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Heledor - The Dark Mage

Created by Millennium on 2007-09-15
Rating: 99999
Viewed 18183 times
Commented 76 times
Heledor - The Dark Mage
Heledor - The Dark Mage
Range: 100 | Move Speed: 295
Primary: INT
Str: 22 + 2.65 | Agi: 15 + 1.60 | Int: 18 + 1.95
Damage: 43 - 54 | HP: 568 | Mana: 234
HP Regen: 0.91 | Mana Regen: 0.73
Attack Speed: 1.48 | Armor: 3
Once a priest in Sentinel,Heledor granted many warriors with holy powers and enchantments.But the more he searched for ultimate powers of Lich King and transform into light,the more became tainted.And finally,he even couldn't distinguish his soul from darkest abyss,being a slave of Scourge.
Link of Darkness Link of Darkness (r)
Heledor uses his powers to create a forceful link with a enemy.When Heledor loses mana,linked unit will lose hit points.Last 7 seconds.
Level 1 - Linked unit will lose hit points equal of 0.50x per point of mana Heledor uses.
Level 2 - Linked unit will lose hit points equal of 0.75x per point of mana Heledor uses.
Level 3 - Linked unit will lose hit points equal of 1.00x per point of mana Heledor uses
Level 4 - Linked unit will lose hit points equal of 1.25x per point of mana Heledor uses
Mana used to cast this spell will not damage linked unit.
Mana Cost: 120/140/160/180
Cooldown: 15
Framework: A link like Vengeful Spirit's Nether Swap is appears for 1 second.
Confuse Confuse (e)
Creates an 275 AoE aura that makes the enemy confuse about what they were doing,slowing attack and movement speed.Drains 10/20/30/40 mana until deactivated.7 second cooldown to reactivate
Level 1 - %8 reduction on speeds.Costs 30 mana to activate.
Level 2 - %16 reduction on speeds.Costs 40 mana to activate.
Level 3 - %24 reduction on speeds.Costs 50 mana to activate.
Level 4 - %32 reduction on speeds.Costs 60 mana to activate.
Mana Cost: 30/40/50/60
Cooldown: 7
Framework: A continous aura like Puck's Wanning Rift skill,but dark version.
Unholy Redemption Unholy Redemption ()
Heledor's presence absorbs fallen spirit to gain health and mana.Has 350 AoE.
Level 1 - Heledor gains 15 hp/5 mana in every 9 seconds.
Level 2 - Heledor gains 30 hp/10 mana in every 8 seconds.
Level 3 - Heledor gains 45 hp/15 mana in every 7 seconds.
Level 4 - Heledor gains 60 hp/20 mana in every 6 seconds.
Won't work unless there is a corpse in 350 AoE.
Mana Cost: N/A
Cooldown: N/A
Framework: A dark aura that turns in Heledor when there is corpse(s) in 350 AoE.
Ritual of Darkness Ritual of Darkness (t)
Heledor concentrates on the magic of darkest abyss,transforming himself a pure darkened devil.
Level 1 - %10 evade,+150 hit and mana points,%50 increased mana regen and a ranged attack type with 500 range.Last 30 seconds.
Level 2 - %15 evade,+200 hit and mana points,%75 increased mana regen and a ranged attack type with 500 range.Last 45 seconds.
Level 3 - %25 evade,+250 hit and mana points,%75 increased mana regen and a ranged attack type with 500 range.Last 60 seconds.
Mana Cost: 125/150/150
Cooldown: 200/190/180
Framework: Heledor will be as dark as Spectre,and a bit blurry.His size increases 1.5x His attack animation will be Bloodmage's attack animation.

 
 

Discussion:

 

IMPORTANT NOTE:This hero idea is based of combination of battling and casting,which is probably would be the first on DotA,thats why I focused on these items but you could do any items you want.

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Skill Synergies

 Link of Darkness+Confuse+Ritual of Darkness=Total damage at last skill levels.This is your skill synergy.With Link of Darkness you can give 1x of mana you spend.Also you may add dagon to increase your damage.

First activate your Link Of Darkness then your Confuse skill,and finally Ritual of Darkness to deal maximum damage.Also adding a dagon to this combination is very good,because you will both deal Dagon's damage and it's mana cost's 1x damage.

Unholy Redemption-This skill will make you capable of staying in a lane for very long time,especially when you buy a lifesteal item.

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Recommended Item Build

This is a battle-caster type build.You can do completly different build types. 

 

 Boots of Travel Arcane Ring 
 Dagon Eye of Skadi 
 Monkey King Bar Bloodstone 
     

1)Boots of Travel (for maximum speed to chase)

2)Arcane Ring (you will need mana because your main combo is based on 3 skill and 1 item)

3)Dagon 1 (for maximum damage with your skill synergy)

4)Eye of Skadi (standart stat boosting and mass slow with Confuse)

5)Monkey King Bar (your main damage item)

6)Bloodstone(You will need both hp and mana in order to use you skill combination and survive at center of enemy team)

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  Best Allies

 Rexxar - The BeastmasterEzalor - The Keeper of the LightSquee and Spleen - The Goblin TechiesRazzil Darkbrew - AlchemistMirana Nightshade - Priestess of the MoonLeshrac - The Tormented SoulCrixalis - The Sand King

Heroes can kill lots of creesp will be your best allies.These heroes will give make the corspes you need.Rexxar,Goblin Techies,Ezalor,Leshrac etc.

