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Pudge - Butcher

Pudge - Butcher
Pudge - Butcher
Range: 128 | Move Speed: 285
Primary: STR
Str: 25 + 3.2 | Agi: 14 + 1.5 | Int: 14 + 1.5
Damage: 52 – 58 | HP: 625 | Mana: 182
HP Regen: 1 | Mana Regen: 0.57
Attack Speed: 0.67 | Armor: 2
An undead behemoth seemingly impervious to even the most potent magic, this starving abomination roams the battlefield, continually in search of unwary prey. It is said his victims catch only a glimpse of his monstrous frame as they are dragged them through the shadows, bleeding profusely as a jagged hook etches deeper in their flesh. Wails of agony echo in the distance, only to be drowned out by the Butcher's maniacal laughter as he severs their limp bodies with his great maw. Unspeakable horrors ensue in a deathly silence, a dreadful omen for what is to come.
Meat Hook Meat Hook (T)
Launches a bloody hook at a unit or location. The hook will snag the first target it encounters, dealing damage then dragging the victim back to the Butcher.
Level 1 - Deals 100 damage and drags the victim to the Butcher.
Level 2 - Deals 200 damage and drags the victim to the Butcher.
Level 3 - Deals 300 damage and drags the victim to the Butcher.
Level 4 - Deals 400 damage and drags the victim to the Butcher.
• Damage type: physical
• Invisible units can be hooked. Damage is dealt but the ministun is not.
• Meat Hook can go through cliffs, trees, structures and siege creeps.
• The tip of the Meat Hook is what drags the units to the Butcher, so touching the Meat Hook in any other part than its tip will not trigger its effect.
• Meat Hook deals damage and a ministun to enemy units, effectively interrupting them. Allied units can be dragged too, but neither the damage nor the ministun will be dealt to them.
• Casting range: 550/700/850/1000
• Area of Effect: 125
Mana Cost: 110/120/130/140
Cooldown: 14/13/12/11

Rot Rot (R)
Pudge releases the disease and filth inside of him, dealing intense damage and slowing surrounding enemies while hurting Pudge as well.
Level 1 - 25 damage per second. Reduces movement speed of enemies by 20%.
Level 2 - 50 damage per second. Reduces movement speed of enemies by 20%.
Level 3 - 75 damage per second. Reduces movement speed of enemies by 20%.
Level 4 - 100 damage per second. Reduces movement speed of enemies by 20%.
• Damage type: magical
• Rot can be activated while using Dismember without interrupting it.
• Deals damage and slows invisible units as well.
• If Pudge is silenced while Rot is activated, he will not be able to de-activate it until the silence wears off.
• Pudge can deny himself using this skill.
• Area of Effect: 250
• Duration: Until deactivated
Mana Cost: N/A
Cooldown: N/A
Flesh Heap Flesh Heap (F)
Pudge is made of innumerable rotting corpses, giving him extra protection against spells as well as the chance to add more to his bulk.
Level 1 - Gives Pudge 4% extra resistance to spells. +0.9 STR for hero kills.
Level 2 - Gives Pudge 8% extra resistance to spells. +1.2 STR for hero kills.
Level 3 - Gives Pudge 12% extra resistance to spells. +1.5 STR for hero kills.
Level 4 - Gives Pudge 16% extra resistance to spells. +1.8 STR for hero kills.
• Spell resistance stacks with that from items.
• Gains strength for enemy heroes that die nearby (400 AoE), or if Pudge kills himself
Mana Cost: N/A
Cooldown: N/A
Dismember Dismember (D)
Chows down on a target, causing excruciating pain. Lasts 3 seconds.
Level 1 - 75 damage/second, 75 + 0.75x strength damage per second with Aghanim's Scepter.
Level 2 - 125 damage/second, 125 + 0.75x strength damage per second with Aghanim's Scepter.
Level 3 - 175 damage/second, 175 + 0.75x strength damage per second with Aghanim's Scepter.
Mana Cost: 100/130/170
Cooldown: 30
• Damage type: magical
• Disable works on magic immune units.
• A unit affected by dismember will continue to be disabled and damaged even if it becomes invisible.
• Dismember is a channeling spell.
• Improved version heals Pudge the same amount as it deals damage.
• Casting range: 160
• Duration: 3 seconds (heroes) / 6 seconds (creeps)

Strategies:

Ahh! Fresh Meat! posted by PenguPenguin on 2007-06-17
Hook, Line, and Sinker posted by AoW.WaRChieF on 2006-10-15
Pudge Compendium posted by Billum on 2008-11-27
One Hero to Butcher Them All posted by Canadian87 on 2007-05-16
The Butcher posted by Wishmaster on 2007-02-22


Comments

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596 By Jack-Off 2009-12-29

yasha is IDIOTIC for Pudge...

