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Huskar - Sacred Warrior

Huskar - Sacred Warrior
Huskar - Sacred Warrior
Range: 400 | Move Speed: 300
Primary: STR
Str: 18 + 2.4 | Agi: 20 + 2.4 | Int: 18 + 1.5
Damage: 39 - 48 | HP: 492 | Mana: 234
HP Regen: 0.79 | Mana Regen: 0.73
Attack Speed: 0.75 | Armor: 2
The Trolls of the Darkspear tribe, long since exiled from their ancestral lands in Stranglethorn Vale, are considered by many to be the most savage race of creatures to ever grace the battlefield. This reputation is well earned by their Sentinel representative Huskar, who's abilities revolve around shortening his own lifespan to spear his foes to burning pieces. Considered a blessed martyr by his people, the Sacred Warrior is not afraid of death, and will even run towards it willingly, sometimes desperately, in order to bring the Undead Scourge to an end.
Inner Vitality Inner Vitality (V)
Magically unlocks the potential regenerative power within a target unit, healing its life force based upon its primary attribute. If the target is below 40% health, it will regenerate faster. Lasts for 16 seconds.
Level 1 - 5(15*)% of main attrib + 2 hp regen per sec.
Level 2 - 10(30*)% of main attrib + 4 hp regen per sec.
Level 3 - 15(45*)% of main attrib + 6 hp regen per sec.
Level 4 - 20(60*)% of main attrib + 8 hp regen per sec.
(*) These values are used if the target is below 40% of its maximum hp.
The hp percentage is checked every second and the regeneration adjusted accordingly.
Casting range: 400
Mana Cost: 170
Cooldown: 25

Burning Spear Burning Spear (R)
Using his own life force to set them aflame, the Sacred Warrior can cause his spears to deal stackable damage over time as they impact the foe. Lasts 6 seconds.
Level 1 - 4 damage per second.
Level 2 - 8 damage per second.
Level 3 - 12 damage per second.
Level 4 - 16 damage per second.
Damage type: magical (target), HP removal (self)
Burning Spears stacks additively when used multiple times on one target. There is no cap.
Casting range: 400
Mana Cost: Health cost: 15
Cooldown: 0
Berserker`s Blood Berserker`s Blood (B)
Huskar feels each of his wounds and channels the pain, increasing attack speed and damage for each 7% missing health. First bonus starts at full health.
Level 1 - 3% IAS and 2 Damage.
Level 2 - 6% IAS and 4 Damage.
Level 3 - 9% IAS and 6 Damage.
Level 4 - 12% IAS and 8 Damage.
There will be a special effect when Berserker's Blood is giving a large bonus (49% missing health).
Mana Cost: N/A
Cooldown: N/A
Life Break Life Break (F)
Huskar reaches into the well of his own life force to heavily damage an enemy. The target takes damage equal to 50% (65%*) of its hp. Slows target by 50% for 5 seconds. Huskar pays a certain percentage of his hp to cast this.
Level 1 - Huskar pays 35% of his current HP to cast.
Level 2 - Huskar pays 30% of his current HP to cast.
Level 3 - Huskar pays 25% of his current HP to cast.
Mana Cost: N/A
Cooldown: 40/30/15 (24/16/8*) seconds
Damage type: magical (to both Huskar and the target)
Casting Range: 550
Huskar will charge up to his target, becoming magic immune, before doing the effects.
If Huskar is disabled during this charge, or if the distance between Huskar and his target becomes greater than 1400, it stops.
Slow works on magic immune units.
Can be improved by Aghanim's Scepter (* shows the improved values).

Strategy Guides:

gonz22's Huskar guide posted by gonz22 on 2008-05-19
Huskar The Emo Kid posted by CaminDaR on 2008-02-26


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1084 By yoloevilernie 2013-08-17

bkb...'nuff said

1083 By nO_mErCy 2012-05-29

BKB + Ulti = U laugh

1082 By E I O X 2012-04-15

MoM (for stack burning spears as much as possible)
HoD => Pipe

1081 By GuriPSYCO 2012-04-03

That was an accident

I really meant Dominator, I also call HoD Hood
And the items there are just for complete build, It never lasts to Buriza

1080 By Zxcvbnm11592 2012-04-03

Armlet of Mordiggan and Satanic

1079 By RangedHeroProb 2012-04-03

What the heck is Mord and Sat? Anybody?

1078 By Zxcvbnm11592 2012-04-03


Are you just copy pasting your comment repeatedly?

1077 By GuriPSYCO 2012-04-03

IMO, HoD is better than burning spears.
That's an immortal killing monster!

1076 By CaptainZero 2012-04-03

@1071 Sorry I mean HotD, not HoD. (forgot there's an HoD, since I call it Hood)

1075 By CaptainZero 2012-04-03

@1071 Also, to say HoD is better than BS, is well bs. One of the best orbs in the game with SnY owns a lane...

1074 By CaptainZero 2012-04-03

@1071 Your build is okay, if the game takes too long. But Treads,Cris/Buriza,HoD is already enough to end the game; even HoD-less,m Treads/Cris already rules.

1073 By GuriPSYCO 2012-04-03

IMO, HoD is better than burning spears.
That's an immortal killing monster!

1072 By Zxcvbnm11592 2012-04-03

I like spears early, because it does so much damage. Later when you end up dying too fast to enemy carries is when I end up getting HotD.

1071 By GuriPSYCO 2012-04-03

IMO, HoD is better than burning spears.
That's an immortal killing monster!

1070 By CaptainZero 2012-04-03

@1062 Ethereal, Basher, and the Fly on me Main Man Huskar? Two Questions: Who's your oppponent and why do you need to use a when you have one of the best orbs in the game (yes even late game)?

1069 By CaptainZero 2012-04-03

@1065 True. Huskar acts either as a mobile fountain or a mobile bottle when IV is maxed out. Downside is this is usually nearing end game, where all the other have a decent regen already. But still, it's still cool.

1068 By Skoal 2012-01-02

havens haliberd (new item its great onhim, 25% evasion, 20 str 25 dmg or somthing like that)

then a luxery..
Burizia, Satanic (if you need the life steal), assualt, mkb, scepter etc.

just tried this build it works great!

1067 By Zxcvbnm11592 2011-12-26

I manage my mana pretty well with just a Scepter.

1066 By CyberXDragon 2011-12-26

@1065 but* and kind* sry for the spelling mistakes.

1065 By CyberXDragon 2011-12-26

@1064 stating that out is a waste of time...
Its obvious that huskar doesnt need alot of mana buy he need atleast a substantial amount of mana regen cos inner vitality takes 170 mana and its one of the best heals in the game late game so he does need some king of mana regen.

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