View Hero > Dazzle - Shadow Priest
Dazzle - Shadow Priest
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Dazzle - Shadow Priest
Range: 500 | Move Speed: 305
Primary: INT
Str: 16 + 1.85 | Agi: 21 + 1.7 | Int: 27 + 3.4
Damage: 41 - 59 | HP: 454 | Mana: 351
HP Regen: 0.73 | Mana Regen: 1.09
Attack Speed: 0.71 | Armor: 2
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Little is known to the Shadowtooth Clan, likely because this group of shadowy trolls never unveil the secrets of their mystifying sacrament. Nevertheless, the Loa they worship is much more powerful than most elementals, thus their favors must be kept in confidentiality. In return, these Primal Gods granted these trolls the power over paralyzing toxins, life-bending voodoo, and even endowment of life beyond the grave. A living eternity of death and misery, Dazzle now marches within the ranks of the undead, announcing the apocalypse of the Scourge that may lead them to much anticipated ascendancy. |
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Poison Touch (T)
A poisonous magic is placed on an enemy unit causing it to move slowly becoming paralyzed. The longer the poison takes to set in, the slower the unit will become. After the poison sets in, it takes physical damage per second for 7 seconds. Target moves slower per level.
Level 1 - 7 damage. Takes 1 second to set in.
Level 2 - 14 damage. Takes 2 seconds to set in.
Level 3 - 21 damage. Takes 3 seconds to set in.
Level 4 - 28 damage. Takes 3 seconds to set in. • Damage type: physical • At level 1 slows target by 33% for 1 second. • At level 2 slows target by 33% for 1 second and then 66% for another second. • At levels 3 and 4 slows target by 33% for 1 second, 66% for another second and then completly disables target for 1 second. • This skill has a ministun that interrupts channeling skills. • Casting range: 600
Mana Cost: 100/115/130/145
Cooldown: 15/13/11/9
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Shallow Grave (G)
Shallow Grave prevents any damage from killing the targeted hero for 5 seconds.
Level 1 - 54 Seconds cooldown, 400 Casting range.
Level 2 - 40 Seconds cooldown. 600 Casting range.
Level 3 - 26 Seconds cooldown. 800 Casting range. Level 4 - 12 Seconds cooldown. 1000 Casting range. • Targeted hero's hp won't go lower than 1 for spell duration. • Shallow Grave will not prevent Axe's Culling Blade ability from killing a hero. • If the Goblin Techies use Suicide Squad, Attack! while under the effect of Shallow Grave, they will still die.
Mana Cost: 140/130/120/110
Cooldown: 54/40/26/12 |
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Shadow Wave (D)
Sends forth a Shadow Wave to heal a few units. Healed units also damage a small area around them for the same amount.
Level 1 - Dissipates 80 damage, 3 targets.
Level 2 - Dissipates 100 damage, 3 targets.
Level 3 - Dissipates 120 damage, 4 targets. Level 4 - Dissipates 140 damage, 5 targets. • Damage type: physical • Allied heroes are primary target for heal. • (*) Bounce AoE between units • (**) Damage AoE around the healed unit Area of Effect: 500* / 180 **
Mana Cost: 80/90/100/110
Cooldown: 12/10/8/6 |
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Weave (W)
A powerful shadow magic used to increase or decrease defenses over time. Changes armor by 1 every second. Affects allied and enemy heroes in a 600 AOE.
Level 1 - Increases or decreases armor by 1 per second, lasts 12 seconds, lasts 18 seconds with Aghanim's Scepter.
Level 2 - Increases or decreases armor by 1 per second, lasts 18 seconds, lasts 24 seconds with Aghanim's Scepter.
Level 3 - Increases or decreases armor by 1 per second, lasts 24 seconds, lasts 30 seconds with Aghanim's Scepter.
Mana Cost: 100
Cooldown: 40 • Places buffs on heroes, so entering or leaving the initial area after the cast won't have any effect. • Unobstructed sight (800 range day and night) is provided for a short time. • Casting range: 2000 • Area of Effect: 600/600/600 -> 800 with Aghanim's Scepter
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