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Dirge - Undying

Dirge - Undying
Dirge - Undying
Range: 100 | Move Speed: 310
Primary: STR
Str: 22 + 2.1 | Agi: 10 + 0.8 | Int: 27 + 2.0
Damage: 57-65 | HP: 568 | Mana: 351
HP Regen: 0.91 | Mana Regen: 1.09
Attack Speed: 0.65 | Armor: 3
Considered to be an exceptionally filthy and despicable specimen by all who encounter him, including his fellow zombies, Dirge has wandered in from the wastes outside to serve the Lich King in hopes of finally obtaining a place of acceptance amongst the Undead masses. While he is still considered to be unpleasant as ever by the rest of the Scourge, his horrifying abilities, which include raising self-replicating lesser ghouls and spreading vile, rapidly communicable plague throughout the enemy ranks, are unquestionably powerful and may just give the Scourge the edge they need to complete their unholy conquest once and for all.
Decay Decay (D)
Dirge saps away the strength of enemy heroes and retains it for a period of time.
Level 1 - 4 strength, 30 damage, lasts 21 seconds.
Level 2 - 4 strength, 60 damage, lasts 24 seconds.
Level 3 - 4 strength, 90 damage, lasts 27 seconds.
Level 4 - 4 strength, 120 damage, lasts 30 seconds.
• Damage type: magical
• Effect is stackable, but can't set hero's strength lower than 1.
• The strength loss takes effect before the damage.
• Casting range: 625
• Area of Effect: 300
Mana Cost: 70/90/110/130
Cooldown: 11/9/7/5

Soul Rip Soul Rip (R)
Redirects the flow of living energy through a target friend or foe, damaging them or healing them depending on how many units are near it.
Level 1 - Damages/Heals the target by 25 for each unit around; 5 units max.
Level 2 - Damages/Heals the target by 25 for each unit around; 10 units max.
Level 3 - Damages/Heals the target by 25 for each unit around; 15 units max.
Level 4 - Damages/Heals the target by 25 for each unit around; 20 units max.
• Damage type: magical
• Can heal Tombstone, but can't heal or damage another buildings.
• Every counted unit, friend or enemy, is damaged by 25; it can kill (or deny) counted units.
• Casting range: 650
• Area of Effect: 1000
Mana Cost: 50/75/100/125
Cooldown: 25/20/15/10
Tombstone Tombstone (T)
Unholy powers summon a cursed tombstone. Zombies will frequently spawn near each enemy unit and attack them. Zombies have a passive that additively slow their target by 7%. Zombies cannot be controlled.
Level 1 - 100 HP Deathlust requirement, lasts 15 seconds.
Level 2 - 200 HP Deathlust requirement, lasts 20 seconds.
Level 3 - 300 HP Deathlust requirement, lasts 25 seconds.
Level 4 - 400 HP Deathlust requirement, lasts 30 seconds.
• The zombies have the passive ability Deathlust, which grants the zombie an extra 50% movement and attack speed if its target has below 100/200/300/400 hp.
• Tombstone is magic immune, but can be healed by Soul Rip.
• Zombies won't spawn to attack buildings.
• Casting range: 600
• Area of Effect: 600/800/1000/1200
Mana Cost: 120/130/140/150
Cooldown: 60
Flesh Golem Flesh Golem (F)
Dirge's hatred for all living beings allows him to transform into a monster. While he's transformed he carries a plague that affects nearby enemy units. Strength of the plague depends on how close the enemy is. Amplifies damage enemy units receive and reduces their movement speed. When a plagued unit dies, its essence is transfered back to the Undying, healing it for 6% (10% *) (2% (3 *) if non-hero) of its maximum life. Lasts 30 seconds.
Level 1 - Gives 20% extra damage.
Level 2 - Gives 25% extra damage.
Level 3 - Gives 30% extra damage.
Mana Cost: 100
Cooldown: 90
• The souls of units killed near Dirge will return to heal him even if he did not kill them.
• Plague Aura is strongest within 200 distance of Dirge (amplifies 20% / 25% / 30%) and decreases farther away from him (minimum of 5% / 10% / 15%).
• Movement Speed is reduced by 7% in a 750 Area of Effect
• Dying illusions do not trigger Plague Aura's heal
• Area of Effect: 750
• Can be upgraded with Aghanim's Scepter (* shows upgraded values)

Strategies:

Dirge the underestimated posted by Negopai on 2007-11-01


Comments

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565 By Ephemeral96 2010-09-02

My Build:
PT
Urn
HoT
Radiance
Aghanims

564 By Ephemeral96 2010-09-02

@558 u mean buff...... nerf is to downgrade and buff is to upgrade....

