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Heledor - The Dark Mage

Created by Millennium on 2007-09-15
Rating: 99999
Viewed 18104 times
Commented 76 times
Heledor - The Dark Mage
Heledor - The Dark Mage
Range: 100 | Move Speed: 295
Primary: INT
Str: 22 + 2.65 | Agi: 15 + 1.60 | Int: 18 + 1.95
Damage: 43 - 54 | HP: 568 | Mana: 234
HP Regen: 0.91 | Mana Regen: 0.73
Attack Speed: 1.48 | Armor: 3
Once a priest in Sentinel,Heledor granted many warriors with holy powers and enchantments.But the more he searched for ultimate powers of Lich King and transform into light,the more became tainted.And finally,he even couldn't distinguish his soul from darkest abyss,being a slave of Scourge.
Link of Darkness Link of Darkness (r)
Heledor uses his powers to create a forceful link with a enemy.When Heledor loses mana,linked unit will lose hit points.Last 7 seconds.
Level 1 - Linked unit will lose hit points equal of 0.50x per point of mana Heledor uses.
Level 2 - Linked unit will lose hit points equal of 0.75x per point of mana Heledor uses.
Level 3 - Linked unit will lose hit points equal of 1.00x per point of mana Heledor uses
Level 4 - Linked unit will lose hit points equal of 1.25x per point of mana Heledor uses
Mana used to cast this spell will not damage linked unit.
Mana Cost: 120/140/160/180
Cooldown: 15
Framework: A link like Vengeful Spirit's Nether Swap is appears for 1 second.
Confuse Confuse (e)
Creates an 275 AoE aura that makes the enemy confuse about what they were doing,slowing attack and movement speed.Drains 10/20/30/40 mana until deactivated.7 second cooldown to reactivate
Level 1 - %8 reduction on speeds.Costs 30 mana to activate.
Level 2 - %16 reduction on speeds.Costs 40 mana to activate.
Level 3 - %24 reduction on speeds.Costs 50 mana to activate.
Level 4 - %32 reduction on speeds.Costs 60 mana to activate.
Mana Cost: 30/40/50/60
Cooldown: 7
Framework: A continous aura like Puck's Wanning Rift skill,but dark version.
Unholy Redemption Unholy Redemption ()
Heledor's presence absorbs fallen spirit to gain health and mana.Has 350 AoE.
Level 1 - Heledor gains 15 hp/5 mana in every 9 seconds.
Level 2 - Heledor gains 30 hp/10 mana in every 8 seconds.
Level 3 - Heledor gains 45 hp/15 mana in every 7 seconds.
Level 4 - Heledor gains 60 hp/20 mana in every 6 seconds.
Won't work unless there is a corpse in 350 AoE.
Mana Cost: N/A
Cooldown: N/A
Framework: A dark aura that turns in Heledor when there is corpse(s) in 350 AoE.
Ritual of Darkness Ritual of Darkness (t)
Heledor concentrates on the magic of darkest abyss,transforming himself a pure darkened devil.
Level 1 - %10 evade,+150 hit and mana points,%50 increased mana regen and a ranged attack type with 500 range.Last 30 seconds.
Level 2 - %15 evade,+200 hit and mana points,%75 increased mana regen and a ranged attack type with 500 range.Last 45 seconds.
Level 3 - %25 evade,+250 hit and mana points,%75 increased mana regen and a ranged attack type with 500 range.Last 60 seconds.
Mana Cost: 125/150/150
Cooldown: 200/190/180
Framework: Heledor will be as dark as Spectre,and a bit blurry.His size increases 1.5x His attack animation will be Bloodmage's attack animation.

 
 

Discussion:

 

IMPORTANT NOTE:This hero idea is based of combination of battling and casting,which is probably would be the first on DotA,thats why I focused on these items but you could do any items you want.

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Skill Synergies

 Link of Darkness+Confuse+Ritual of Darkness=Total damage at last skill levels.This is your skill synergy.With Link of Darkness you can give 1x of mana you spend.Also you may add dagon to increase your damage.

First activate your Link Of Darkness then your Confuse skill,and finally Ritual of Darkness to deal maximum damage.Also adding a dagon to this combination is very good,because you will both deal Dagon's damage and it's mana cost's 1x damage.

Unholy Redemption-This skill will make you capable of staying in a lane for very long time,especially when you buy a lifesteal item.

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Recommended Item Build

This is a battle-caster type build.You can do completly different build types. 

 

 Boots of Travel Arcane Ring 
 Dagon Eye of Skadi 
 Monkey King Bar Bloodstone 
     

1)Boots of Travel (for maximum speed to chase)

2)Arcane Ring (you will need mana because your main combo is based on 3 skill and 1 item)

3)Dagon 1 (for maximum damage with your skill synergy)

4)Eye of Skadi (standart stat boosting and mass slow with Confuse)

5)Monkey King Bar (your main damage item)

6)Bloodstone(You will need both hp and mana in order to use you skill combination and survive at center of enemy team)

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  Best Allies

 Rexxar - The BeastmasterEzalor - The Keeper of the LightSquee and Spleen - The Goblin TechiesRazzil Darkbrew - AlchemistMirana Nightshade - Priestess of the MoonLeshrac - The Tormented SoulCrixalis - The Sand King

Heroes can kill lots of creesp will be your best allies.These heroes will give make the corspes you need.Rexxar,Goblin Techies,Ezalor,Leshrac etc.

