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Crixalis - Sand King

Crixalis - Sand King
Crixalis - Sand King
Range: 128 | Move Speed: 300
Primary: STR
Str: 18 + 2.3 | Agi: 19 + 2.1 | Int: 16 + 1.8
Damage: 43 – 59 | HP: 492 | Mana: 208
HP Regen: 0.79 | Mana Regen: 0.65
Attack Speed: 0.70 | Armor: 1
A guardian of the ancient Nerubian Kingdom of Azjol-Nerub, Crixalis fled to the deserts of Kalimdor in an attempt to escape the genocide of the Lich King. The harsh climate transformed this warrior into a master of the earth, able to tear the skin off his foes with vicious sand storms. Those unfortunate to succumb to his potent toxins are condemned to violently burst apart in a cloud of noxious fumes. Sensing his growing power, the Lich King sought out Crixalis and unable to sway him, slew him in battle. Summoned to aid the Undead Scourge, the heart of the Sentinel quivers each time the ground trembles beneath them.
Burrowstrike Burrowstrike (E)
The Sand King burrows into the ground, tunnels forward impaling everything above him, then surfaces.
Level 1 - Deals 100 damage and stuns for 1.65 seconds.
Level 2 - Deals 160 damage and stuns for 1.65 seconds.
Level 3 - Deals 220 damage and stuns for 1.65 seconds.
Level 4 - Deals 280 damage and stuns for 1.65 seconds.
• Damage type: magical
• Hit units will fly for 0.52 seconds before the real stun is applied.
• Casting range: 400/500/600/700
• Area of Effect: 175
Mana Cost: 140
Cooldown: 11

Sand Storm Sand Storm (R)
Sand King creates a fearsome Sand Storm. The storm blinds his enemies and he becomes invisible to them. The storm also causes his opponents to take damage.
Level 1 - Deals 20 damage per second. 0.6 second delay before Sand King is revealed, lasts 20 seconds.
Level 2 - Deals 40 damage per second. 0.9 second delay before Sand King is revealed, lasts 40 seconds.
Level 3 - Deals 60 damage per second. 1.2 second delay before Sand King is revealed, lasts 60 seconds.
Level 4 - Deals 80 damage per second. 1.5 second delay before Sand King is revealed, lasts 80 seconds.
• Damage type: magical
• If the Sand King is magic immune at the moment of casting Sand Storm, it will not become invisible.
• Sand Storm is considered a channeling spell.
• Area of Effect: 300
Mana Cost: 60/50/40/30
Cooldown: 40/30/20/10
Caustic Finale Caustic Finale ()
Each of the Sand King's attacks injects a deadly venom that causes the target to explode violently on death, dealing damage in an area.
Level 1 - 90 damage, lasts 0.25 seconds.
Level 2 - 130 damage, lasts 0.25 seconds.
Level 3 - 170 damage, lasts 0.25 seconds.
Level 4 - 220 damage, lasts 0.25 seconds.
• Damage type: magical
• Exploding units leave no corpse.
• Caustic Finale places a buff on the attacked unit that lasts 0.25 seconds. If a unit dies with the buff on it, it will still explode, regardless if Sand King delivered the killing blow or not.
• Does not work on denies (the buff is not placed on allied units).
• Caustic Finale is an Orb Effect.
Mana Cost: N/A
Cooldown: N/A
Epicenter Epicenter (C)
Sends a disturbance into the earth, causing it to shudder violently. All caught within range will take damage and become slowed. The closer to the epicenter, the more damage taken.
Level 1 - Emits 6 pulses. Each pulse deals 110 damage and slows by 30%, emits 7 pulses with Aghanim's Scepter.
Level 2 - Emits 8 pulses. Each pulse deals 110 damage and slows by 30%, emits 9 pulses with Aghanim's Scepter.
Level 3 - Emits 10 pulses. Each pulse deals 110 damage and slows by 30%, emits 11 pulses with Aghanim's Scepter.
Mana Cost: 175/250/325
Cooldown: 140(120)/120(100)/100(80)
• Damage type: magical
• Sand King channels for 2 seconds before activating this skill. Stopping the channeling will waste the cooldown and mana required for the skill.
• The pulses are centered on the Sand King's current location, not where he first casted the spell.
• The AoE of the pulses is 300/350/400/450/500/550/600/675/700/725/800

Strategies:

Epicenter of Attention - Sand King Guide posted by quickbrownfox on 2006-11-26
Weapons of Mass Destruction posted by KingV on 2009-05-08
SandKing Build posted by The Game on 2006-07-26


Comments

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521 By King-Garfu 2010-03-13

If the whole enemy team is outfitted with Blademails and you Epicenter them all while the Blademails are active.. You're basically fucked

520 By Runescepter 2010-02-26

This hero is strong but hard to use

519 By chaosfreak11 2010-02-19

Ulti stick is good

518 By chaosfreak11 2010-02-19

No point getting Bkb unless there is a pugna/zeus on the other side. Reason being Sand King just epi-blink-impale-shiva-sandstorm-caustic combo is all he needs.

517 By [Pro]ExTreAM 2010-02-19

thanks...



I just want to make sure....




516 By carnage07 2010-02-19

of course. epicenter is, of course, magical damage.

515 By [Pro]ExTreAM 2010-02-19

does HOD reduce the damage taken from epicenter???.....




514 By BasChin01 2010-02-18

@509,

Don't get Bfury as someone said earlier.
Look at the post 506 from Alpine that shows very good items. That's what I usually get + sometimes a bkb.

513 By Kimin00 2010-02-18

Sk own

512 By dohyun99 2010-02-18

@sangari

read the guide Weapons of Mass Destruction by KingV. and dont spam smilies lol

*deletes your spam post*

511 By shifti_ 2010-02-18

and also try getting bottle at the start

510 By shifti_ 2010-02-18

@509 umm u can try getting bfury..it really helps with ur mana and hp regen and i think thats wat sk really needs

509 By sangari 2010-02-17

i play 5 v 5 with my friend...
but i lose...
i dunno why..
i just use

beginning:
2 bracer
healing salve
mid:
BKB
kelen dagger
late:
aghanim
hot
sell bracer - make linken
sell bracer - make assault..
is that item good???
please reply..

508 By Kaiman 2010-02-17

Having a second stunner around with SK is the best option IMO to make sure the guys he impales can't escape halfway through.

Demon Witch and Nerubian Assassin are especially nice to follow up behind you and grant a double-impale. That can result in 2 or 3 kills from Epicenter, and both allies are great at following up to kill anyone EQ misses.

507 By mrgamesman 2010-01-28

@504 By Nikolas21 2010-01-28
Bracers
Bottle
Magic Wand (optional instead of bottle)
BDagger
BoT/Treads
BKB
Shiva
Next Item Depends!
This is just a general build, items change from game to game, BKB for example, dont get it if the enemy doesnt have many nukers/stunners. This build just covers everything SK might need in a game

506 By Alpine 2010-01-28

I do a pretty standard build:

2 Bracers
Boots of Speed
Bottle (some games Perserverance and Bottle if I plan to upgrade to Linken's later)
Dagger
Shiva
Upgrade Boots and/or Perserverance

I've never gotten more than that, and only very rarely get even that far.

505 By dare18 2010-01-28

check out kingv's guide

504 By Nikolas21 2010-01-28

Can sb upload a new and updated guide for 'im? if not, can plz sb write in comment form at least an item build???

503 By BasChin01 2010-01-26

495

As said before i played a game last night and did the burrow + epicenter on a luna, and she couldn't get the stun off before the channel. Maybe it was a bad player but still it take time to cast

502 By jajex 2010-01-20

good hero


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