563 By spark_kaxx 2010-09-01

my noob build guys;

treads (strength)
vlads (4 z0mbies)
urn of shad0ws (intead of 2 bracers)
aghanims/dag0n (4 mana)
AC (4 arm0r reduction and z0mbies' AS)

562 By chieflazyarse 2010-09-01

@537 ROFLMAO easily ganked?? I dont know bowt you but when theres zombies and his ult slowing me i find it a little hard to catch him or run away from him for that matter but you are good with every hero and you know better than I do

561 By GawDzilla23 2010-09-01

Oops, I meant @559

My eyes are getting worse

560 By GawDzilla23 2010-09-01

@558

You mean buff?

@589

Maxing dagon and refresher is dumb. With that much money, you could have gotten guinsoo, shiva etc.

559 By MLBC 2010-08-31

I am no Dirge player and always curse when I get him for random str. But I just had an epic game with this lmfao item list. I ended the game with:

Boots of Travel
Aghanims
Dagon lvl 5
Orchid
Refresher
Bracer

Ulti --> orchid --> dagon --> refresher --> dagon.

2000+ damage xD

558 By Blayde 2010-08-29

Fucking rigged hero. What the hell is with this agility gain THEY NEED TO FUCKING NERF IT I JUST CANT HANDLE IT

557 By Damdidam 2010-08-16

wow with that agility gain i think he is a potentional dps-carry.

556 By Meusin 2010-08-01

1. PT/Phase
2. Vlad
3. Scepter
4. Shiva
5. HoT
6. AC

555 By jicabou 2010-07-14

@537 Well not everyone can be good at every hero.
Soul Rip and a bunch of units nearby (use tombstone if needed) can be a nuke or heal in a pinch.
Decay has an AOE so that means he can sap many heroes and gain a ton str with the low cooldown.
His ult is quite spammable with its low cooldown and that extra dmg can really swing a battle to ur team's favor (hint, Ult and tombstone zombies = mass slowage)
Lastly u should be playing him more like a caster/tank, just build up his hp and mana

554 By Kevin645 2010-07-14

In golem forum do the zombies count as death's when killed meaning unstoppable healing?
When dirge dies in golem is he so post to spill attacking zombies?
So if I am correct
Tombstone in battle+ Ult= Massive healing
Throw a soul rip while tombstone up is even more
If you are going to get Radiance you should build it after soul ring and boots because Radiance looses its effect later on

553 By undutchable 2010-07-11

I like him. I dont agree with 537. I just played a godlike pro game with him. Even with ulti and 2nd skill you damage or heal 650 (=(20x25)x1.3) You can use Tombstone if there isn't 20 dudes.

552 By undutchable 2010-07-11

1- Soul Ring
2- Power Treads
3- Aganim
4- Radiance
-------
Probably game finishes here, you can go for assault or mjolnir.
-- Assult c. is good for your ulti aura and radiance with -5 armor.
-- Mjolnir I think its good orb since the chains will deal 30% more damage during your ulti.

Aganim + Radiance + Flesh Golem = GG

Maybe you can go for shiva or eye of scadi after radiance but four items are the ones you need first.

You can get towers easily. Just put Tombstone behind enemy tower

551 By ->F3lix<-/ 2010-07-04

Decay depletes your mana in seconds, even if you do have high mana...Soul Rip+Tombstone will give you equal tankage and more damage+ability to push and counterpush...Once you get good regeneration, you can spam Decay till your nose starts bleeding...

550 By Kevin645 2010-07-04

Hmm.. alright
I thought you would get decay maxed out first, but I will try your build out tonight

549 By ->F3lix<-/ 2010-07-04

Synergy?Tombstone+Soul Rip+Ulti...heal like a real bitch...there's also Decay to compensate for your shitty STR...

For items, get Linken, Shiva/Hex, Heart...

Skill build?Get 2 levels of Tombstone and all 4 levels of Soul Rip, one level of ultimate for the beginning, then get Decay, then finish tombstone, then finish ultimate...

548 By Kevin645 2010-07-04

I must learn how to play him
The god of these forums, felix may you show some synergies and what to get and skill build

547 By gto3003 2010-07-01

@538 talking crap as ever....there are a lot more heroes without any farming skills.
and...the tombstone is not onli used for farming or pushing. the big aoe search means it could detect enemy heroes hiding around. it also counter dagger using.

546 By TheGamerXOne 2010-07-01

@537:

Yup. It seems that nearly nobody knows this fact..


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