View Hero Idea > Feodora - The Shadow Slasher
Feodora - The Shadow Slasher
Created by the_cupu_one on 2009-10-01
Viewed 10038 times Commented 107 times |
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Feodora - The Shadow Slasher
Range: 128 | Move Speed: 315
Primary: AGI
Str: 18 + 1.9 | Agi: 22 + 3 | Int: 17 + 1.7
Damage: 50 - 56 | HP: 492 | Mana: 221
HP Regen: 0.79 | Mana Regen: 0.69
Attack Speed: 1.4 | Armor: 4 |
During a mission his master gave to him, Feodora traveled the entire world, seeking the twin blades that his master said can improve his shadow-based sword mastery. One day he found the twin blades. He took and wields the blades whenever he faces a battle until one day he realized that the twin blades has very high accuracy, so Feodora named them as Shadow Slashers, for their slash can accurately hit the enemies weak point. He trained himself to use Shadow Slashers during his way back home. Now he is ready to face anything, fighting the shadows or even fight alongside the shadows. |
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Spirits Substitution (B)
Feodora releases the twin blade's spirits to switch their physical form, to make them gain unstable power. The spirits will move in circle path with opposite directions to their twin's physical form. Each spirit will deal damage if impact enemy unit and stun enemy unit for 1 second at the point where they meet each other.
Level 1 - Give bonus 10 damage and 15% IAS. Each spirit deals 60 damage. 500 maximum range.
Level 2 - Give bonus 20 damage and 20% IAS. Each spirit deals 80 damage. 575 maximum range.
Level 3 - Give bonus 30 damage and 25% IAS. Each spirit deals 100 damage. 650 maximum range.
Level 4 - Give bonus 40 damage and 30% IAS. Each spirit deals 120 damage. 725 maximum range.
No unit will take damage from each spirit more than once. The stun may affect multiple units.
Mana Cost: 90/100/110/120
Cooldown: 21/19/17/15Framework: The spirits' form is like Rhasta's attack but more transparent, move in circular path. The left blade's spirit will move to right blade's body and the right blade's spirit will move to left blade's body. Feodora's hands when the spirits reaches their destination will be absolutely like Balanar's hand when the night comes. Notes: Enemy who are not on the meet point won't be stunned. Feodora will gain the bonuses right after the each spirit succesfully arrive at their twin's physical form. The spirits' speed is same with Wild Axes. |
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Shadow Slashers (R)
Shadow Slashers are twin blades, sometimes Feodora will performs Twin Slash, slash his enemy with the two swords together to deal extra damage and reduce armor for 4 second.
Level 1 - 10% chance to perform Twin Slash with 20 extra damage. 2 armor reduction, stackable twice.
Level 2 - 15% chance to perform Twin Slash with 40 extra damage. 3 armor reduction, stackable twice.
Level 3 - 20% chance to perform Twin Slash with 60 extra damage. 4 armor reduction, stackable 3 times.
Level 4 - 25% chance to perform Twin Slash with 80 extra damage. 5 armor reduction, stackable 3 times.
Buff placers do not stack. orb Effect do not stack. Does not have ministun effect. Passive skill.
Mana Cost: N/A
Cooldown: N/AFramework: Twin Slash animation is like when Rexxar casts a spell (some kind of “x-slash” move) and no ministun will appear. Notes: Twin Slash stack with critical items or MKB but they will never occur at a same time. |
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Ring of Shadow Curse (E)
Feodora turns the ground beneath him into the Ring of Sadow Curse. Enemy hero that casts a spell while standin on it will take 60 damage per second, which will stack with itself if the aafected unit cast anothe spell. Enemy hero who leaves the ring will have its mana burned.
Level 1 - The ring lasts 3 second. Burns 35 mana per 100 units traveled.
Level 2 - The ring lasts 5 second. Burns 50 mana per 100 units traveled.
Level 3 - The ring lasts 6 second. Burns 65 mana per 100 units traveled.
Level 4 - The ring lasts 7 second. Burns 80 mana per 100 units traveled.
Ring's radius is 450 units. All buff will last until the ring disappears.
