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Rattletrap - Clockwerk Goblin

Rattletrap - Clockwerk Goblin
Rattletrap - Clockwerk Goblin
Range: 128 | Move Speed: 315
Primary: STR
Str: 24 + 2.4 | Agi: 13 + 1.2 | Int: 17 + 1.3
Damage: 55-57 | HP: 606 | Mana: 221
HP Regen: 0.97 | Mana Regen: 0.69
Attack Speed: 0.66 | Armor: 2
The by-product of Goblin technological weapon research during the old War, Rattletrap the Clockwerk Goblin was shut away into storage for countless decades until the Sentinel found and reactivated him. Combat-wise, this goblin's capabilities know few bounds: his body is sticked with a huge array of armaments that destroy targets both near and far with ease. His trademark wrench can even extend itself like a grappling hook, allowing him to pick off individual targets with pin-point accuracy.
Battery Assault Battery Assault (E)
Discharges high-powered shrapnel from openings in Rattletrap's clockwork upon a random nearby target dealing minor magical damage and ministun every 0.75 seconds. Lasts 10 seconds .
Level 1 - Periodically deals 15 damage and ministuns.
Level 2 - Periodically deals 35 damage and ministuns.
Level 3 - Periodically deals 55 damage and ministuns.
Level 4 - Periodically deals 75 damage and ministuns.
Damage type: magical
Remains active even if Rattletrap is disabled.
Area of Effect: 300
Mana Cost: 75
Cooldown: 32/28/24/20

Power Cogs Power Cogs (C)
The Clockwerk Goblin ejects pieces of his inner core to form a circular barrier around him, trapping nearby units in with him. These cogs require 3 attacks from an enemy to be destroyed before their expiration time. If an enemy unit with mana goes near an element from the outside it gets shocked for some hp and mana and is knocked back. An element powers down if it shocks a unit.
Level 1 - Drains 55 life and mana, lasts 3 seconds.
Level 2 - Drains 70 life and mana, lasts 4 seconds.
Level 3 - Drains 85 life and mana, lasts 5 seconds.
Level 4 - Drains 100 life and mana, lasts 6 seconds.
Damage type: magical
Cogs can shock magic immune and invisible units.
Area of Effect: 200
Mana Cost: 50/60/70/80
Cooldown: 15
Rocket Flare Rocket Flare (R)
Fires a fast moving missile at a target area on the map, revealing the targeted area. Upon impact it damages enemy units in the 600 AOE explosion. Reveals explosion location for 10 seconds.
Level 1 - Deals 80 damage.
Level 2 - Deals 120 damage.
Level 3 - Deals 160 damage.
Level 4 - Deals 200 damage.
Damage type: magical
Does not kill enemy animal couriers.
Will stop neutral creeps from spawning near the revealed area.
Casting Range: Global
Area of Effect: 600
Mana Cost: 50
Cooldown: 20/18/16/14
Hookshot Hookshot (T)
Fires a grappling, piston-like attachment at a unit or location. It will latch on the first non-neutral enemy target it encounters, pulling you to it. Any enemies whom you collide with while being reeled toward the target will take damage and be stunned.
Level 1 - 100 damage and a 1 second stun on collision.
Level 2 - 200 damage and a 1.5 second stun on collision.
Level 3 - 300 damage and a 2 second stun on collision.
Mana Cost: 150
Cooldown: 75/55/40 (20 with Aghanim's Scepter)
Damage type: magical
The affected enemy will be paused until the hook retreats.
Casting range: 2000/2500/3000
Area of Effect: 150
Aghanim's Scepter allows hooking onto allies, the allied unit will not get disabled or damaged, and enemy units will still get damaged and disabled.

Strategy Guides:

Necrowerks Inc User Guide to your Clockwerk Goblin posted by Ghost on 2009-01-01


Comments

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718 By ripguns21 2012-06-02

Blade Mail does the same work as Mjollnir, although kinda more damage because it is not chance based. Selling Vanguard later in the game is pretty much standard because there are better items out there. But never sell Pipe once you have built it, it's one of the best support items out there and having another guy to build it because you sold it is a waste of gold. Yea I agree Clock's job is to become a fierce tank initiator and suck up damage while jumping around stunning with Aghanims Hookshot.

