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Zeke - Gem Manipulator

Created by Ghost on 2009-10-01
Rating: 99999
Viewed 9151 times
Commented 102 times
Zeke - Gem Manipulator
Zeke - Gem Manipulator
Range: 140 | Move Speed: 305
Primary: INT
Str: 16 + 1.6 | Agi: 19 + 2.1 | Int: 20 + 2.0
Damage: 45 - 53 | HP: 454 | Mana: 260
HP Regen: 0.73 | Mana Regen: 0.81
Attack Speed: 1.39 | Armor: 2
Zeke was once just an average magician, using the powers of arcane magic for his need, known best for his extremely quick temper. This temper got him into countless duels with other mages, often for the most trivial of disagreements. One day, dueling in a deep canyon, Zeke blinked away from his opponent, but miscalculated and teleported right into nearly solid rock. No one knows how he survived, save his immense willpower. He lay there, stuck, for years, soul and spirit mingling with the gemstones buried there. His very mind became attuned to them, and over time he learned how to manipulate them to his needs. Finally, having mastered this art, he used the crystals to break free of his prison, free at last. Along with his beloved gems that are now as much a part of him as his flesh, combining them with the powers of arcane, Zeke roams the world once more…
Create Gem Create Gem (e)
summons a gem from a parallel universe. Zeke then uses psychic energy to spin the gems around him damaging units they hit.
Level 1 - can summon 1 gem.
Level 2 - can summon 2 gems.
Level 3 - can summon 3 gems.
Level 4 - can summon 4 gems.
gems do your level in damage to each enemy unit they hit. gems can alternate between 100/350/550 units from Zeke using the z and x keys to move in and out.
Mana Cost: 40
Cooldown: 4/3/2/1
Framework: orbs fly around you.
Notes: more info in discussion.
Sling Sling (g)
Uses psychic energy to sling his oldest gem at target unit damaging it and a small area around it. Does half damage to heroes.
Level 1 - does 50 damage, if you have cast Sling in the past 10 seconds, an additional 10 damage is added. Stacks 5 times.
Level 2 - does 100 damage, if you have cast Sling in the past 10 seconds, an additional 10 damage is added. Stacks 10 times.
Level 3 - does 150 damage, if you have cast Sling in the past 10 seconds, an additional 10 damage is added. Stacks 15 times.
Level 4 - does 200 damage, if you have cast Sling in the past 10 seconds, an additional 10 damage is added. Stacks 20 times.
in addition to the base damage, it also does your level in damage to the primary target and places the gems buffs on each affected unit.
Mana Cost: 60
Cooldown: 8/6/4/2
Notes: costs 1 gem to cast.
Prism Prism (r)
shatters one gem into a million pieces over target area reflecting light to create countless images and mask Zeke's location.
Level 1 - 400 AoE
Level 2 - 550 AoE
Level 3 - 670 AoE
Level 4 - 800 AoE
images mimic their original, only Zeke can see the real units (all others are represented as the blue images). Images take 0% damage, do 0% damage and have no collision size.
Mana Cost: 60
Cooldown: 12/10/8/6
Framework: a flash then sparkles over target area.
Notes: costs 1 gem to cast.
Rift Rift (t)
Destroys two gems creating a rift in space allowing Zeke to instantly travel a short distance.
Level 1 - does 50 damage on entrance and exit to an area of 300
Level 2 - does 80 damage on entrance and exit to an area of 300
Level 3 - does 120 damage on entrance and exit to an area of 300
adds 30 damage (entrance and exit) if this ability was used in the past 8 seconds. stacks 5 times. Blink range is 700
Mana Cost: 60
Cooldown: 7/6/5
Notes: costs 2 gems to cast.

 
 

Discussion:

Skill Discussion.

 

Create Gem

 

Pretty simple, you get to make a gem that floats around you at a radius (that can be changed) doing pretty crappy damage. but they also add other effects based on what they are...

 Amythyst

 Silences units hit for 1 second (4 seconds if slung)

 Diamond

 Reveals Invisible units within a 200 AoE of the gem. Upon hitting a unit, they are revealed for 4 seconds (8 seconds if slung).

 Emerald

 4 damage per second for 10 seconds + 20% chance to miss on attacks. stacks up to 3 times.

