View Hero > Dirge - Undying
Dirge - Undying
|
|
Dirge - Undying
Range: 100 | Move Speed: 310
Primary: STR
Str: 25 + 2.1 | Agi: 10 + 0.8 | Int: 27 + 2.8
Damage: 59 - 67 | HP: 625 | Mana: 351
HP Regen: | Mana Regen:
Attack Speed: | Armor: 3
|
Considered to be an exceptionally filthy and despicable specimen by all who encounter him, including his fellow zombies, Dirge has wandered in from the wastes outside to serve the Lich King in hopes of finally obtaining a place of acceptance amongst the Undead masses. While he is still considered to be unpleasant as ever by the rest of the Scourge, his horrifying abilities, which include raising self-replicating lesser ghouls and spreading vile, rapidly communicable plague throughout the enemy ranks, are unquestionably powerful and may just give the Scourge the edge they need to complete their unholy conquest once and for all. |
|
|
Decay (E)
Dirge saps away the strength of enemy heroes and retains it for a period of time.
Level 1 - 4 Strength, 30 Damage. Lasts 21 seconds.
Level 2 - 4 Strength, 60 Damage. Lasts 24 seconds.
Level 3 - 4 Strength, 90 Damage. Lasts 27 seconds.
Level 4 - 4 Strength, 120 Damage. Lasts 30 seconds.
Mana Cost: 70/90/110/130
Cooldown: 11/9/7/5
|
|
Soul Rip (R)
Redirects the flow of living energy through a target friend or foe, damaging them or healing them depending on how many units are near it. 25 for each unit.
Level 1 - 5 max
Level 2 - 10 max
Level 3 - 15 max Level 4 - 20 max This does not hurt zombies below since they are magic immune.
This can target your tombstone.
Mana Cost: 50/75/100/125
Cooldown: 25/20/15/10 |
|
Tombstone ()
Unholy powers summon a cursed tombstone. Zombies will frequently spawn near each enemy unit and attack them. Zombies have a passive that additively slow their target by 7%. Zombies cannot be controlled.
Level 1 - 400 Area. Lasts 15 seconds. 150 HP Deathlust requirement.
Level 2 - 600 Area. Lasts 20 seconds. 300 HP Deathlust requirement.
Level 3 - 800 Area. Lasts 25 seconds. 450 HP Deathlust requirement. Level 4 - 1000 Area. Lasts 30 seconds. 600 HP Deathlust requirement. Zombie Stats:
HP: 30
Armor: 0
Armor Type: Unarmored
Magic Resistance: Immune
Damage: 37-45
Attack Type: Pierce
Attack Speed: 1.6
Movement Speed: 375
Bounty: 5-7
Deathlust: If the target the zombie is attacking is below 100/200/300/400 hit points, it gains 50% movement and attack speed bonus.
Mana Cost: 120/130/140/150
Cooldown: 60 |
|
Flesh Golem (G)
Dirge's hatred for all living beings allows him to transform into a monster. While he's transformed he carries a plague that affects nearby enemy units. Strength of the plague depends on how close the enemy is. Amplifies damage enemy units receive and reduces their movement speed. When a plagued unit dies, its essence is transfered back to the Undying.
Level 1 - Amplifies damage up to 20%
Level 2 - Amplifies damage up to 25%
Level 3 - Amplifies damage up to 30%
Mana Cost: 100
Cooldown: 90
|