717 By Godfred 2012-06-02

yes, can go for shivas guard good item on him....and yes solves the mana problem too....but dont replace with AC just replace it with pipe or vanguard...its kinda waste on him becoz with this much of armor who needs them.....he become really tank....i think he may be nearer to carry ...lol., and mjolnir is a new discovery on him, its works when u capture anyone and charge mjolnir on self then see the magic it will do.....

716 By ripguns21 2012-06-02

Well that's how I build him. I know about them "previous comments" but that one was correct :P

715 By silentzero 2012-06-02

really ripguns? notice the previous comments and then take a look again

714 By ripguns21 2012-06-02

All nice Godfred except that Mjollnir. I know why you make it but I would prefer to go Shiva's for the Mana problems clock has. Aghanim's alone is not gonna solve it and with a spammable ultimate with kinda big manacost he needs all the intelligence he can get.

713 By Godfred 2012-06-02

Pt
Vanguard--Heart
Hood-- Pipe
Aghanim
Mjolnir
Assault

712 By ripguns21 2012-04-30

Thank GOD he's outta my life!

711 By silentzero 2012-04-30

la la la He's dead, Jim. Banned and hopefully if he does have common sense, won't come back again.

710 By ripguns21 2012-04-30

Obvious troll is obvious.
Anyway, Vanguard Phase and Hood into Pipe later on after Aghanim's is the best build a CG could have. For luxury, get a Shiva's Guard for mana regeneration and throw in a necrobook to increase your pushing power late game. Long story short, CG can be a great anti-support IMO and with enough items, he has the potential to be one of the best counter-initiators in the game.

709 By ripguns21 2012-04-30

Obvious troll is obvious.
Anyway, Vanguard Phase and Hood into Pipe later on after Aghanim's is the best build a CG could have. For luxury, get a Shiva's Guard for mana regeneration and throw in a necrobook to increase your pushing power late game. Long story short, CG can be a great anti-support IMO and with enough items, he has the potential to be one of the best counter-initiators in the game.

708 By neimi 2012-04-30

It was proven bby gb that ghost is a he.

And did you look. At ur item build?

Btw, His items > yours...
Ur so retarded, if I praise women now will it mean that I am one too?NO!
It was all to mislead us...

707 By lolopo 2012-04-30

Before she left this site she mentioned that she was a girl just search it in her sayonara thread...

706 By lolopo 2012-04-30

Before she left this site she mentioned that she was a girl just search it in her sayonara thread...

705 By DOTA-GOD 2012-04-29

@703 Yes...i just checked her guide link given in this page.. ..
no! she nt mention her gender but By reading her guide itself u came to know who she is...like there is a passage given in her guide where she unnecesarily praising girls that ''girls r more open minded'' hahaha...is anyone believe this unless she is a girl....so this proves that she is girl... And her items sucks except necro book .. . . . If my assumption get wrong then '' I m sorry ghost'' .. ... .

704 By neimi 2012-04-29

Itss a he btw,

It was proven a while back
Ill try to find the thread

703 By silentzero 2012-04-29

I'm guessing no one noticed our only Clockwerk guide -__-

702 By GuriPSYCO 2012-04-29

ghost is the eternal mistery of DS, noone has seen his/her face. We don't know if it's a man or a woman, some even suggest it's Michael Jackson!
I think Ghost is the Skynet or Matrix in testing mode.

701 By Zxcvbnm11592 2012-04-29

http://www.dotastrategy.com/forum/profile.php?mode=viewprofile&u=3526

700 By DOTA-GOD 2012-04-29

Plz.. Can some one solve the mystery of holy ''ghost'' . Who was that guy . . . .for whom all r talking abut.....

699 By KNiteman 2012-04-29

@698, thought Ghost was nickname for ghoster88


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