595 By Jinzakk007 2009-12-18

he didn't get strenght from creep anymore?

594 By namaku_gilang 2009-12-16

are pudge good with yasha ?
my friend say that yasha much more better to chase enemy (it rot slow enemy f25% for 4 sec)

593 By Conscree 2009-12-08

Yea, sometimes I also get dagon for fun in pubs. Making pudge more like nerubian.

592 By mrgamesman 2009-12-01

its your own strength that is dealt!

591 By Kevin645 2009-12-01

with sceptor is the strength from the enemy or your fs ?

590 By chenf983 2009-11-30

Since when did Pudge have one of the fastest base attack speeds? I thought used to be over 1.00!

589 By Pedo_Pandah 2009-11-29

^.^ *most in pub games (some in pubs)
My bad, "Most in pub games and some in league"
Sorry about that

588 By Pedo_Pandah 2009-11-29

571 By Jack-Off
If you play right that can work, in non em games however. Kind of hard to farm it, ulti stick helps pudge a very large amount. depending on the enemies radi wont always be cost effective.

If anyone wants to try a fun and cheap (not cost cheap... just plain cheap cheap) then get dagon, by the time you hook > rot > ulti > dagon most enemies in pub games (some in pubs) will be dead by now. Fun but wouldn't reccomend it in league.

587 By kevenots 2009-11-25

my fav hero.
if you suck at hooking try this:
get close with the hero and smack him a few and use rot while ur at it.
then when his life is just about right, dismember him, and just before your dismember ends, hook him at melee range.
i usually get phase boots cos enemies try to run when i appear, and its cheap and lets you go through creeps and increases ur MS.
aw, and i usually bring clarity pots for my mana probs, its cheap.

586 By bobbob247 2009-11-24

• Gains strength for enemy heroes that die nearby (400 AoE), or if Pudge kills himself

Kinda clear IMO.

585 By izzylicious 2009-11-24

And also you gain strenght if you kill yourself.

584 By slyfe 2009-11-23

Some people do that so that the enemies don't get the kill.

583 By surfboard 2009-11-23

PEOPLE ALWAYS FORGET TO TURN THE ROT OFF:
I ALWAYS SEE
PUDGE THE BUTCHER
KILLED HIMSELF

582 By hobbesdang 2009-11-23

@572, i say that getting rad depends on the game. if pudge wants to be a stalker rapist in the trees, he wouldnt want radiance to give him away. but if he decides to push with his team, rad would be really effective. so imo it just all depends

581 By ZsNooBzS 2009-11-23

LOL
@579

Hes GOT NONE LIFESTEAL...

its Hood of Defiance...

zz.

580 By Soul Keeper 2009-11-21

Bottle -> Shiva's
Phase -> BoT
bracer -> Heart
Hood -> Pipe
Aghanim
6th: blademail/radiance/heart/etc. lots of stuff to pick

579 By frost-viper 2009-11-20

jack
why the lifesteal?
pudge has a slow atk speed..i suggest mekha,van,hoods,bot,radiance,aghanims,pipe for this hero..get as much regen items as possible..

578 By the1pro 2009-11-20

My Pudge Build:
boots of speed
bracer
bracer
HoD
Vanguard (if ur facing DPS)
BoT
HoT

Early game you can just get a bunch of bracers. They add about 50 mp, which is enough for his mana problem. If its not enough just get a RoB. End game, Pudge has more than enough MP

577 By Skymnkey 2009-11-13

If ur getting arcane ring and an ahgnims in ur build, i found out that just getting ahgnims is more than enough for pudges mana problems. sometimes if it gets too costly i get arcane instead but u should never get both imo


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