 Ruby

 15 damage per second for 3 seconds, flames can jump to nearby targets. can only be hit by this once every 4 seconds.

 Sapphire

Slows movement by 30% for 2 seconds

 

Sling

One of your gems gets destroyed in the process but you get a quick damage burst and do some AoE devistation  tickles. If you spam this the damage will ramp such that you are doing up to almost twice as much damage per cast eventually.

Trust me, it all adds up.

on top of that, it is an AoE invis reveal, silence, slow, DoT and evasion all in one.

 

 Prism

Countless images?

maybe 3 of each hero, with 4 of you (one masking your invisibility)

another gem sacrificed, but for the ensured confusion, this is all worth it.

0.5 second fade time on your invisibility.

Images' life reflects that of its original.

 Rift

spamming low cost, low damage spells is the name of the game, you are fragile so try and keep that in mind, use this to get in or get out. Also used for chasing.

Wow?

requires half your max gems to cast?

oh well.

 

Recommended Items.

 Phase BootsBloodstoneSange and YashaLinken`s SphereGuinsoo`s Scythe of VyseShiva`s Guard

 

Skill Build

 Create Gem

 Sling

Create Gem

Sling

Create Gem

Rift

Create Gem

Sling

Sling

 Prism

Rift

Prism

Prism

Prism

Stats

 Rift

 

 

Changelog:

No changes recorded yet.

Comments

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102 By Ghost 2010-02-12

:) because casting 4 spells every 3 seconds isn't exciting.

101 By jmjayjay13 2009-12-09

pretty fantastic but lacks the spark of excitment!!!?

100 By Ghost 2009-11-16

but he kinda needs his ulti because he is weak-sauce without it...
i might be able to think of something.

99 By Ghost 2009-11-13

lol if only this hero wasn't made a week and a half before the release of Kassadin.

I was considering a rework for LoL, but.. that means I need to make a new ulti now.

unless i make a kassa a new ulti.

98 By Fazy 2009-11-11

Nice idea, man. But I want to see it on test map, if it works. Hero base is spamming of abilities, similar to bristle but different... Hmm.

97 By konjina_123 2009-11-08

96 By Eebster the Great 2009-11-05

Great idea. I'm not sure I understand your item build, but the hero himself looks sweet.

95 By devil4dota 2009-11-02

a cool idea from some complex thinking...
but it may be difficult to chain and use his powers... and also all stacking powers need to be recast several times.. which makes the matter still difficult.. :|...

and what for is sange yasha in an int build ?

94 By Pobelt 2009-11-01

lol, somebody's been playing league of legends.. sounds like taric + riftwalk

93 By Toques 2009-10-28

Create gems: Your level in damage, you mean if u are lvl 15 you do 15 damage to each unit with each gem?


a bit confusing heroe, and it is somewhat another ivoker

92 By Daniel03228 2009-10-28

is this like invoker?with all the gems

91 By Niloy_47 2009-10-26

ike it

90 By Clape 2009-10-19

nice dude i like this hero idea

89 By MAATTAAN 2009-10-16

84: allright ghost, still like this hero a lot

88 By Ghost 2009-10-12

hell I can edit and reapprove in a heartbeat.
so tomorrow.

87 By Ghost 2009-10-12

WOOOOO
KinkaJoe made my story,

he is epic guys.


if ever I edit this, the thanks will go into the actual idea.

86 By KinkaJoe 2009-10-12

hey ghost....
can i get credit for my story lol?
yes, me and my pride...
tyvm

85 By Ghost 2009-10-11

sending this away from the front page.

84 By Ghost 2009-10-11

nope ^_^
i'm saying i designed him to be most effective when using these items.

the rest is up to you guys to figure out.


as for gems slowing.
1 gem slows, so every 10 seconds on average, after spening lots of mana, you get a 2 second slow.
but then if you have that gem flying around you, the amount of slow essentially doubles. but then you need to not cast spells.

hot damn.

83 By MAATTAAN 2009-10-11

So you're saying he should get sny just because he have high agi gain and can be a dps?
Sny is not a dps item but rather a chasing item for agi and str heroes who benefit more from it, Zeke already have the slow from his gem. I would'nt get it for him.


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