Area of Effect: 250
• Duration: Until deactivated
Mana Cost: N/A
Cooldown: N/A
Flesh Heap Flesh Heap (F)
Pudge is made of innumerable rotting corpses, giving him extra protection against spells as well as the chance to add more to his bulk.
Level 1 - Gives Pudge 4% extra resistance to spells. +0.9 STR for hero kills.
Level 2 - Gives Pudge 8% extra resistance to spells. +1.2 STR for hero kills.
Level 3 - Gives Pudge 12% extra resistance to spells. +1.5 STR for hero kills.
Level 4 - Gives Pudge 16% extra resistance to spells. +1.8 STR for hero kills.
• Spell resistance stacks with that from items.
• Gains strength for enemy heroes that die nearby (400 AoE), or if Pudge kills himself
Mana Cost: N/A
Cooldown: N/A
Dismember Dismember (D)
Chows down on a target, causing excruciating pain. Lasts 3 seconds.
Level 1 - 75 damage/second, 75 + 0.75x strength damage per second with Aghanim's Scepter.
Level 2 - 125 damage/second, 125 + 0.75x strength damage per second with Aghanim's Scepter.
Level 3 - 175 damage/second, 175 + 0.75x strength damage per second with Aghanim's Scepter.
Mana Cost: 100/130/170
Cooldown: 30
• Damage type: magical
• Disable works on magic immune units.
• A unit affected by dismember will continue to be disabled and damaged even if it becomes invisible.
• Dismember is a channeling spell.
• Improved version heals Pudge the same amount as it deals damage.
• Casting range: 160
• Duration: 3 seconds (heroes) / 6 seconds (creeps)

Strategies:

Ahh! Fresh Meat! posted by PenguPenguin on 2007-06-17
Hook, Line, and Sinker posted by AoW.WaRChieF on 2006-10-15
Pudge Compendium posted by Billum on 2008-11-27
One Hero to Butcher Them All posted by Canadian87 on 2007-05-16
The Butcher posted by Wishmaster on 2007-02-22


Comments

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633 By StYdeSoLaToR 2010-03-12

force staff is excelent to push and dismembr =]

632 By Alber 2010-03-05

@618
You were being sarcastic right? I mean i hope so...

631 By Cydonia 2010-03-05

@630 yea it will, FOR URSELF not the enemy. retard ghost scepter is no good

630 By tidalchaos14 2010-03-05

yeah i think ghost scepter is good i have tried it i think the damage of the Rot will become 150-200 per secs i think.

629 By nooblet_pwner 2010-03-04

rot damages himself. getting ghost scepter will increase that damage. DO YOU THINK ITS A GOOD IDEA? -_-

628 By Brian_bg 2010-03-03

Is Ghost scepter a good item on him ?

627 By roffel 2010-03-01

Urn is good on him, dagon aswell if you get a fast early game (and buy bottle + go mid from lvl 1)

shouldnt upgrade it though.

HoD
BoT/Phase
Agahim
Bottle (early)
Linkens/BKB
Heart/Blademail

Victory is yours!

626 By lightscribe 2010-03-01

i think dagon is better too..

-hook
-rot & dismember
-dagon

instant kill

625 By nixx_25 2010-02-26

my build is
p treads
basher
battlefury
linken
aghanims
vanguard
heart of tarrasque

624 By Robitout 2010-02-19

HoD
Boots
Vanguard
Boots -> BoT
Aghanims
Game Over

623 By ragnadiktus 2010-02-17

Vanguard!? 8)))

Get a force staff and push yourself towards a prey. So you can use meathook later on. 8)))))))

622 By donfanto 2010-02-17

i like to go on pudge with phase,HoD,HoT,radiance and of course vang.hes very strong hero if played properly

621 By [Pro]ExTreAM 2010-02-12

620

these days so many (noobs) play DOTA....

620 By Chill77 2010-02-12

These days Pudge is amazingly rigged. Everyone uses him, and Dismember just kills so easy with aghanim

619 By [Pro]ExTreAM 2010-02-06

I would get necro and radience if I get dagger..

IF...

618 By ZeRo_BlAdE 2010-02-03

@616
Lothars? Lol. Get dagger! Works great with him :D

617 By banvar 2010-02-03

616 that build sucks, lothar on pudge lmao

616 By hunisfat 2010-01-23

simple build:

botle @ start of game, hang back til about lvl 7 then go for a double kill get boots, HoD then Aghanim's. Upgrade boots to travels, then go for a lothars. they will die.

615 By DaMan2000 2010-01-23

@tommyth

Dagon is a bad idea since you dont have the mana to use it. If people dont die after your combo, you Rot chase them. In other words, follow them and let your Rot do the damage until they die

614 By Tommyth 2010-01-23

Is dagon a good idea on him? You know, ppl often escape from ur combo with low hp


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