When fighting you will need tanks and/or 1 slower hero for MASS SLOW,Pudge,Omni,Centaur,Balanar at night,Spectre or any poisoner hero.

 Pudge - The ButcherPurist Thunderwrath - The OmniknightBalanar - The Night StalkerMercurial - The SpectreLesale Deathbringer - The VenomancerViper - The NetherdrakePugna - The Oblivion

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Foes To Watch Out For

 Traxex - The Drow RangerVisage - The Necro`licNortrom - The SilencerNevermore - The Shadow FiendRazor - The Lightning RevenantBone Clinkz - The Bone Fletcher

Ranged DPS or slowing heros like Drow Ranger,Visage,Silencer,Nevermore etc.Why?Because Confuse is best to deal with melee or short ranged heros.You may not afraid of them at mid/late game (maybe you will in 5V5 games) but attacking them at very early game,especially just yourself is suicide.Never be greedy until you get Arcane Ring and Dagon 1.

 Vol`Jin - The Witch DoctorDarchrow - The EnigmaRylai Crestfall - The Crystal MaidenPugna - The Oblivion

Channelers-Okay,you have excellent slowing skills,but you don't have any stunning skills.You should sstay away them (especially Voljin,Enigma,Crystal Maiden ) unless you have a stunner/tanker  team mate.

 

 

Changelog:

  • 2007-09-28: Nerfed Link of Darkness,Added cooldown to Confuse,Removed cooldown reduction,added ranged hero type to Ritual of Darkness Removed Satanic from suggested item build,added Bloodstone

Comments

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56 By hardmallet 2008-01-05

good ultimate....but is'nt he suppose 2 b a stregnth...oh yeah he's a spell caster....TY

55 By smokeace 2007-12-03

good hero idea but it will be much better if you change his movement speed
put it to 350 .i dont know why doesnt someone make fast heroes your hero will be the best idea

54 By AXCELACCEL 2007-11-21

nice idea,

53 By Millennium 2007-11-03

I especially made this hero to counter Magina actually

52 By chukdy 2007-10-26

Looks like a very hard hero to use.

51 By commanderZ 2007-10-07

50 By NovaProspekt 2007-10-02

but dont nerf anymore i think its like perfect right now just switch the 2 skills and nerf the ritual a tiny bit and it would be bangin

49 By NovaProspekt 2007-10-02

i dunno i still like my idea OK this is my idea to make this hero less imbalanced. take the ultimate u got now nerf it down a lil and make it your first skill. then take link of darkness which needs to be nerfed and make that your ultimate and have a longer cooldown.

48 By Millennium 2007-10-01

I made some nerfs and changes,how is he now?

47 By Viper-Shadow 2007-09-27

Mmmhh... looks like a nice hero to try out.

46 By NovaProspekt 2007-09-27

@gameovers
wow, seems like you've got a BIG problem with this guy, i mean, having an skill wich uses up mana every time you activate it, and having no cooldown between turning it on/off, well, if you create the link between another hero and yourself, all you have to do is activate/deactivate until your mana drys up or you kill the enemy, i mean, its 120 damage per activation!!!!, you have to think about something to fix that, but apart from it, i think this is a truly creative hero that distinguishes itself from traditional int heroes, its great, i give it a 9/10.

he already said he would put cooldown on confuse so yeah

45 By gameovers 2007-09-25

wow, seems like you've got a BIG problem with this guy, i mean, having an skill wich uses up mana every time you activate it, and having no cooldown between turning it on/off, well, if you create the link between another hero and yourself, all you have to do is activate/deactivate until your mana drys up or you kill the enemy, i mean, its 120 damage per activation!!!!, you have to think about something to fix that, but apart from it, i think this is a truly creative hero that distinguishes itself from traditional int heroes, its great, i give it a 9/10.

44 By petica 2007-09-25

lol battlecaster

43 By ssgs 2007-09-23

Interesting, very item dependent, but that's ok. Maybe lothars or blink dagger?

42 By popmatic 2007-09-23

This seems like a really cool hero... not Imba in any way i can see.. and good synergy too.. nice job dude...

41 By Straith 2007-09-22

40 By NovaProspekt 2007-09-21

OK this is my idea to make this hero less imbalanced. take the ultimate u got now nerf it down a lil and make it your first skill. then take link of darkness which needs to be nerfed and make that your ultimate and have a longer cooldown.

i think that this idea would totaly revamp the hero and give it more of a chance to be made

39 By Titan24 2007-09-21

haha. Love it. Hopefully it'll be another awsome hero like ogre or dark s. 9/10

38 By noobforever 2007-09-21

hmmm! interesting ideas.decrease in cooldowns may be confusing so i think it is better to change that point of ulti

37 By NovaProspekt 2007-09-19

Firesky comments are for helping the maker of the hero reconstruct or polish what he/she made myabe insted of pointing out whats wrong about it give ideas to help


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