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Pudge - Butcher

Pudge - Butcher
Pudge - Butcher
Range: 128 | Move Speed: 285
Primary: STR
Str: 25 + 3.2 | Agi: 14 + 1.5 | Int: 14 + 1.5
Damage: 52 58 | HP: 625 | Mana: 182
HP Regen: 1 | Mana Regen: 0.57
Attack Speed: 0.67 | Armor: 2
An undead behemoth seemingly impervious to even the most potent magic, this starving abomination roams the battlefield, continually in search of unwary prey. It is said his victims catch only a glimpse of his monstrous frame as they are dragged them through the shadows, bleeding profusely as a jagged hook etches deeper in their flesh. Wails of agony echo in the distance, only to be drowned out by the Butcher's maniacal laughter as he severs their limp bodies with his great maw. Unspeakable horrors ensue in a deathly silence, a dreadful omen for what is to come.
Meat Hook Meat Hook (T)
Launches a bloody hook at a unit or location. The hook will snag the first target it encounters, dealing pure damage then dragging the victim back to the Butcher.
Level 1 - Deals 90 damage and drags the victim to the Butcher.
Level 2 - Deals 180 damage and drags the victim to the Butcher.
Level 3 - Deals 270 damage and drags the victim to the Butcher.
Level 4 - Deals 360 damage and drags the victim to the Butcher.
Damage type: pure
Invisible units can be hooked. Damage is dealt but the ministun is not.
Meat Hook can go through cliffs, trees, structures and siege creeps.
The tip of the Meat Hook is what drags the units to the Butcher, so touching the Meat Hook in any other part than its tip will not trigger its effect.
Meat Hook deals damage and a ministun to enemy units, effectively interrupting them. Allied units can be dragged too, but neither the damage nor the ministun will be dealt to them.
Casting range: 550/700/850/1000
Area of Effect: 125
Mana Cost: 110/120/130/140
Cooldown: 14/13/12/11

Rot Rot (R)
Pudge releases the disease and filth inside of him, dealing intense damage and slowing surrounding enemies while hurting Pudge as well. Reduces enemy movement speed by 20%.
Level 1 - 35 damage per second.
Level 2 - 60 damage per second.
Level 3 - 85 damage per second.
Level 4 - 110 damage per second.
Damage type: magical
Rot can be activated while using Dismember without interrupting it.
Deals damage and slows invisible units as well.
If Pudge is silenced while Rot is activated, he will not be able to de-activate it until the silence wears off.
Pudge can deny himself using this skill.
Area of Effect: 250
Duration: Until deactivated
Mana Cost: N/A
Cooldown: N/A
Flesh Heap Flesh Heap (F)
Pudge is made of innumerable rotting corpses, giving him extra protection against spells as well as the chance to add more to his bulk.
Level 1 - Gives Pudge 4% extra resistance to spells. +0.9 STR for hero kills.
Level 2 - Gives Pudge 8% extra resistance to spells. +1.2 STR for hero kills.
Level 3 - Gives Pudge 12% extra resistance to spells. +1.5 STR for hero kills.
Level 4 - Gives Pudge 16% extra resistance to spells. +1.8 STR for hero kills.
Spell resistance stacks with that from items.
Gains strength for enemy heroes that die nearby (450 AoE), or if Pudge kills them.
Flesh Heap is retroactive (meaning it keeps track of your kills and is always updating your str based on your current level of flesh heap)
Mana Cost: N/A
Cooldown: N/A
Dismember Dismember (D)
Chows down on a target, causing excruciating pain. Lasts 3 seconds.
Level 1 - 75 damage/second, 75 + 0.75x strength damage per second with Aghanim's Scepter.
Level 2 - 125 damage/second, 125 + 0.75x strength damage per second with Aghanim's Scepter.
Level 3 - 175 damage/second, 175 + 0.75x strength damage per second with Aghanim's Scepter.
Mana Cost: 100/130/170
Cooldown: 30 seconds
Damage type: magical
Disable works on magic immune units, they will not take damage though.
A unit affected by dismember will continue to be disabled and damaged even if it becomes invisible.
Dismember is a channeling spell.
Improved by Aghanim's Scepter to heal Pudge the same amount as it deals damage.
Casting range: 160

Strategy Guides:

Ahh! Fresh Meat! posted by PenguPenguin on 2007-06-17
Hook, Line, and Sinker posted by AoW.WaRChieF on 2006-10-15
Pudge Compendium posted by Billum on 2008-11-27
One Hero to Butcher Them All posted by Canadian87 on 2007-05-16
Wr4thful's Ten Steps to a Nasty Pudge posted by Dhibbs15 on 2010-03-26


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757 By RafiqAhmad 2012-10-25

love tis hero.. lvl 3 is the minimum requirement for him to solo kill in early game

756 By nighthunter1234 2012-04-04

i mean hero-1 at the link

755 By GuriPSYCO 2012-04-03

"hero-1" you mean "hero minus one"?

754 By nighthunter1234 2012-04-03

anyone know who the the hero-1 is??

753 By micha67 2012-01-04

this hero make me sick...

752 By RafiqAhmad 2011-12-28

thnx vry much

751 By Pedo_Pandah 2011-12-28

Thats dotalolx im glad someone used a crazy thimg called common sense (: i hadn't tries it in LAN but single player works

750 By dotalolx 2011-12-28

Try playing the map in single player mode not through local area network.

749 By RafiqAhmad 2011-12-28

dl'ed the practice map but it said 'You must have an opponent to start the game'
now what?

748 By Pedo_Pandah 2011-12-28

Even without the upgrades pudge wars is a bad idea if you want to hook well in dota. The map in Wr4thful's guide so far seems like one of the best (other then playing dota) ways to practice.
should be the link, give it a try then hit yourself in the face - anyone who said pudge wars. (:

747 By CyberXDragon 2011-12-28

@746 ure absolutely right later in pudge wars aiming is not at all required wit all the hook upgrades there's really no point if u get size and range jus clik somewhere somebody will get hooked.

746 By Pedo_Pandah 2011-12-28

Pudge wars is horrible for hook practice, look at the latest strategy for Pudge, Wr4thful's Ten Steps to a Nasty Pudge. Somewhere there is a link or two for hook practicing maps / tutorials.

745 By dotalolx 2011-12-28

@740 theres a map created just for training pudge's hook, go search it on google... or you could ..PLAY PUDGE WARS...!!

744 By Pedo_Pandah 2011-12-27

@740 download an ai map frpm


magic wand
ring of aquila
boots of regeneration

buy what is best for situation. pipe/heart/bmail/ultistick reason i dont like the idea of bkb. pudge is tanky and has magic reduction so you want enemies to aim you while allies do the rest.


743 By d00mfreak 2011-12-04

The lamest hero dota knows

742 By EIOX 2011-11-17

@740..PLAY PUDGE WARS...!!
@738....hood may be upgraded to pipe as a support to carries if some spel damagers are there in enemies.....and also it blocks the damage from his self rotting......

741 By EIOX 2011-11-17

@740..PLAY PUDGE WARS...!!

740 By Feuertanz 2011-11-17

Is there any way to train pudgy's hook out of online dota games?

739 By Feuertanz 2011-11-17

Btw. Most time i first lvl up flesh heap to max before rot ... or leave it at lvl 3 and then max rot.

738 By Feuertanz 2011-11-17

HoD is core on him ... but should it become upgraded to a pipe or is that waste or only lategame relevant?

... idk, HoT? :D

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