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Lanaya - Templar Assassin

Lanaya - Templar Assassin
Lanaya - Templar Assassin
Range: 140 | Move Speed: 305
Primary: AGI
Str: 18 + 2.1 | Agi: 23 + 2.7 | Int: 20 + 2.0
Damage: 53 - 59 | HP: 492 | Mana: 260
HP Regen: 0.79 | Mana Regen: 0.81
Attack Speed: 0.72 | Armor: 4
The apprentice of a legendary creature from Aiur, Lanaya is a psychic adept who specializes in strategic assassination for the Sentinels. Her psionic abilities manifest in and out of combat, and can be used to amplify damage while attacking, to protect her from enemy assault, or cloak herself invisibly before lashing out at an unfortunate passerby. And so more often than not, the foes that encounter the Templar on the battlefield find themselves dead and buried, their lives cut short as she fades back into the shadows, waiting for a new prey.
Refraction Refraction (R)
Manipulating psionic energy around herself granting a mystical refraction of light that protects her from external harm and giving her bonus damage for a limited number of instances. Lasts for 17 seconds.
Level 1 - 20 bonus damage, 2 Instances.
Level 2 - 40 bonus damage, 3 Instances.
Level 3 - 60 bonus damage, 4 Instances.
Level 4 - 80 bonus damage, 5 Instances.
Direct HP Removal does not trigger refraction.
The instance blocking and damage bonus are independent of each other.
The status buff might take a while to dissapear after the charges are gone.
Only instances of more than 5 damage (after all reductions) will remove a charge.
Mana Cost: 75
Cooldown: 17

Meld Meld (D)
The art of Shakuras allows Lanaya to conceal herself at any time of the day and strike from the shadows with her armor-shredding blades. Deals bonus damage and reduces enemy armor for 10 seconds.
Level 1 - 50 damage, -2 armor.
Level 2 - 100 damage, -4 armor.
Level 3 - 150 damage, -6 armor.
Level 4 - 200 damage, -8 armor.
Damage type: physical
Meld is broken by any action other than staying in position.
The bonus damage and armor reduction is only applied if Meld is broken by attacking a unit.
The armor debuffs don't stack with each other.
The invisibility comes from windwalk with a fadetime of 0.001 seconds.
Duration Meld: Infinite
Mana Cost: 50
Cooldown: 7
Psi Blades Psi Blades (B)
Using her psionic powers, the Templar causes enemy units behind her target to feel the same pain as the target itself. This psionic power extends her attack range.
Level 1 - 40 Bonus Range, 320 Spill Range.
Level 2 - 100 Bonus Range, 340 Spill Range.
Level 3 - 160 Bonus Range, 360 Spill Range.
Level 4 - 220 Bonus Range, 380 Spill Range.
Damage type: pure
Spill damage hits invisible units.
Attack effects (like orb effects and bash) will only will be applied to the main target.
Area of Effect: 80 width and 295/315/335/355 length
Mana Cost: N/A
Cooldown: N/A
Psionic Trap Psionic Trap (C)
Creates psionic traps on ground. When triggered, it will slow units within 400 range by 50% for 5 seconds.
Level 1 - 50% slow on activation, Max 5 Traps.
Level 2 - 50% slow on activation, Max 8 Traps.
Level 3 - 50% slow on activation, Max 11 Traps.
Mana Cost: 15
Cooldown: 11/9/7
Traps last indefinitely.
They have invisibility (3 seconds fade time), magic immunity and 100 HP at all levels.
They do not prevent Neutrals spawning.
Traps have 400/400 vision range.
When a Trap is placed, it is added to your selection
Casting range: 2000
Area of Effect: 400


Trap (T)


Key Combo: T
Description: Releases the energy stored from the nearest trap.
Cooldown: 0.5 seconds
Mana Cost: N/A

Strategy Guides:

Refract and Break. posted by laelion on 2007-08-10
Super Psionic Lanaya!! posted by LoLnage on 2009-07-02
I am The Iron Hand Of Justice posted by msbrightside on 2009-05-22


Comments

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577 By KNiteman 2012-05-16

Bottle + crow helps her when shes mid lane! Rune whoring and usually you burn through mana with refraction early game. Bottle rush works well if you get it by the 2 min mark, it can be done by buying a salve and 3 gg branches leaving you with 350 gold + 5/6 creeps with refraction = bottle.

576 By GuriPSYCO 2012-05-16

Cursed be all Slark players for that 1000 instances Dark Pact!
@572 Bottle+crow on her, never thought she needed that much mana.

575 By neimi 2012-05-16

5 will be removed.
1 at the start of the shakle, 1 at the 1 sec, 1 at the 2, 1 at the 3, and 1 at the 4.

the competitive build contains wand and medallion too btw.

574 By Zxcvbnm11592 2012-05-16

It's each instance of damage. Shackles does multiple instances of damage, so more than instance of Refraction will be used. I think it's 4, but I"m not sure.

573 By KNiteman 2012-05-16

When SS uses shackles on Lanaya and refraction is up on her, will every second of shackles remove a refraction instance or will she only have 1 refraction instance removed and take no damage for the duration of shackles?

572 By KNiteman 2012-03-17

Realy liking her competitive build that maximizes early game killing. Bottle + Crow, Phase Boots, Dagger, BKB, Deso

571 By Hyperion1O1 2011-11-22

It means meld armor penalty will not stack with itself.

570 By EIOX 2011-11-21

what is the meanin of this sentence..?
''The armor debuffs dont stack with each other''......
This sentence is in meld spell description

569 By Hyperion1O1 2011-10-22

Seriously, 1 hour staring contest?
He should have read about the Duration Meld: Indefinite under the skill description

568 By little-endler 2011-10-21

lol whoever started this meld thing isn't it kinda sad that you actually stared at your computer for an hour just to check?

567 By rofuera 2011-04-17

use phase boots .. not treads :) because yur running for yur meld

566 By rofuera 2011-04-17

@565 medallion :) for early game

565 By DriN 2011-04-06

Pickone: medallion/deso?

564 By RangedHeroProb 2011-03-22

OMFG!!! HE'S RIGHT ABOUT MELD THAT LAST FOR 1 HOUR!!!

563 By Soro 2011-03-19

Personally my best hero
I go refraction + range with 1 level of meld before level 6 just incase.
Build: treads, medallion, dagger, bkb
This hero is one of the best last picks in -cm along the likes of clock etc

562 By mawhpawh 2011-03-17

@561, I'll fire up a singleplayer DotA game. To check if it is like that. ;) It probably does last for 60 mins.

561 By irson 2011-03-17

not saying the description above is wrong, but I wasn't lying about Meld that last 1 hour.

560 By prince_cathy13 2011-03-09

the refraction cant avoid the brain sap of atropos..

559 By irson 2011-03-09

@554 and before
fine, you guys go with your sarcasm as much as you like. It's easy for you to say but its hard to prove it. the description above isn't always right im telling you.

If you guys think im joking you can try it out by yourself, no replay needed.

558 By Pro-con 2011-03-08

Funny...


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