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Barathrum - Spiritbreaker

Barathrum - Spiritbreaker
Barathrum - Spiritbreaker
Range: 100 | Move Speed: 295
Primary: STR
Str: 23 + 2.5 | Agi: 17 + 1.7 | Int: 15 + 1.8
Damage: 45 – 55 | HP: 587 | Mana: 182
HP Regen: 0.94 | Mana Regen: 0.61
Attack Speed: 0.69 | Armor: 5
An outcast of the Spirithoof clan, Barathrum retreated in shame to the Ethereal Plane, feeding off wandering souls to sustain himself, and wandered aimlessly for centuries, alone and miserable. Found and recruited by the Lich King, Barathrum's uncanny speed and wraithlike powers have now been unleashed upon the Material Plane, his lantern able to project nether energy into enemies, sending them backwards with sudden force. With the abilty to close the distance between himself and a target in seconds, Barathrum the Spiritbreaker is more than a match for anyone.
Charge of Darkness Charge of Darkness (C)
Barathrum fixes his sight on an enemy and accelerates towards it. As he increases speed, he begins to merge with the shadows around him, becoming difficult to see until he stops the Charge or hits his target. Upon leaving the shadows, Barathrum shocks his opponent into an immobile state for some time. Enemies can only see the buff indicator when he is near his target.
Level 1 - Stuns for 1 second.
Level 2 - Stuns for 1.5 second.
Level 3 - Stuns for 2 second.
Level 4 - Stuns for 2.5 second.
• Target will become aware of the charge (a buff is visible in the status bar) when Barathrum is within 2500 distance.
• Gives vision on cast and true sight near the end over the target.
• Barathrum can run through units and trees, although he will still obey standard pathfinding through the terrain.
• Movement speed is increased every 4 seconds.
• When maximum speed increase is achieved after 12 seconds, Barathrum becomes magic immune for the rest of the charge.
• Allies of Barathrum (and himself) will see an animation over the head of the target.
• Casting range: Global
Mana Cost: 120
Cooldown: 40

Empowering Haste Empowering Haste ()
Causes the Spiritbreaker to swing his weapon faster with higher movement speed, allowing him to deal extra damage. His presence increases the movement speed of nearby allied units.
Level 1 - Increases movement speed by 4% and damage by 4% of his movement speed.
Level 2 - Increases movement speed by 8% and damage by 6% of his movement speed.
Level 3 - Increases movement speed by 12% and damage by 8% of his movement speed.
Level 4 - Increases movement speed by 16% and damage by 10% of his movement speed.
• The bonus damage is added to Barathrum's ordinary attack damage.
• Area of Effect: 900
Mana Cost: N/A
Cooldown: N/A
Greater Bash Greater Bash ()
Gives a 17% chance to bash enemies across the ground, doing more initial damage and damage as they skid.
Level 1 - Deals 25 damage, 140 knockback distance, lasts 0.95 seconds.
Level 2 - Deals 50 damage, 180 knockback distance, lasts 1.15 seconds.
Level 3 - Deals 75 damage, 220 knockback distance, lasts 1.35 seconds.
Level 4 - Deals 100 damage, 260 knockback distance lasts 1.55 seconds.
• Damage type: magical
• Greater Bash is triggered everytime Spiritbreaker initiates an attack, so it is not necessary to land the attack in order for Greater Bash to work.
• Disable works on magic immune units.
Mana Cost: N/A
Cooldown: 1.5
Nether Strike Nether Strike (E)
Moves you next to your target doing extra damage. Performs a greater bash hit. Casting range improves per level.
Level 1 - Moves Barathrum next to the target, deals 100 damage.
Level 2 - Moves Barathrum next to the target, deals 200 damage.
Level 3 - Moves Barathrum next to the target, deals 300 damage.
Mana Cost: 200/250/300
Cooldown: 75(20)/75(20)/75(20)
• Damage type: magical
• Barathrum will move to the other side of the target seen from the point he casted it.
• Always performs a Greater Bash level 4 upon casting.
• Teleportation and damage is delayed 1 second while Barathrum is fading out.
• Can be improved by Aghanim's Scepter (dramatically reduces cooldown)

Strategies:

