DotaStrategy.com   Dota Hero - Meepo - Geomancer Download Dota Allstars 6.71b

arrowView Hero > Meepo - Geomancer

Meepo - Geomancer

Meepo - Geomancer
Meepo - Geomancer
Range: 128 | Move Speed: 305
Primary: AGI
Str: 23 + 1.6 | Agi: 23 + 1.9 | Int: 20 + 1.6
Damage: 39 - 45 | HP: 587 | Mana: 260
HP Regen: 0.94 | Mana Regen: 0.81
Attack Speed: 0.72 | Armor: 5
Originally worshipped by the pagan tribes of Germania and the black forests that encompassed it, Meepo is a mischievous spirit of the earth who enjoys burying his enemies alive in mountains of rock spikes, pinning them down into helplessness as he pummels them into submission with his mighty shovel. The most disturbing of the Geomancer's powers, however, is his ability to separate his being into multiple selves, each as powerful as the original and making him potentially four times the trouble for the unlucky who encounter him.
Earthbind Earthbind (E)
Rains earthen spikes across a target area, pinning down all enemy units in the 220 AOE. Lasts for 2 seconds.
Level 1 - Ensares enemy units.
Level 2 - Ensares enemy units.
Level 3 - Ensares enemy units.
Level 4 - Ensares enemy units.
• Prevents enemies from using blink skills.
• Does not hit invisible units, but ensnared units won't be able to become invisible.
• Interrupts channeling spells if the target isn't affected by this ability already.
• Does not work on magic immune units.
• Does not work on Roshan.
• Casting range: 500/750/1000/1250
Mana Cost: 100
Cooldown: 20/16/12/8 seconds

Poof Poof (F)
Drawing mystical energies from the earth, Meepo can teleport to another Geomancer, leaving destruction in his wake. After channeling for 1.5 seconds, Meepo instantly teleports to nearest target Geomancer, dealing damage in 400 AOE in the departure and arrival locations.
Level 1 - 50 damage.
Level 2 - 80 damage.
Level 3 - 110 damage.
Level 4 - 140 damage.
• When targeted, Meepo will teleport to the Meepo closest to the target point (can be the same Meepo as casts it).
• If Meepo teleports to himself, both departure and arrival damage will be dealt in the same area.
Casting range: Global
• Area of Effect: 400
Mana Cost: 80
Cooldown: 14/12/10/8 Seconds
Geostrike Geostrike (G)
The Geomancer enchants his weapon with the essence of the earth, crushing the life from his enemies and numbing their legs. Slows target movement speed and deals damage per second. The effects are additive with other geomancers. Lasts 2 seconds.
Level 1 - 5% slow, 5 damage per second.
Level 2 - 10% slow, 10 damage per second.
Level 3 - 15% slow, 15 damage per second.
Level 4 - 20% slow, 20 damage per second.
• Does not stack with buff placers.
• Geostrike's slow of every Meepo stacks directly.
Mana Cost: N/A
Cooldown: N/A
Divided We Stand Divided We Stand (D)
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die.
Level 1 - 1 Geomancer.
Level 2 - 2 Geomancers.
Level 3 - 3 Geomancers.
Mana Cost: N/A
Cooldown: N/A
• The only item that transfers to the clones is one pair of boots (any type).
• Meepo clones can use active abilities from Boots of Travel and Phase Boots.
• Meepo clones gain 25% of any extra attributes the primary Meepo has.
• Can be upgraded by Aghanim's Scepter: adds an extra clone. Note that the Scepter is undroppable once acquired.

Strategies:

All about Geomancer(s) posted by DarkSider on 2008-10-02
Double Trouble Is Nothing Compared To Me posted by xiaomage2 on 2009-10-25


Comments

Limit your discussions to Meepo - Geomancer.
Off-topic comments will be deleted.

In order to post comments you have to be a registered member and be logged in. If you dont have an account click here to create an account. If you already have an account click here to login.
694 By [Pro]ExTreAM 2012-01-08

691
Dagon is a no on meepo...
Manta is the same thing....
Necromicon is another fail...
Let others get it....for you...
you have team mates..so be wise.....
The ability to micro all five decently is hard enough......
and adding it up more with an item like dagon....isn't going to help you in ways...
Dagger is acceptable....
Meeka is used for team play not just for your meepo-s-
Vlads is also decent if you get your hand on it at an early stage.....

693 By Cantubia 2012-01-06

Dagon = No, even if you are owning.
You're better off saving the gold for mek cos it's a team game.
Necromonicon is possible but it doesn't give you the freedom compared to a fifth meepo (aghanims).

692 By micha67 2012-01-04

no need to buy an item, meepo still can kill. lelew.

691 By The Ronin 2011-12-07

Dagon is a must for meepo. When 4 meepos aren't enough, energy burst for the win!

Seriously there is no must for the meepo guy. Just get what it suits you and situation, mostly those items which gives bonus to all of your clones. But there are some other items which suit meepo well too. Necronomicon and manta style is also good for raising an army.

690 By maliiik 2011-12-07

with agh can have 5 meepos???...why not add more by using Manta = 7 meepos XD

689 By Pro-con 2011-06-01

Vlads isn't necessary... Core is meka, PT and Veil. Luxury is agha. Latter you could get vlads for survival... AC isn't worth the gold though. Keep spot for aegis and save up gold for buy back...

688 By Pro-con 2011-05-11

500 ms - 80% = 100...

687 By Pro-con 2011-05-11

@Guardian... Felix told me once that 100% slow reduces MS to minnimum MS, which is 100. So it's not quite a stand still... 4 meepo's reduce ms to about that much so the 5th meepo doesn't make a difference with MS slow...

My one friend jams meepo with a blink dagger... Blink in, net, poof... xD It actually works really well!!

686 By ShoMi 2011-04-30

scepter now become MUST HAVE for meepo
5 meepos FTW o.O

685 By mawhpawh 2011-04-29

Just tried a game, Meka>PT>Veil>Agha. Would've been better without overfed carries, leavers and etc etc. But it worked out great!

684 By ->F3lix<-/ 2011-04-29

682

I would still go meka/vlads, with later upgrades to veil of discord+agha

683 By The Guardian Angel 2011-04-29

Veil and Agha would give Godly Damage. But i think meepo can manage a Meka and/or vlads also by level 16.

682 By mawhpawh 2011-04-29

So Veil of Discord+Agha or The Meka/Vlads?

681 By The Guardian Angel 2011-04-29

Hey Yeah. Veil of Discord + Aghanims, New Meepo Core. 1400 pure Aoe Damage on Normal heroes. Can anyone confirm how Geo strike would work with 5 meepos now. Did it get reworked?

680 By mawhpawh 2011-04-29

Hellofalot of poofs! if you give them the new item the poofs are amplified too!

679 By The Guardian Angel 2011-04-29

5 meepos, 20% slow each. Stacks Directly. Thats a Standstill.

678 By antinoob 2011-04-29

OMG! in 6.72, he can have another clone with aghanims scepter! a total of 5 meepos

677 By pilipinoakogago 2011-04-12

My build
-Pt
-meka
-dagger
-vlad
-guinsoo
-cuirass

676 By LeoJoshua8898 2011-03-28

@674 haha nice one

675 By Pro-con 2011-03-23


Go to Top