When fighting you will need tanks and/or 1 slower hero for MASS SLOW,Pudge,Omni,Centaur,Balanar at night,Spectre or any poisoner hero.

 Pudge - The ButcherPurist Thunderwrath - The OmniknightBalanar - The Night StalkerMercurial - The SpectreLesale Deathbringer - The VenomancerViper - The NetherdrakePugna - The Oblivion

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Foes To Watch Out For

 Traxex - The Drow RangerVisage - The Necro`licNortrom - The SilencerNevermore - The Shadow FiendRazor - The Lightning RevenantBone Clinkz - The Bone Fletcher

Ranged DPS or slowing heros like Drow Ranger,Visage,Silencer,Nevermore etc.Why?Because Confuse is best to deal with melee or short ranged heros.You may not afraid of them at mid/late game (maybe you will in 5V5 games) but attacking them at very early game,especially just yourself is suicide.Never be greedy until you get Arcane Ring and Dagon 1.

 Vol`Jin - The Witch DoctorDarchrow - The EnigmaRylai Crestfall - The Crystal MaidenPugna - The Oblivion

Channelers-Okay,you have excellent slowing skills,but you don't have any stunning skills.You should sstay away them (especially Voljin,Enigma,Crystal Maiden ) unless you have a stunner/tanker  team mate.

 

 

Changelog:

  • 2007-09-28: Nerfed Link of Darkness,Added cooldown to Confuse,Removed cooldown reduction,added ranged hero type to Ritual of Darkness Removed Satanic from suggested item build,added Bloodstone

Comments

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76 By 4dr1 2009-09-26

Jst 1 word,.wow

75 By thundernahnah12 2009-06-04

very good idea if i was dota i would put it in 10/10

74 By Indrasen 2009-05-13

My best combination is link of darkness and confuse . it damages the enemy a lot.

73 By Millennium 2009-04-26

I could remake this hero's ultimate to something completely new, but I'm just so busy at these days.

72 By PRO-feederZ 2008-11-28

interesting... looks fun!!!

71 By rajeshkonkan 2008-09-25

adding to that... if you plan to spam the first then again its no use... cuz 1st lasts 7 seconds but cd is 15... so it means that either keep the second too activated and then ulti also to amplify dmg... i hope im getting the right idea... but nice hero i like the concept :) will rate after clarification :)

70 By rajeshkonkan 2008-09-25

i guess youll have to put link of darkness then immediately confuse?? cuz i see no other way your hero can spam his mana... and besides the cooldown for the first and the second is like 7 which means the linked hero can be damaged only for 7 seconds... ?? cuz first link then (60+40x6)x1.25 - magic resistance... thats the max he can deal... and then after linking unless he uses second it becomes a waste... am i right? please help... im confused here... there is some prob with the synergy...

69 By Night_kidz 2008-08-22


this hero is so cool i like it good job dude

68 By matchewy 2008-08-10

OMG
HIS FIRST ABILITIY ANTI'S ANTI MAGE MAGNIA OMFG THATS JUST AWSME

67 By Hlektrismenos 2008-06-29

very good hero and a supporter too.my prfect choice..

66 By tkl_25 2008-06-27

65 By trYggpAz 2008-05-23

This hero idea is just about the best i've ever seen.

The skill combination is devastating and not too imba nor too lame.
Very cool idea. 10/10

64 By DKKD 2008-05-20

A intel one with only 1.95 per lv. ridiculous

63 By sanicoarlo 2008-04-04

62 By NightClown 2008-03-16

so this hero wuld rape anti mage?

61 By phelanij 2008-03-05

"I especially made this hero to counter Magina actually"

That's the very first thing I thought after I read Link of Darkness. I think this guy is bad ass. Thematically he's excellent and has a very unique killing mechanic.

60 By Zabasaz 2008-02-27

Ah, you know, I may be wrong. It's really basically 10/3.333_ per second. But it could still use some work, it seems like a rather out of place passive.

If it comes down to it the only think you should change is the ulti. If I were you I'd power up his first move and make it his new ulti, then just give him a new move in its place.

59 By Zabasaz 2008-02-27

It is an interesting concept, could use a bit of polishing but good. I dig the mana link thing, although it could a spin to make it more entertaining. Perhaps lowering the damage and adding a snare based on the dmg dealt, and removing the other snare in favor of something better.

Also, 60 hp and 20 mana per sec from a corpse presence is a bit much. It is far from a circumstance-weakened move, corpses are very common.

His ulti is very boring. Doesn't coordinate with his other moves well.

58 By iceice_pogi26 2008-01-14

Once you used your Ritual of Darkness,cooldown reduction is permament,but not stackable.I mean you won't get %20+%30+%40=%90 decreased skill cooldown.

By the way,I actually made this hero idea because recently more melee int heros have been added.I will make a ranged str hero,maybe Huskar's brother
His last skill is like metamorphosis with added hit points, evasion and a decrease skill cool down. But some of his skills are really confusing to me. Can someone explain his skills!?

57 By kinEtiC 2008-01-09

nyc skills..yet weak skills...need more improvements.


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