Break more than just spirits posted by The Lawyer™ on 2007-02-16
This Ain't No Milk Cow! A Guide by DaMan2000 posted by DaMan2000 on 2009-11-04
Breakneck Speed posted by MadduxSlider on 2007-05-06


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819 By PaNdeM0niuM 2010-02-17

they Nerfed his charge -
it sucks now. REALLY SUCKS !!!!!!!!

change it fucken back !!!!!!!!!1

818 By bindaaskshitij 2010-02-16

Ok..I really like this hero and was mighty happy when I randomed it when I tried playing v6.66b against AI. Now I've used Charge of Darkness everywhere and it is an awesome skill as it helps you build up your attack and combined with Nether Strike makes for a deadly damage combo. What I noticed was that in v6.66b as soon as I activate Charge of Darkness, Bara just keeps standing in his place and moving on the spot. In effect, the skill doesn't work for me. Is it just me or any1 else with probs

817 By [Pro]ExTreAM 2010-02-12

Stick with MoM...

816 By redpower93 2010-02-12

OMG so many noobs posting like cranium basher...or no SnY..
cranium doesnt stack with his bash
SnY is important bcuz of attack speed attack power Hp etc. and it doesnt stack but i wont get it because of the maim lolz

815 By hawkyeagle 2010-02-10

i kind of miss the old charge...

814 By dare18 2010-02-08

@812

the charge it self doesnt...but...when u reach your opponent...u will attack with extra damage...since...your MS is 522 with charge...

get it?

813 By PaNdeM0niuM 2010-02-08

Early Game
1) Treads (strength)
2) Mask of Madness

Mid Game
3) Black King Bar
4) Blademail

Late Game
5) Assault Carion
6) Satanic

812 By seanngjoonxian1996 2010-02-07

does his charge have damage?

811 By Prom 2010-02-03

anyway....you can put anything you want on bara....SLARDAR STILL PWNZ HIM!( with concrete build)/ thats all

810 By KillerCrix88 2010-02-02

363636363

809 By PaNdeM0niuM 2010-02-01

They nerfed sb on the last update
His charge SUCKS now!!!

i hope they change it back


anyways...........

to answer the question below

against troll.
Go - Blade mail and Black King Bar.

808 By mordrid_blacksheep 2010-01-22

batak(3) is askin' what items do we put on barathrum if he is to go against troll 1 on 1. thats actually a good question...

the answer?
you cant beat a well fattened troll with a well fattened barathrum.

you can disable him with guinsoo or confuse him with manta but thats not going to make you win. not even bashers can tame troll.

it just cant.

807 By mordrid_blacksheep 2010-01-22

batak(3) is askin' what item do we put on barathrum if he is to go against troll 1 on 1. good question...

the answer? you cant beat a well fattened troll with a well fattened barathrum.

you can diable him with guinsoo or confuse him with manta but thats not going to make you win.

it just cant.

806 By mordrid_blacksheep 2010-01-22

i really dont see why people use dual orbs that dont stack. i hate putting MoM and S&Y together. the maim doesnt work asit should and i gives 28 damage. i'm better off with mordriggian.

805 By 00-Hero 2010-01-20

Since SnY and MoM are separate orb effects its worth getting them both... SnY triggers 15% of the time, rest is LS... besides the 100% atck speed is worth it, and with my item build nobody can kill bara...

Boots of Travel
Mask of madness
Sange and Yasha
Assault Cuirass
Heart of Terrasque
< optional >

if you get all this, then its already over, but Boots of Travel and Sange and Yasha is a must with this guy... 476 MS, its worth it all the way, no matter what anybody says

804 By aisolution 2010-01-20

the new charge cast motion is driving me mad!! the mana cost is great but the timing becomes even harder when he stops for like 5 sec before starts moving!!

803 By Shuyi000 2010-01-15

Lol-ed...
.. to fight troll you will definitely need a MKB...

802 By neimi 2010-01-15

never build battlefury for bara.

and bara vs troll is really not fair since troll has blind and also has better lane control.

get taisman pwrtrds and MoM and AoM.then blademail.

801 By cjb_art 2010-01-15

@799

2bracer
Treads
-BLADEMAIL-
SNY
BATTLEFURY

800 By cjb_art 2010-01-15

@799

@bracer
Treads
-BLADEMAIL-
SNY
BATTLEFURY


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