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Mogul Khan - Axe

Mogul Khan - Axe
Mogul Khan - Axe
Range: 125 | Move Speed: 290
Primary: STR
Str: 25 + 2.5 | Agi: 20 + 2.2 | Int: 14 + 1.6
Damage: 49-53 | HP: 625 | Mana: 182
HP Regen: 1 | Mana Regen: 0.57
Attack Speed: 0.71 | Armor: 2
In the war of Humans and Orcs that occured long ago many Orcish warriors were corrupted by demonic influence and became tools of blackest darkness. One such warrior was the leader of the Half-Tribe of the Bloodied Axe Clan; Mogul Kahn. Mogul was slain by human Paladins but mysteriously was seen fighting alongside the Scourge around the time Mannoroth started to command the Orcs in the war against Archimonde. The Axe has been revived by demons and uses his reflexes and powerful blows to hunt down and seek out the Sentinels' agile warriors and cut them down to size, even projecting his lust for war onto them.
Berserker`s Call Berserker`s Call (E)
Mogul Kahn focuses all of his enemies' hatred on him, causing them to attack him at all costs.
Level 1 - 5 Bonus armor, forces enemies to attack Axe, lasts 1.5 seconds.
Level 2 - 10 Bonus armor, forces enemies to attack Axe, lasts 2 seconds.
Level 3 - 15 Bonus armor, forces enemies to attack Axe, lasts 2.5 seconds.
Level 4 - 20 Bonus armor, forces enemies to attack Axe, lasts 3 seconds.
• Berserker's Call affects units with magic immunity.
Area of Effect: 300
Mana Cost: 80/90/100/110
Cooldown: 14

Battle Hunger Battle Hunger (R)
Afflicts a target with a terrible killing hunger. The target will take damage per second until it kills a unit.
Level 1 - Deals 15 damage/second, lasts 10 seconds.
Level 2 - Deals 17 damage/second, lasts 13 seconds.
Level 3 - Deals 25 damage/second, lasts 16 seconds.
Level 4 - Deals 33 damage/second, lasts 19 seconds.
• Damage type: magic
• Heroes affected with this buff cannot be denied when their HP is low.
• Killing illusions or destroying buildings will also remove the spell.
• Casting range: 900
Mana Cost: 75/85/95/105
Cooldown: 25/20/15/10
Counter Helix Counter Helix ()
Mogul Kahn counters some blows made to him dealing damage to all nearby enemy units.
Level 1 - 17% chance to trigger, deals 100 damage.
Level 2 - 17% chance to trigger, deals 125 damage.
Level 3 - 17% chance to trigger, deals 150 damage.
Level 4 - 17% chance to trigger, deals 175 damage.
• Damage type: physical
• Counter Helix checks for triggering whenever an attack against Axe begins, not when Axe is actually damaged by said attack.
• Area of Effect: 300
Mana Cost: N/A
Cooldown: 0.7/0.65/0.6/0.55
Culling Blade Culling Blade (C)
Purges the weak from Mogul Kahn's sight. Deals moderate damage, but will kill a target that is low on life.
Level 1 - Deals 150 damage, kills if target is below 300 HP.
Level 2 - Deals 250 damage, kills if target is below 450 HP.
Level 3 - Deals 300 damage, kills if target is below 625 HP.
Mana Cost: 120/160/200
Cooldown: 75/65/55
• Damage type: magic (regular), 100000000 physical (killing blow*)
• The killing blow* is dealt at the target if its HP is below 300/450/625 respectively, depending on the level of Culling Blade.
• The killing blow* goes through magic immunity.
• The killing blow* removes all buffs from the target unit before killing it.
• Casting range: 150

Strategies:

Axe the greedy noob posted by fwii~ on 2007-08-05
Focus all your hatred on me! - Greater Bash's beloved Axe posted by Greater Bash on 2009-07-30
Axe or Shield. posted by madman007 on 2007-04-27


Comments

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1011 By 7Heaven 2010-03-22

Question:How do you play Axe early game? I mean,I 've seen an experienced friend of mine grabbing a stout shield and other stuff when game started,going past the first tower and blocking enemy creeps,thus not allowing enemy to get exp from his creeps.
Can you do that in competitive play?
PS:It was 1vs1 game with the pc

1010 By crazyfrog 2010-03-19

any build for ax without blink
is
completely
No0b

1009 By JACKTHERIPPERX 2010-03-18

When I play axe, it feels almost insultingly easy to win and thus became one of the boring heroes I avoid. Heres what I get every game for Axe.

Boots( BOT if you're farmed ofc )
Hood
Blink
Vanguard(this can be replaced with blademail)
Force Staff(Works wonders with blink)
last slot save for TPs.

The relatively cheap items and axe's farming speed makes him an awesome midgamer

Usually the game is decided by this point but get Hot, Shiva, AC, Radiance, and TOE if the game last that lo

1008 By alon95 2010-03-13

bmail wouldnt help against culling blade

1007 By Vertify 2010-03-13

Yes magical damage is also contered, but if u look at he skill anyway, all buffs are removed

1006 By Vertify 2010-03-13

That;'s actually a good question, i'm not even sure if blademail blocks spells, lemme check

1005 By King-Garfu 2010-03-13

Wait, if Axe uses Culling Blade right before the target uses Blademail, will Axe get hit by the 100000000 damage or will the Blademail buff (Is there even a buff?) be removed?

1004 By Ne0aly 2010-03-10

ac -> shiva
heart -> blademail
More dmg intake for blademail, so more hp to tank. More armour for less dmg intake.

1003 By Max_LKC 2010-03-10

blademail's better

1002 By chaosfreak11 2010-03-10

Yes.

1001 By Noo=b 2010-03-10

is AC good on him?

1000 By Tolkki 2010-03-10

999 Mjolnir? Try Radiance.

999 By Mad Ursa 2010-03-10

My item :
1 vanguard..
Dagger..
BoT..
Blade Mail..
Mjolnir..
HoT..

998 By Mad Ursa 2010-03-10

My item :
1 vanguard..
Dagger..
BoT..
Blade Mail..
Mjolnir..
HoT..

997 By ->F3lix<-/ 2010-03-09

1. Two vanguards won't ever block 80 damage, only 40%, and not even 100% of the time...
2.HoD>Vanguard, ToE>Vanguard, HoT>Vanguard, Shiva>Vanguard, AC>Vanguard Blink>Vanguard,

Anything i missed?

3.If you think that 3rd vanguard will be even better, oh, you're so wrong...3rd vanguard won't add like, what, 70% of the remaining 9%?

996 By soupfish 2010-03-09

Vanguard, HoD, Blink, Shivas, Talisman

best build imo

995 By Cydonia 2010-03-01

btw it equals to 91% chance to block 40 damage. honestly, you cant do maths impersonater

994 By Cydonia 2010-03-01

@991 hahaha i said 70% of 30% cant u read u noob and it does stack

nooobs these days

993 By TheImpersonator 2010-03-01

wow cydonia no offense but you cant do maths lol wats 70% of 70% ? it equals 49% 70% chance of a damage block following a 49% damage block

they do stack but its not added up like 70% plus 70% is 140% or thats just wtf return dmg

992 By PsyChoTicK 2010-03-01

fail imo....


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