Mana Cost: 145
Cooldown: 22Framework: The ring has wall like Wall of Replica and the ground beneath the wall will be shadow-colored like Spectral Dagger but the ground inside the ring is normal. Notes: If a hero cast its first spell while standing inside but cast another spell while standing outside, it will only take 60 damage per second. |
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Shadow Slash Storm (H)
Feodora imbued the Shadow Slashers with immense strength of the darkest shadow, giving the twin blades more power to perform 4 powerful strikes with bonus 150% attack speed to a single target.
Level 1 - Current attack damage plus 60 damage per strike.
Level 2 - Current attack damage plus 100 damage per strike.
Level 3 - Current attack damage plus 140 damage per strike.
This is a target spell. Orb effect and critical items still work in this spell. Damage type is physical.
Mana Cost: 150/175/200
Cooldown: 140/115/90Framework: Feodora’s hands will glow like Jah’rakal’s Battle Trance but it will be black-colored and he performs normal attack animation. Every hit will cause the body of the target spills blood, like under the effect of Backstab. Notes: If the target moves, the strikes will be missed. If Feodora moves, disabled or stunned, cast another spell, or attack another unit, Shadow Slash Storm will disappears.
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Discussion:
Hero Model Feodora is almost looks like the picture of September theme, a swordsman that dressed in black and looks like an assassin, except my hero here wields 2 swords so his basic animations is like Rexxar. He moves, attack, and casts spell like Rexxar, except when he perform the ulti. Pros: - high base ms (315) - high agi base and growth (22 + 3) - high all attribute total gain (6.6) - \great skill synergies Cons: - average str base and low gain (18 + 1.9) - low int base and gain (17 + 1.7) - ulti can be dodged or interrupted - mana & item dependant Skills: Spirits Substitution The main purpose of this skill is nuke before boosting damage and AS. Each spirits deal damage on impact with any enemy who stand on their path. Stuns all enemy who stand at their meet point (the point where you click to aim, because the spirits will move in opposite directions). Useful and simple, huh? Shadow Slashers Twin Slash will work like MKB but has armor reduction. I think this ability needs no more explaination. Ring of Shadow Curse You will see the rapid spell-nukers cry after they take the punishment. Mana burn also deals damage with same amounts of burned mana. Shadow Slash Storm
4 slashes with increased damage… it sounds ordinary, even too ordinary because although this is a target spell, it works like normal attacks that can be dodged. Twin Slash may occur within this spell, that makes this hero is good in skill synergy. Synergies: rapid massive damage dealer with almost 100% accuracy a greater rapid massive-damage dealer with almost 100% accuracy and entangle effect. nightmarish rapid massive-damage dealer with almost 100% accuracy and entangle effect. Item Build: PT (agi): you need attack speed to strengthen the ulti. Vladmir's Offering: you need lifesteal because it works on ulti and it will increase your attack damage. Stacks with Shadow Slashers' Twin Slash. Cranium Basher: you need that 25% chance bash if your Ring of Shadow Curse is in cooldown. BKB: make sure no one interrupt your ulti. Butterfly: more damage and attack speed for ulti. Assault Cuirass: additional synergy to your abilities: attack speed and more armor reduction. Allies: Omniknight: his Repel is very helpful
KotL: you need his Chakra Magic
Disablers & stunners Enemies: - stunners and disablers - silencers - mana burners and drainers
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Changelog:
- 2010-01-13: Change the effects of Ring of Shadow Curse. Change Ring of Shadow Curse skill description on the Discussion Board. Change Shadow Slash Storm hotkey.
- 2009-12-10: 1. Shadow Slashers:
- Bonus accuracy has been removed
- Shadow Slashers is Buff Placer and Orb Effect now
- Skill explaination on hero discussion board has been changed
2. Ring of Shadow Curse:
- Entangling Shadow has been removed
- Silence effect has been removed
- Consequences to interfering units has been removed
- Ring's wall has been removed
- Ring of Shadow curse now make an enemy unit will take the
effect of certain spell it cast (see Ring of Shadow Curse 'Notes')
- Skill explaination on hero discussion board has been changed
3. Shadow Slash Storm:
- Last strike's knockback effect has been removed
- Skill explaination on hero discussion board has been changed
4. Item build:
- Satanic has been replaced with Vladmir's Offering
- Radiance has been replaced with Assault Cuirass
- Item build explaination on hero discussion board has been changed
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